set render distance back to 10
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1 changed files with 1 additions and 1 deletions
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@ -32,7 +32,7 @@ class FirstApp {
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static constexpr int WIDTH = 800;
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static constexpr int HEIGHT = 600;
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static constexpr int RENDER_DISTANCE = 32;
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static constexpr int RENDER_DISTANCE = 10;
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void createGameObjects(xe::GameObject& viewer);
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void reloadLoadedChunks(xe::GameObject& viewer);
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