| Commit message (Expand) | Author | Age | Files | Lines |
| * | game: add more debug keys | Freya Murphy | 2025-11-30 | 1 | -8/+26 |
| * | audio: make sounds! woah | Freya Murphy | 2025-11-27 | 1 | -8/+8 |
| * | audio: move data out of crate | Freya Murphy | 2025-11-24 | 3 | -14/+128 |
| * | audio: disable music debug | Freya Murphy | 2025-11-24 | 1 | -3/+3 |
| * | audio: move looping to program | Freya Murphy | 2025-11-24 | 1 | -2/+2 |
| * | audio: add scheduling, and optimize atomic operations | Freya Murphy | 2025-11-24 | 1 | -1/+2 |
| * | audio: refactor everything | Freya Murphy | 2025-11-23 | 1 | -1/+7 |
| * | audio: some changes | Freya Murphy | 2025-11-22 | 1 | -0/+3 |
| * | audio: create orchestration system | Freya Murphy | 2025-11-21 | 1 | -1/+4 |
| * | dungeon: add chest usage/textures | Freya Murphy | 2025-11-20 | 1 | -3/+4 |
| * | game: fix inv slot select | Freya Murphy | 2025-11-20 | 1 | -2/+6 |
| * | dungeon: refactor player out of entity.rs | Freya Murphy | 2025-11-20 | 1 | -8/+2 |
| * | dungeon: entity death | Freya Murphy | 2025-11-20 | 1 | -4/+8 |
| * | dungeon: inventory usage | Freya Murphy | 2025-11-19 | 1 | -11/+25 |
| * | wasm: add options for logs, debug, and seed | Freya Murphy | 2025-11-17 | 1 | -44/+24 |
| * | wasm support! | Freya Murphy | 2025-11-17 | 2 | -120/+142 |
| * | dungeon: refactor entity movement | Freya Murphy | 2025-11-15 | 1 | -0/+3 |
| * | graphics: add text message rendering (and sans ig) | Freya Murphy | 2025-11-14 | 1 | -3/+24 |
| * | Remove wildcard exports/imports | Freya Murphy | 2025-11-14 | 1 | -3/+3 |
| * | game: add option to pass in the game seed | Freya Murphy | 2025-11-13 | 1 | -4/+9 |
| * | dungeon: have Dungeon store the rng, not the Floor | Freya Murphy | 2025-11-13 | 1 | -1/+1 |
| * | dungeon: switch to only using small rng from rand | Freya Murphy | 2025-11-12 | 1 | -1/+1 |
| * | graphics: use custom timer for delta_time/fps | Freya Murphy | 2025-11-11 | 1 | -1/+2 |
| * | graphics: refactor input key type | Freya Murphy | 2025-11-11 | 1 | -7/+7 |
| * | minimize dependencies & features | Freya Murphy | 2025-11-10 | 1 | -7/+8 |
| * | Fixed `Game` methods' returns | Yusuf Elsharawy | 2025-11-10 | 1 | -4/+2 |
| * | Refactored some code, implemented player movement | Yusuf Elsharawy | 2025-11-10 | 1 | -25/+78 |
| * | graphics: have some window arguments passed in through cmd args, fix camera pos | Freya Murphy | 2025-11-10 | 1 | -1/+17 |
| * | dungeon: always use seeded rand, other minor refactoring | Freya Murphy | 2025-11-09 | 1 | -1/+1 |
| * | graphics: have window default to minimum size | Freya Murphy | 2025-11-08 | 1 | -1/+1 |
| * | dungeon: refactor astar to not be generic | Freya Murphy | 2025-11-08 | 1 | -1/+1 |
| * | graphics: refactor debug ui | Freya Murphy | 2025-11-08 | 1 | -0/+5 |
| * | Moved Enemy logic to Entity Struct, fixed enemy drift while moving | Ryan Symons | 2025-11-07 | 1 | -1/+1 |
| * | Basic enemy pathfinding/ai added | Ryan Symons | 2025-11-07 | 1 | -4/+5 |
| * | graphics: refactor renderer | Freya Murphy | 2025-11-06 | 1 | -1/+1 |
| * | Moved most of the movement stuff to entity. | Ryan Symons | 2025-11-05 | 1 | -1/+3 |
| * | Added enemy code structure and test movement | Ryan Symons | 2025-11-04 | 1 | -1/+7 |
| * | Wave function collapse | Audrey L Fuller | 2025-10-30 | 1 | -1/+1 |
| * | graphics: have tilemap a consistent size and scale | Freya Murphy | 2025-10-24 | 1 | -1/+1 |
| * | graphics: refactor Renderer to not use unsafe, and allow nested modes | Freya Murphy | 2025-10-24 | 1 | -1/+1 |
| * | graphics: refactor Assets, and add tile drawing! | Freya Murphy | 2025-10-23 | 1 | -4/+2 |
| * | graphics: add audio/texture subsytem | Freya Murphy | 2025-10-18 | 1 | -2/+7 |
| * | graphics: create Renderer struct | Freya Murphy | 2025-10-08 | 1 | -1/+1 |
| * | Proposal Template Created | alf9310 | 2025-10-08 | 1 | -1/+1 |
| * | Stubbed out some draw functions | alf9310 | 2025-10-08 | 1 | -0/+5 |
| * | impl default to dungeon and its types | Freya Murphy | 2025-10-08 | 1 | -1/+1 |
| * | initial baseline | Freya Murphy | 2025-10-08 | 1 | -0/+10 |