From 2f7c963c8ffb3bceef08f760cdfac758ddae3758 Mon Sep 17 00:00:00 2001 From: Freya Murphy Date: Sun, 9 Nov 2025 20:53:36 -0500 Subject: dungeon: always use seeded rand, other minor refactoring --- game/src/main.rs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'game') diff --git a/game/src/main.rs b/game/src/main.rs index df94ea4..5c9e8c7 100644 --- a/game/src/main.rs +++ b/game/src/main.rs @@ -19,7 +19,7 @@ fn main() -> Result<()> { for enemy in dungeon.enemies.iter_mut() { enemy.handle_movement( dungeon.player.entity.pos, - &dungeon.floor, + &mut dungeon.floor, window.delta_time(), ); } -- cgit v1.2.3-freya