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* graphics: refactor rendererFreya Murphy2025-11-061-1/+1
* Moved most of the movement stuff to entity.Ryan Symons2025-11-051-1/+3
* Added enemy code structure and test movementRyan Symons2025-11-041-1/+7
* Add SDL feature flag (fixes wayland issues)Freya Murphy2025-10-311-0/+1
* refactor Cargo.toml filesFreya Murphy2025-10-301-4/+8
* graphics: move wayland support to a featureFreya Murphy2025-10-301-0/+1
* Wave function collapseAudrey L Fuller2025-10-301-1/+1
* graphics: have tilemap a consistent size and scaleFreya Murphy2025-10-241-1/+1
* graphics: refactor Renderer to not use unsafe, and allow nested modesFreya Murphy2025-10-241-1/+1
* graphics: refactor Assets, and add tile drawing!Freya Murphy2025-10-231-4/+2
* graphics: add audio/texture subsytemFreya Murphy2025-10-181-2/+7
* graphics: refactor DebugInfo => FrameInfo, with other minor changesFreya Murphy2025-10-161-0/+4
* graphics: create Renderer structFreya Murphy2025-10-081-1/+1
* Proposal Template Createdalf93102025-10-081-1/+1
* Stubbed out some draw functionsalf93102025-10-081-0/+5
* impl default to dungeon and its typesFreya Murphy2025-10-081-1/+1
* initial baselineFreya Murphy2025-10-082-0/+21