17 lines
562 B
C++
17 lines
562 B
C++
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#include "xe_engine.hpp"
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#include "xe_descriptors.hpp"
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namespace xe {
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XeEngine::XeEngine(int width, int height, std::string name)
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: xeWindow{width, height, name}, xeDevice{xeWindow}, xeRenderer{xeWindow, xeDevice} {};
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void XeEngine::loadDescriptorPool() {
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xeDescriptorPool = XeDescriptorPool::Builder(xeDevice)
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.setMaxSets(XeSwapChain::MAX_FRAMES_IN_FLIGHT)
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.addPoolSize(VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, XeSwapChain::MAX_FRAMES_IN_FLIGHT)
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.addPoolSize(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, XeSwapChain::MAX_FRAMES_IN_FLIGHT)
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.build();
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}
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}
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