minecraftvulkan/engine/xe_engine.cpp

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#include "xe_engine.hpp"
namespace xe {
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static Engine* _instance;
Engine* Engine::getInstance() {
return _instance;
}
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Engine::Engine(int width, int height, std::string name, const char *icon) : xeWindow{width, height, name, icon},
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xeDevice{xeWindow},
xeRenderer{xeWindow, xeDevice},
xeCamera{},
xeInput{xeWindow} {
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loadDescriptorPool();
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alutInit(0, NULL);
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std::cout << "Audio device: " << alcGetString(NULL, ALC_DEFAULT_DEVICE_SPECIFIER) << "\n";
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_instance = this;
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};
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Engine::~Engine() {
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alutExit();
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};
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void Engine::loadDescriptorPool() {
xeDescriptorPool = DescriptorPool::Builder(xeDevice)
.setMaxSets(SwapChain::MAX_FRAMES_IN_FLIGHT)
.addPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, SwapChain::MAX_FRAMES_IN_FLIGHT)
.addPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, SwapChain::MAX_FRAMES_IN_FLIGHT)
.addPoolSize(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, SwapChain::MAX_FRAMES_IN_FLIGHT)
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.build();
}
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bool Engine::poll() {
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glfwPollEvents();
auto newTime = std::chrono::high_resolution_clock::now();
frameTime = std::chrono::duration<float, std::chrono::seconds::period>(newTime - currentTime).count();
currentTime = newTime;
float aspect = xeRenderer.getAspectRatio();
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xeCamera.setPerspectiveProjection(glm::radians(FOV), aspect, 0.1f, 1000.f);
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return !xeWindow.shouldClose();
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}
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}