tylermurphy534
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1701aa5a61
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mouse picking
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2022-10-03 06:50:49 -04:00 |
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tylermurphy534
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4f83af1857
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move chunk loading into world class
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2022-10-01 16:28:38 -04:00 |
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tylermurphy534
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6a001c4840
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rename src files, move .o to /bin
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2022-10-01 14:35:16 -04:00 |
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tylermurphy534
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a82704af88
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variable chunk sizes
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2022-10-01 14:12:54 -04:00 |
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tylermurphy534
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5585b67a27
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finalize greedy meshing
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2022-09-30 15:40:42 -04:00 |
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tylermurphy534
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795dce1272
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greedy mesh texturing
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2022-09-30 11:28:38 -04:00 |
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tylermurphy534
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34131a56b1
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y-axis texture uvs working on greedy
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2022-09-30 01:01:52 -04:00 |
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tylermurphy534
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5d3b1bc175
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greedy meshing
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2022-09-30 00:25:12 -04:00 |
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tylermurphy534
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00d822fb3d
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undo last commit
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2022-09-29 11:15:48 -04:00 |
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tylermurphy534
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0a5a72b8fe
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fix possible run condition
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2022-09-29 11:14:22 -04:00 |
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tylermurphy534
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3edd271b81
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shrub biome
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2022-09-28 23:20:37 -04:00 |
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tylermurphy534
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078f974398
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re enable music
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2022-09-28 22:55:22 -04:00 |
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tylermurphy534
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001cbb9141
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cooler chunk generation
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2022-09-28 22:55:07 -04:00 |
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tylermurphy534
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fdbe207540
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async chunk generation
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2022-09-28 19:36:35 -04:00 |
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Tyler Murphy
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1f4dc3aa84
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only wait for buffers once. fix chunk mesh edges
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2022-09-28 11:26:00 -04:00 |
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Tyler Murphy
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50bd5c1a7e
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dont destroy buffers until not used
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2022-09-28 10:51:15 -04:00 |
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Tyler Murphy
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9d0262e8a2
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better model and texture cleanup
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2022-09-28 09:38:25 -04:00 |
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tylermurphy534
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b269e8059a
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set render distance back to 10
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2022-09-28 00:05:07 -04:00 |
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tylermurphy534
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269263d886
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destroy buffers on fence
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2022-09-27 21:40:20 -04:00 |
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Tyler Murphy
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9b60b862e5
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procedural chunk loading
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2022-09-27 17:03:43 -04:00 |
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Tyler Murphy
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965ff9cc09
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async chunk meshing
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2022-09-27 13:35:49 -04:00 |
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Tyler Murphy
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63d8a67845
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disable anisotropic filtering on chunks
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2022-09-26 23:34:05 -04:00 |
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tylermurphy534
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bc2a2d08c9
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window icon
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2022-09-26 21:24:28 -04:00 |
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tylermurphy534
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5a08c9c8e2
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vertex buffer is not a byte vector, multi texture loading
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2022-09-26 20:57:53 -04:00 |
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Tyler Murphy
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873ca38c0d
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texture arrays
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2022-09-26 18:03:07 -04:00 |
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Tyler Murphy
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7332c3e56a
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undo nearest neighbor
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2022-09-26 14:08:40 -04:00 |
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Tyler Murphy
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8852ce1af9
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fixed chunk meshing due to using unsigned int
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2022-09-26 13:24:16 -04:00 |
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Tyler Murphy
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b579882324
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multichunk meshing
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2022-09-26 11:03:27 -04:00 |
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tylermurphy534
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ee3a4d6073
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remove color vertex data, mipmapping
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2022-09-25 23:08:03 -04:00 |
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tylermurphy534
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29e2d9db80
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3D Chunks rendering
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2022-09-25 19:05:56 -04:00 |
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tylermurphy534
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ffd2d8220d
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merge in input
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2022-09-25 12:13:07 -04:00 |
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tylermurphy534
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7c1dfec943
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vertex data no longer hard coded
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2022-09-25 12:07:49 -04:00 |
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tylermurphy534
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f81d611f0e
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remove Xe From engine class names
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2022-09-24 21:16:13 -04:00 |
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Tyler Murphy
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9b7d143619
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abstract user input, refactor #include's
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2022-09-23 13:20:30 -04:00 |
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Tyler Murphy
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cbe1374b03
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sound set volume
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2022-09-22 13:36:03 -04:00 |
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tylermurphy534
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ac2868abc0
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start implementing openal soft
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2022-09-22 11:14:00 -04:00 |
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Tyler Murphy
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b1e71a70a4
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add openal lib
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2022-09-21 16:49:43 -04:00 |
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Tyler Murphy
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76bae46dbc
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self define descriptors
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2022-09-21 12:36:12 -04:00 |
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tylermurphy534
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b6438c6779
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recreate descriptors
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2022-09-20 23:04:33 -04:00 |
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tylermurphy534
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249f6c9fa3
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texture loading
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2022-09-20 22:02:58 -04:00 |
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tylermurphy534
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b2af1ca699
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destroy pipline layout
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2022-09-19 23:17:15 -04:00 |
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tylermurphy534
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8cc0b081ef
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finish refactor
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2022-09-19 21:28:41 -04:00 |
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Tyler Murphy
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2f99eee7c5
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even more refactoring
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2022-09-19 16:35:45 -04:00 |
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Tyler Murphy
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430a008ab3
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more recatoring, doesnt compile
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2022-09-19 12:54:23 -04:00 |
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tylermurphy534
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8754e31367
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start refactoring, doesnt compile
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2022-09-19 07:08:42 -04:00 |
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tylermurphy534
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8045b8ba04
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stanford dragon rendering
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2022-09-18 21:20:51 -04:00 |
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