Commit graph

16 commits

Author SHA1 Message Date
tylermurphy534
3edd271b81 shrub biome 2022-09-28 23:20:37 -04:00
tylermurphy534
001cbb9141 cooler chunk generation 2022-09-28 22:55:07 -04:00
Tyler Murphy
6f9d3befb4 change shader lighting 2022-09-27 12:32:09 -04:00
tylermurphy534
bc2a2d08c9 window icon 2022-09-26 21:24:28 -04:00
tylermurphy534
5a08c9c8e2 vertex buffer is not a byte vector, multi texture loading 2022-09-26 20:57:53 -04:00
Tyler Murphy
873ca38c0d texture arrays 2022-09-26 18:03:07 -04:00
Tyler Murphy
7332c3e56a undo nearest neighbor 2022-09-26 14:08:40 -04:00
tylermurphy534
ee3a4d6073 remove color vertex data, mipmapping 2022-09-25 23:08:03 -04:00
tylermurphy534
7c1dfec943 vertex data no longer hard coded 2022-09-25 12:07:49 -04:00
tylermurphy534
065a77e707 add spv to gitignore 2022-09-22 18:39:52 -04:00
tylermurphy534
ac2868abc0 start implementing openal soft 2022-09-22 11:14:00 -04:00
tylermurphy534
249f6c9fa3 texture loading 2022-09-20 22:02:58 -04:00
tylermurphy534
8cc0b081ef finish refactor 2022-09-19 21:28:41 -04:00
Tyler Murphy
2f99eee7c5 even more refactoring 2022-09-19 16:35:45 -04:00
Tyler Murphy
430a008ab3 more recatoring, doesnt compile 2022-09-19 12:54:23 -04:00
tylermurphy534
8045b8ba04 stanford dragon rendering 2022-09-18 21:20:51 -04:00