tylermurphy534
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915469e0f3
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descriptor pool final fix
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2022-09-29 18:11:53 -04:00 |
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Tyler Murphy
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6afc638902
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temporray descriptor pool memory patch
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2022-09-29 15:20:36 -04:00 |
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Tyler Murphy
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9d0262e8a2
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better model and texture cleanup
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2022-09-28 09:38:25 -04:00 |
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tylermurphy534
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269263d886
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destroy buffers on fence
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2022-09-27 21:40:20 -04:00 |
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Tyler Murphy
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9b60b862e5
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procedural chunk loading
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2022-09-27 17:03:43 -04:00 |
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Tyler Murphy
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965ff9cc09
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async chunk meshing
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2022-09-27 13:35:49 -04:00 |
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Tyler Murphy
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63d8a67845
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disable anisotropic filtering on chunks
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2022-09-26 23:34:05 -04:00 |
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tylermurphy534
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bc2a2d08c9
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window icon
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2022-09-26 21:24:28 -04:00 |
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tylermurphy534
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5a08c9c8e2
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vertex buffer is not a byte vector, multi texture loading
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2022-09-26 20:57:53 -04:00 |
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Tyler Murphy
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b579882324
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multichunk meshing
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2022-09-26 11:03:27 -04:00 |
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tylermurphy534
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29e2d9db80
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3D Chunks rendering
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2022-09-25 19:05:56 -04:00 |
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tylermurphy534
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ffd2d8220d
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merge in input
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2022-09-25 12:13:07 -04:00 |
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tylermurphy534
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7c1dfec943
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vertex data no longer hard coded
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2022-09-25 12:07:49 -04:00 |
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tylermurphy534
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f81d611f0e
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remove Xe From engine class names
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2022-09-24 21:16:13 -04:00 |
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Tyler Murphy
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9b7d143619
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abstract user input, refactor #include's
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2022-09-23 13:20:30 -04:00 |
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tylermurphy534
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888cdf15a9
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update .gitmodules
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2022-09-22 18:32:40 -04:00 |
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Tyler Murphy
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8d9c74bc4f
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finish openal and ALUT
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2022-09-22 13:21:30 -04:00 |
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Tyler Murphy
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b1e71a70a4
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add openal lib
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2022-09-21 16:49:43 -04:00 |
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tylermurphy534
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249f6c9fa3
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texture loading
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2022-09-20 22:02:58 -04:00 |
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tylermurphy534
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8cc0b081ef
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finish refactor
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2022-09-19 21:28:41 -04:00 |
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Tyler Murphy
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2f99eee7c5
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even more refactoring
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2022-09-19 16:35:45 -04:00 |
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Tyler Murphy
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430a008ab3
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more recatoring, doesnt compile
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2022-09-19 12:54:23 -04:00 |
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tylermurphy534
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8754e31367
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start refactoring, doesnt compile
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2022-09-19 07:08:42 -04:00 |
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