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authorRyan Symons <47405201+rsymons22@users.noreply.github.com>2025-11-07 20:13:51 -0500
committerRyan Symons <47405201+rsymons22@users.noreply.github.com>2025-11-07 20:13:51 -0500
commit2ed3362b566079faa825b0cd6e5435b92f085df2 (patch)
treee0b6521790bdd9ffa0ebb9bba0056bcb08c41184 /game
parentremove unused assets (diff)
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Moved Enemy logic to Entity Struct, fixed enemy drift while moving
Diffstat (limited to 'game')
-rw-r--r--game/src/main.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/main.rs b/game/src/main.rs
index 919e22c..1c76abc 100644
--- a/game/src/main.rs
+++ b/game/src/main.rs
@@ -14,8 +14,8 @@ fn main() -> Result<()> {
for enemy in dungeon.enemies.iter_mut() {
enemy.handle_movement(
dungeon.player.entity.pos,
+ dungeon.floor.tiles(),
window.delta_time(),
- dungeon.floor.tiles_mut(),
);
}