Commit graph

18 commits

Author SHA1 Message Date
Tyler Murphy
873ca38c0d texture arrays 2022-09-26 18:03:07 -04:00
Tyler Murphy
8852ce1af9 fixed chunk meshing due to using unsigned int 2022-09-26 13:24:16 -04:00
Tyler Murphy
b579882324 multichunk meshing 2022-09-26 11:03:27 -04:00
tylermurphy534
ee3a4d6073 remove color vertex data, mipmapping 2022-09-25 23:08:03 -04:00
tylermurphy534
29e2d9db80 3D Chunks rendering 2022-09-25 19:05:56 -04:00
tylermurphy534
ffd2d8220d merge in input 2022-09-25 12:13:07 -04:00
tylermurphy534
7c1dfec943 vertex data no longer hard coded 2022-09-25 12:07:49 -04:00
tylermurphy534
f81d611f0e remove Xe From engine class names 2022-09-24 21:16:13 -04:00
Tyler Murphy
9b7d143619 abstract user input, refactor #include's 2022-09-23 13:20:30 -04:00
Tyler Murphy
cbe1374b03 sound set volume 2022-09-22 13:36:03 -04:00
tylermurphy534
ac2868abc0 start implementing openal soft 2022-09-22 11:14:00 -04:00
tylermurphy534
249f6c9fa3 texture loading 2022-09-20 22:02:58 -04:00
tylermurphy534
b2af1ca699 destroy pipline layout 2022-09-19 23:17:15 -04:00
tylermurphy534
8cc0b081ef finish refactor 2022-09-19 21:28:41 -04:00
Tyler Murphy
2f99eee7c5 even more refactoring 2022-09-19 16:35:45 -04:00
Tyler Murphy
430a008ab3 more recatoring, doesnt compile 2022-09-19 12:54:23 -04:00
tylermurphy534
8754e31367 start refactoring, doesnt compile 2022-09-19 07:08:42 -04:00
tylermurphy534
8045b8ba04 stanford dragon rendering 2022-09-18 21:20:51 -04:00