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| author | Freya Murphy <freya@freyacat.org> | 2025-11-09 20:53:36 -0500 |
|---|---|---|
| committer | Freya Murphy <freya@freyacat.org> | 2025-11-09 20:53:36 -0500 |
| commit | 2f7c963c8ffb3bceef08f760cdfac758ddae3758 (patch) | |
| tree | fef94830f2f87586e27ced85d9a9ca965fe32398 /game | |
| parent | dungeon: fix astar neighbor generation (diff) | |
| download | DungeonCrawl-2f7c963c8ffb3bceef08f760cdfac758ddae3758.tar.gz DungeonCrawl-2f7c963c8ffb3bceef08f760cdfac758ddae3758.tar.bz2 DungeonCrawl-2f7c963c8ffb3bceef08f760cdfac758ddae3758.zip | |
dungeon: always use seeded rand, other minor refactoring
Diffstat (limited to 'game')
| -rw-r--r-- | game/src/main.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/main.rs b/game/src/main.rs index df94ea4..5c9e8c7 100644 --- a/game/src/main.rs +++ b/game/src/main.rs @@ -19,7 +19,7 @@ fn main() -> Result<()> { for enemy in dungeon.enemies.iter_mut() { enemy.handle_movement( dungeon.player.entity.pos, - &dungeon.floor, + &mut dungeon.floor, window.delta_time(), ); } |