Commit graph

16 commits

Author SHA1 Message Date
tylermurphy534
6a001c4840 rename src files, move .o to /bin 2022-10-01 14:35:16 -04:00
tylermurphy534
5585b67a27 finalize greedy meshing 2022-09-30 15:40:42 -04:00
tylermurphy534
5d3b1bc175 greedy meshing 2022-09-30 00:25:12 -04:00
tylermurphy534
3edd271b81 shrub biome 2022-09-28 23:20:37 -04:00
tylermurphy534
fdbe207540 async chunk generation 2022-09-28 19:36:35 -04:00
tylermurphy534
b269e8059a set render distance back to 10 2022-09-28 00:05:07 -04:00
tylermurphy534
269263d886 destroy buffers on fence 2022-09-27 21:40:20 -04:00
Tyler Murphy
9b60b862e5 procedural chunk loading 2022-09-27 17:03:43 -04:00
Tyler Murphy
965ff9cc09 async chunk meshing 2022-09-27 13:35:49 -04:00
Tyler Murphy
b579882324 multichunk meshing 2022-09-26 11:03:27 -04:00
tylermurphy534
ffd2d8220d merge in input 2022-09-25 12:13:07 -04:00
tylermurphy534
f81d611f0e remove Xe From engine class names 2022-09-24 21:16:13 -04:00
Tyler Murphy
9b7d143619 abstract user input, refactor #include's 2022-09-23 13:20:30 -04:00
tylermurphy534
8cc0b081ef finish refactor 2022-09-19 21:28:41 -04:00
tylermurphy534
8754e31367 start refactoring, doesnt compile 2022-09-19 07:08:42 -04:00
tylermurphy534
8045b8ba04 stanford dragon rendering 2022-09-18 21:20:51 -04:00