Tyler Murphy
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9b60b862e5
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procedural chunk loading
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2022-09-27 17:03:43 -04:00 |
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Tyler Murphy
|
965ff9cc09
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async chunk meshing
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2022-09-27 13:35:49 -04:00 |
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Tyler Murphy
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63d8a67845
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disable anisotropic filtering on chunks
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2022-09-26 23:34:05 -04:00 |
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tylermurphy534
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bc2a2d08c9
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window icon
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2022-09-26 21:24:28 -04:00 |
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tylermurphy534
|
5a08c9c8e2
|
vertex buffer is not a byte vector, multi texture loading
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2022-09-26 20:57:53 -04:00 |
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tylermurphy534
|
29e2d9db80
|
3D Chunks rendering
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2022-09-25 19:05:56 -04:00 |
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tylermurphy534
|
ffd2d8220d
|
merge in input
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2022-09-25 12:13:07 -04:00 |
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tylermurphy534
|
7c1dfec943
|
vertex data no longer hard coded
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2022-09-25 12:07:49 -04:00 |
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tylermurphy534
|
f81d611f0e
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remove Xe From engine class names
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2022-09-24 21:16:13 -04:00 |
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Tyler Murphy
|
9b7d143619
|
abstract user input, refactor #include's
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2022-09-23 13:20:30 -04:00 |
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Tyler Murphy
|
8d9c74bc4f
|
finish openal and ALUT
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2022-09-22 13:21:30 -04:00 |
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tylermurphy534
|
ac2868abc0
|
start implementing openal soft
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2022-09-22 11:14:00 -04:00 |
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tylermurphy534
|
249f6c9fa3
|
texture loading
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2022-09-20 22:02:58 -04:00 |
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tylermurphy534
|
8cc0b081ef
|
finish refactor
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2022-09-19 21:28:41 -04:00 |
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Tyler Murphy
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2f99eee7c5
|
even more refactoring
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2022-09-19 16:35:45 -04:00 |
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Tyler Murphy
|
430a008ab3
|
more recatoring, doesnt compile
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2022-09-19 12:54:23 -04:00 |
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tylermurphy534
|
8754e31367
|
start refactoring, doesnt compile
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2022-09-19 07:08:42 -04:00 |
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