summaryrefslogtreecommitdiff
path: root/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/UIInputField
diff options
context:
space:
mode:
authortylermurphy534 <tylermurphy534@gmail.com>2022-11-06 15:12:42 -0500
committertylermurphy534 <tylermurphy534@gmail.com>2022-11-06 15:12:42 -0500
commiteb84bb298d2b95aec7b2ae12cbf25ac64f25379a (patch)
treeefd616a157df06ab661c6d56651853431ac6b08b /VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/UIInputField
downloadunityprojects-eb84bb298d2b95aec7b2ae12cbf25ac64f25379a.tar.gz
unityprojects-eb84bb298d2b95aec7b2ae12cbf25ac64f25379a.tar.bz2
unityprojects-eb84bb298d2b95aec7b2ae12cbf25ac64f25379a.zip
move to self host
Diffstat (limited to 'VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/UIInputField')
-rw-r--r--VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/UIInputField/index.html2074
-rw-r--r--VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/UIInputField/index.html.meta7
2 files changed, 2081 insertions, 0 deletions
diff --git a/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/UIInputField/index.html b/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/UIInputField/index.html
new file mode 100644
index 00000000..13465687
--- /dev/null
+++ b/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/UIInputField/index.html
@@ -0,0 +1,2074 @@
+
+
+
+<!DOCTYPE html>
+<!--[if IE 8]><html class="no-js lt-ie9" lang="en" > <![endif]-->
+<!--[if gt IE 8]><!--> <html class="no-js" lang="en" > <!--<![endif]-->
+<head>
+ <meta charset="utf-8">
+
+ <meta name="viewport" content="width=device-width, initial-scale=1.0">
+
+ <title>UIInputField &mdash; Udon 1.0 documentation</title>
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ <link rel="stylesheet" href="../../../_static/css/theme.css" type="text/css" />
+
+
+
+ <link rel="stylesheet" href="../../../_static/jquery.fancybox.min.css" type="text/css" />
+
+ <link rel="stylesheet" href="../../../_static/glpi.css" type="text/css" />
+
+
+
+ <link rel="index" title="Index"
+ href="../../../genindex.html"/>
+ <link rel="search" title="Search" href="../../../search.html"/>
+ <link rel="top" title="Udon 1.0 documentation" href="../../../index.html"/>
+ <link rel="up" title="UnityEngine" href="../index.html"/>
+ <link rel="next" title="UIInputFieldOnChangeEvent" href="../UIInputFieldOnChangeEvent/index.html"/>
+ <link rel="prev" title="UIImage" href="../UIImage/index.html"/>
+
+
+ <script src="../../../_static/js/modernizr.min.js"></script>
+
+</head>
+
+<body class="wy-body-for-nav" role="document">
+
+
+ <div class="wy-grid-for-nav">
+
+
+ <nav data-toggle="wy-nav-shift" class="wy-nav-side">
+ <div class="wy-side-scroll">
+ <div class="wy-side-nav-search">
+
+
+
+ <a href="../../../index.html" class="icon icon-home"> Udon
+
+
+
+ </a>
+
+
+
+
+
+
+<div role="search">
+ <form id="rtd-search-form" class="wy-form" action="../../../search.html" method="get">
+ <input type="text" name="q" placeholder="Search docs" />
+ <input type="hidden" name="check_keywords" value="yes" />
+ <input type="hidden" name="area" value="default" />
+ </form>
+</div>
+
+
+ </div>
+
+ <div class="wy-menu wy-menu-vertical" data-spy="affix" role="navigation" aria-label="main navigation">
+
+
+
+
+
+
+ <p class="caption"><span class="caption-text">Contents:</span></p>
+<ul class="current">
+<li class="toctree-l1"><a class="reference internal" href="../../Events/index.html">Events</a></li>
+<li class="toctree-l1"><a class="reference internal" href="../../Special/index.html">Special</a></li>
+<li class="toctree-l1"><a class="reference internal" href="../../Types/index.html">Types</a></li>
+<li class="toctree-l1"><a class="reference internal" href="../../UdonBehaviour/index.html">UdonBehaviour</a></li>
+<li class="toctree-l1"><a class="reference internal" href="../../VRCSDK3/index.html">VRCSDK3</a></li>
+<li class="toctree-l1"><a class="reference internal" href="../../System/index.html">System</a></li>
+<li class="toctree-l1 current"><a class="reference internal" href="../index.html">UnityEngine</a><ul class="current">
+<li class="toctree-l2"><a class="reference internal" href="../AINavMeshAgent/index.html">AINavMeshAgent</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AINavMeshData/index.html">AINavMeshData</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AINavMesh/index.html">AINavMesh</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AINavMeshObstacle/index.html">AINavMeshObstacle</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AINavMeshPath/index.html">AINavMeshPath</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AIOffMeshLink/index.html">AIOffMeshLink</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Animation/index.html">Animation</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationClip/index.html">AnimationClip</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationsAimConstraint/index.html">AnimationsAimConstraint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationsConstraintSource/index.html">AnimationsConstraintSource</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationsLookAtConstraint/index.html">AnimationsLookAtConstraint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationsParentConstraint/index.html">AnimationsParentConstraint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationsPositionConstraint/index.html">AnimationsPositionConstraint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationsRotationConstraint/index.html">AnimationsRotationConstraint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationsScaleConstraint/index.html">AnimationsScaleConstraint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationState/index.html">AnimationState</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Animator/index.html">Animator</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimatorClipInfo/index.html">AnimatorClipInfo</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimatorControllerParameter/index.html">AnimatorControllerParameter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimatorOverrideController/index.html">AnimatorOverrideController</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimatorStateInfo/index.html">AnimatorStateInfo</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimatorTransitionInfo/index.html">AnimatorTransitionInfo</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimatorUtility/index.html">AnimatorUtility</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AreaEffector2D/index.html">AreaEffector2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AudioChorusFilter/index.html">AudioChorusFilter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AudioClip/index.html">AudioClip</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AudioDistortionFilter/index.html">AudioDistortionFilter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AudioEchoFilter/index.html">AudioEchoFilter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AudioHighPassFilter/index.html">AudioHighPassFilter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AudioLowPassFilter/index.html">AudioLowPassFilter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AudioReverbFilter/index.html">AudioReverbFilter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AudioReverbZone/index.html">AudioReverbZone</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AudioSource/index.html">AudioSource</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Avatar/index.html">Avatar</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AvatarBuilder/index.html">AvatarBuilder</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AvatarMask/index.html">AvatarMask</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../BillboardRenderer/index.html">BillboardRenderer</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Bounds/index.html">Bounds</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../BoxCollider2D/index.html">BoxCollider2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../BoxCollider/index.html">BoxCollider</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Camera/index.html">Camera</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Canvas/index.html">Canvas</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../CanvasRenderer/index.html">CanvasRenderer</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider2D/index.html">CapsuleCollider2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../CapsuleCollider/index.html">CapsuleCollider</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../CircleCollider2D/index.html">CircleCollider2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Collider2D/index.html">Collider2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Collider/index.html">Collider</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Collision2D/index.html">Collision2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Collision/index.html">Collision</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Color/index.html">Color</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Component/index.html">Component</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../CompositeCollider2D/index.html">CompositeCollider2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ConfigurableJoint/index.html">ConfigurableJoint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ConstantForce2D/index.html">ConstantForce2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ConstantForce/index.html">ConstantForce</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ContactPoint2D/index.html">ContactPoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ContactPoint/index.html">ContactPoint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Debug/index.html">Debug</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../DistanceJoint2D/index.html">DistanceJoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../EdgeCollider2D/index.html">EdgeCollider2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Effector2D/index.html">Effector2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ExperimentalAnimationsMuscleHandle/index.html">ExperimentalAnimationsMuscleHandle</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../FixedJoint2D/index.html">FixedJoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../FixedJoint/index.html">FixedJoint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../FrictionJoint2D/index.html">FrictionJoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../GameObject/index.html">GameObject</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Gizmos/index.html">Gizmos</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HingeJoint2D/index.html">HingeJoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HingeJoint/index.html">HingeJoint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HumanBone/index.html">HumanBone</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HumanDescription/index.html">HumanDescription</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HumanLimit/index.html">HumanLimit</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HumanPose/index.html">HumanPose</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HumanPoseHandler/index.html">HumanPoseHandler</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HumanTrait/index.html">HumanTrait</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Input/index.html">Input</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Joint2D/index.html">Joint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Joint/index.html">Joint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../LayerMask/index.html">LayerMask</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Light/index.html">Light</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../LineRenderer/index.html">LineRenderer</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../MatchTargetWeightMask/index.html">MatchTargetWeightMask</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Material/index.html">Material</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../MaterialPropertyBlock/index.html">MaterialPropertyBlock</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Mathf/index.html">Mathf</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Matrix4x4/index.html">Matrix4x4</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Mesh/index.html">Mesh</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../MeshCollider/index.html">MeshCollider</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../MeshFilter/index.html">MeshFilter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../MeshRenderer/index.html">MeshRenderer</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Motion/index.html">Motion</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Object/index.html">Object</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystem/index.html">ParticleSystem</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemBurst/index.html">ParticleSystemBurst</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCollisionModule/index.html">ParticleSystemCollisionModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorBySpeedModule/index.html">ParticleSystemColorBySpeedModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorOverLifetimeModule/index.html">ParticleSystemColorOverLifetimeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCustomDataModule/index.html">ParticleSystemCustomDataModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmissionModule/index.html">ParticleSystemEmissionModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmitParams/index.html">ParticleSystemEmitParams</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemExternalForcesModule/index.html">ParticleSystemExternalForcesModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemForceOverLifetimeModule/index.html">ParticleSystemForceOverLifetimeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemInheritVelocityModule/index.html">ParticleSystemInheritVelocityModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemLightsModule/index.html">ParticleSystemLightsModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemLimitVelocityOverLifetimeModule/index.html">ParticleSystemLimitVelocityOverLifetimeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMainModule/index.html">ParticleSystemMainModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMinMaxCurve/index.html">ParticleSystemMinMaxCurve</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMinMaxGradient/index.html">ParticleSystemMinMaxGradient</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemNoiseModule/index.html">ParticleSystemNoiseModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemParticle/index.html">ParticleSystemParticle</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemRotationBySpeedModule/index.html">ParticleSystemRotationBySpeedModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemRotationOverLifetimeModule/index.html">ParticleSystemRotationOverLifetimeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemShapeModule/index.html">ParticleSystemShapeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSizeBySpeedModule/index.html">ParticleSystemSizeBySpeedModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSizeOverLifetimeModule/index.html">ParticleSystemSizeOverLifetimeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSubEmittersModule/index.html">ParticleSystemSubEmittersModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemTextureSheetAnimationModule/index.html">ParticleSystemTextureSheetAnimationModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemTrailModule/index.html">ParticleSystemTrailModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemTriggerModule/index.html">ParticleSystemTriggerModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemVelocityOverLifetimeModule/index.html">ParticleSystemVelocityOverLifetimeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../PhysicMaterial/index.html">PhysicMaterial</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Physics2D/index.html">Physics2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../PhysicsMaterial2D/index.html">PhysicsMaterial2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Physics/index.html">Physics</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../PlatformEffector2D/index.html">PlatformEffector2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../PointEffector2D/index.html">PointEffector2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../PolygonCollider2D/index.html">PolygonCollider2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../QualitySettings/index.html">QualitySettings</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Quaternion/index.html">Quaternion</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Random/index.html">Random</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Ray/index.html">Ray</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../RaycastHit2D/index.html">RaycastHit2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../RaycastHit/index.html">RaycastHit</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../RectTransform/index.html">RectTransform</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../RelativeJoint2D/index.html">RelativeJoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Renderer/index.html">Renderer</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../RendererExtensions/index.html">RendererExtensions</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../RenderSettings/index.html">RenderSettings</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Rigidbody2D/index.html">Rigidbody2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Rigidbody/index.html">Rigidbody</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../RuntimeAnimatorController/index.html">RuntimeAnimatorController</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../SkeletonBone/index.html">SkeletonBone</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../SkinnedMeshRenderer/index.html">SkinnedMeshRenderer</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../SliderJoint2D/index.html">SliderJoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../SphereCollider/index.html">SphereCollider</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../SpringJoint/index.html">SpringJoint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../SpriteRenderer/index.html">SpriteRenderer</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../SurfaceEffector2D/index.html">SurfaceEffector2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../TargetJoint2D/index.html">TargetJoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../TextAsset/index.html">TextAsset</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Time/index.html">Time</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../TrailRenderer/index.html">TrailRenderer</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Transform/index.html">Transform</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIAnimationTriggers/index.html">UIAnimationTriggers</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIAspectRatioFitter/index.html">UIAspectRatioFitter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIBaseMeshEffect/index.html">UIBaseMeshEffect</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIButton/index.html">UIButton</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIButtonButtonClickedEvent/index.html">UIButtonButtonClickedEvent</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UICanvasScaler/index.html">UICanvasScaler</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIClipping/index.html">UIClipping</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIColorBlock/index.html">UIColorBlock</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIContentSizeFitter/index.html">UIContentSizeFitter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIDefaultControls/index.html">UIDefaultControls</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIDefaultControlsResources/index.html">UIDefaultControlsResources</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIDropdown/index.html">UIDropdown</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIDropdownDropdownEvent/index.html">UIDropdownDropdownEvent</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIDropdownOptionData/index.html">UIDropdownOptionData</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIDropdownOptionDataList/index.html">UIDropdownOptionDataList</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIFontData/index.html">UIFontData</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIGraphic/index.html">UIGraphic</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIGraphicRaycaster/index.html">UIGraphicRaycaster</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIGridLayoutGroup/index.html">UIGridLayoutGroup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIHorizontalLayoutGroup/index.html">UIHorizontalLayoutGroup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIHorizontalOrVerticalLayoutGroup/index.html">UIHorizontalOrVerticalLayoutGroup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIImage/index.html">UIImage</a></li>
+<li class="toctree-l2 current"><a class="current reference internal" href="#">UIInputField</a><ul>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-activateinputfield">InputField ActivateInputField</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-calculatelayoutinputhorizontal">InputField CalculateLayoutInputHorizontal</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-calculatelayoutinputvertical">InputField CalculateLayoutInputVertical</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-deactivateinputfield">InputField DeactivateInputField</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-equals">InputField Equals</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-findselectable">InputField FindSelectable</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-findselectableondown">InputField FindSelectableOnDown</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-findselectableonleft">InputField FindSelectableOnLeft</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-findselectableonright">InputField FindSelectableOnRight</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-findselectableonup">InputField FindSelectableOnUp</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-forcelabelupdate">InputField ForceLabelUpdate</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-animationtriggers">InputField get_animationTriggers</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-animator">InputField get_animator</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-asteriskchar">InputField get_asteriskChar</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-caretblinkrate">InputField get_caretBlinkRate</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-caretcolor">InputField get_caretColor</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-caretposition">InputField get_caretPosition</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-caretwidth">InputField get_caretWidth</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-characterlimit">InputField get_characterLimit</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-charactervalidation">InputField get_characterValidation</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-colors">InputField get_colors</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-contenttype">InputField get_contentType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-customcaretcolor">InputField get_customCaretColor</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-enabled">InputField get_enabled</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-flexibleheight">InputField get_flexibleHeight</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-flexiblewidth">InputField get_flexibleWidth</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-gameobject">InputField get_gameObject</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-image">InputField get_image</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-inputtype">InputField get_inputType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-interactable">InputField get_interactable</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-isfocused">InputField get_isFocused</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-keyboardtype">InputField get_keyboardType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-layoutpriority">InputField get_layoutPriority</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-linetype">InputField get_lineType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-minheight">InputField get_minHeight</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-minwidth">InputField get_minWidth</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-multiline">InputField get_multiLine</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-name">InputField get_name</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-navigation">InputField get_navigation</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-onendedit">InputField get_onEndEdit</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-onvalidateinput">InputField get_onValidateInput</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-onvaluechanged">InputField get_onValueChanged</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-placeholder">InputField get_placeholder</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-preferredheight">InputField get_preferredHeight</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-preferredwidth">InputField get_preferredWidth</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-readonly">InputField get_readOnly</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-selectionanchorposition">InputField get_selectionAnchorPosition</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-selectioncolor">InputField get_selectionColor</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-selectionfocusposition">InputField get_selectionFocusPosition</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-shouldhidemobileinput">InputField get_shouldHideMobileInput</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-spritestate">InputField get_spriteState</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-targetgraphic">InputField get_targetGraphic</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-text">InputField get_text</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-textcomponent">InputField get_textComponent</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-touchscreenkeyboard">InputField get_touchScreenKeyboard</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-transform">InputField get_transform</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-transition">InputField get_transition</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-get-wascanceled">InputField get_wasCanceled</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-getcomponent">InputField GetComponent</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-getcomponentinchildren">InputField GetComponentInChildren</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-getcomponentinparent">InputField GetComponentInParent</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-getcomponents">InputField GetComponents</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-getcomponentsinchildren">InputField GetComponentsInChildren</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-getcomponentsinparent">InputField GetComponentsInParent</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-gethashcode">InputField GetHashCode</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-getinstanceid">InputField GetInstanceID</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-gettype">InputField GetType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-graphicupdatecomplete">InputField GraphicUpdateComplete</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#op-implicit">op_Implicit</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-isactive">InputField IsActive</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-isdestroyed">InputField IsDestroyed</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-isinteractable">InputField IsInteractable</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-layoutcomplete">InputField LayoutComplete</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-movetextend">InputField MoveTextEnd</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-movetextstart">InputField MoveTextStart</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-onbegindrag">InputField OnBeginDrag</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-ondeselect">InputField OnDeselect</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-ondrag">InputField OnDrag</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-onenddrag">InputField OnEndDrag</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-onmove">InputField OnMove</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-onpointerclick">InputField OnPointerClick</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-onpointerdown">InputField OnPointerDown</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-onpointerenter">InputField OnPointerEnter</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-onpointerexit">InputField OnPointerExit</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-onpointerup">InputField OnPointerUp</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-onselect">InputField OnSelect</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-onsubmit">InputField OnSubmit</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-onupdateselected">InputField OnUpdateSelected</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-processevent">InputField ProcessEvent</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-rebuild">InputField Rebuild</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-select">InputField Select</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-animationtriggers">InputField set_animationTriggers</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-asteriskchar">InputField set_asteriskChar</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-caretblinkrate">InputField set_caretBlinkRate</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-caretcolor">InputField set_caretColor</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-caretposition">InputField set_caretPosition</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-caretwidth">InputField set_caretWidth</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-characterlimit">InputField set_characterLimit</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-charactervalidation">InputField set_characterValidation</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-colors">InputField set_colors</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-contenttype">InputField set_contentType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-customcaretcolor">InputField set_customCaretColor</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-enabled">InputField set_enabled</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-image">InputField set_image</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-inputtype">InputField set_inputType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-interactable">InputField set_interactable</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-keyboardtype">InputField set_keyboardType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-linetype">InputField set_lineType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-name">InputField set_name</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-navigation">InputField set_navigation</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-onendedit">InputField set_onEndEdit</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-onvalidateinput">InputField set_onValidateInput</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-onvaluechanged">InputField set_onValueChanged</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-placeholder">InputField set_placeholder</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-readonly">InputField set_readOnly</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-selectionanchorposition">InputField set_selectionAnchorPosition</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-selectioncolor">InputField set_selectionColor</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-selectionfocusposition">InputField set_selectionFocusPosition</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-shouldhidemobileinput">InputField set_shouldHideMobileInput</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-spritestate">InputField set_spriteState</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-targetgraphic">InputField set_targetGraphic</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-text">InputField set_text</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-textcomponent">InputField set_textComponent</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-set-transition">InputField set_transition</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield-tostring">InputField ToString</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#inputfield">InputField</a></li>
+</ul>
+</li>
+<li class="toctree-l2"><a class="reference internal" href="../UIInputFieldOnChangeEvent/index.html">UIInputFieldOnChangeEvent</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIInputFieldSubmitEvent/index.html">UIInputFieldSubmitEvent</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UILayoutElement/index.html">UILayoutElement</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UILayoutGroup/index.html">UILayoutGroup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UILayoutRebuilder/index.html">UILayoutRebuilder</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UILayoutUtility/index.html">UILayoutUtility</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIMaskableGraphic/index.html">UIMaskableGraphic</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIMask/index.html">UIMask</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIMaskUtilities/index.html">UIMaskUtilities</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UINavigation/index.html">UINavigation</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIOutline/index.html">UIOutline</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIPositionAsUV1/index.html">UIPositionAsUV1</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIRawImage/index.html">UIRawImage</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIRectMask2D/index.html">UIRectMask2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIScrollbar/index.html">UIScrollbar</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIScrollbarScrollEvent/index.html">UIScrollbarScrollEvent</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIScrollRect/index.html">UIScrollRect</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIScrollRectScrollRectEvent/index.html">UIScrollRectScrollRectEvent</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UISelectable/index.html">UISelectable</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIShadow/index.html">UIShadow</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UISlider/index.html">UISlider</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UISliderSliderEvent/index.html">UISliderSliderEvent</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UISpriteState/index.html">UISpriteState</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIText/index.html">UIText</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIToggle/index.html">UIToggle</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIToggleGroup/index.html">UIToggleGroup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIToggleToggleEvent/index.html">UIToggleToggleEvent</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIVertexHelper/index.html">UIVertexHelper</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../UIVerticalLayoutGroup/index.html">UIVerticalLayoutGroup</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Vector2/index.html">Vector2</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Vector3/index.html">Vector3</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Vector4/index.html">Vector4</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../WheelCollider/index.html">WheelCollider</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../WheelJoint2D/index.html">WheelJoint2D</a></li>
+</ul>
+</li>
+<li class="toctree-l1"><a class="reference internal" href="../../VRC/index.html">VRC</a></li>
+</ul>
+
+
+
+ </div>
+ </div>
+ </nav>
+
+ <section data-toggle="wy-nav-shift" class="wy-nav-content-wrap">
+
+
+ <nav class="wy-nav-top" role="navigation" aria-label="top navigation">
+
+ <i data-toggle="wy-nav-top" class="fa fa-bars"></i>
+ <a href="../../../index.html">Udon</a>
+
+ </nav>
+
+
+
+ <div class="wy-nav-content">
+ <div class="rst-content">
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+<div role="navigation" aria-label="breadcrumbs navigation">
+
+ <ul class="wy-breadcrumbs">
+
+ <li><a href="../../../index.html">Docs</a> &raquo;</li>
+
+ <li><a href="../index.html">UnityEngine</a> &raquo;</li>
+
+ <li>UIInputField</li>
+
+
+ <li class="wy-breadcrumbs-aside">
+
+
+ <a href="../../../_sources/nodes/UnityEngine/UIInputField/index.rst.txt" rel="nofollow"> View page source</a>
+
+
+ </li>
+
+ </ul>
+
+
+ <div class="rst-breadcrumbs-buttons" role="navigation" aria-label="breadcrumb navigation">
+
+ <a href="../UIInputFieldOnChangeEvent/index.html" class="btn btn-neutral float-right" title="UIInputFieldOnChangeEvent" accesskey="n">Next <span class="fa fa-arrow-circle-right"></span></a>
+
+
+ <a href="../UIImage/index.html" class="btn btn-neutral" title="UIImage" accesskey="p"><span class="fa fa-arrow-circle-left"></span> Previous</a>
+
+ </div>
+
+ <hr/>
+</div>
+ <div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article">
+ <div itemprop="articleBody">
+
+ <div class="section" id="uiinputfield">
+<h1>UIInputField<a class="headerlink" href="#uiinputfield" title="Permalink to this headline">¶</a></h1>
+<p>The UIInputField module.</p>
+<div class="toctree-wrapper compound">
+</div>
+<div class="section" id="inputfield-activateinputfield">
+<h2>InputField ActivateInputField<a class="headerlink" href="#inputfield-activateinputfield" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__ActivateInputField__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__ActivateInputField__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__ActivateInputField__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.ActivateInputField.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-calculatelayoutinputhorizontal">
+<h2>InputField CalculateLayoutInputHorizontal<a class="headerlink" href="#inputfield-calculatelayoutinputhorizontal" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__CalculateLayoutInputHorizontal__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__CalculateLayoutInputHorizontal__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__CalculateLayoutInputHorizontal__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.CalculateLayoutInputHorizontal.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-calculatelayoutinputvertical">
+<h2>InputField CalculateLayoutInputVertical<a class="headerlink" href="#inputfield-calculatelayoutinputvertical" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__CalculateLayoutInputVertical__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__CalculateLayoutInputVertical__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__CalculateLayoutInputVertical__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.CalculateLayoutInputVertical.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-deactivateinputfield">
+<h2>InputField DeactivateInputField<a class="headerlink" href="#inputfield-deactivateinputfield" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__DeactivateInputField__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__DeactivateInputField__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__DeactivateInputField__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.DeactivateInputField.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="op-equality">
+<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+</div>
+<div class="section" id="inputfield-equals">
+<h2>InputField Equals<a class="headerlink" href="#inputfield-equals" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__Equals__SystemObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Object other</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
+</div>
+<div class="section" id="inputfield-findselectable">
+<h2>InputField FindSelectable<a class="headerlink" href="#inputfield-findselectable" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__FindSelectable__UnityEngineVector3__UnityEngineUISelectable">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__FindSelectable__UnityEngineVector3__UnityEngineUISelectable</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.Vector3 dir</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__FindSelectable__UnityEngineVector3__UnityEngineUISelectable" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Selectable</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.FindSelectable.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-findselectableondown">
+<h2>InputField FindSelectableOnDown<a class="headerlink" href="#inputfield-findselectableondown" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__FindSelectableOnDown__UnityEngineUISelectable">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__FindSelectableOnDown__UnityEngineUISelectable</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__FindSelectableOnDown__UnityEngineUISelectable" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Selectable</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.FindSelectableOnDown.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-findselectableonleft">
+<h2>InputField FindSelectableOnLeft<a class="headerlink" href="#inputfield-findselectableonleft" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__FindSelectableOnLeft__UnityEngineUISelectable">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__FindSelectableOnLeft__UnityEngineUISelectable</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__FindSelectableOnLeft__UnityEngineUISelectable" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Selectable</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.FindSelectableOnLeft.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-findselectableonright">
+<h2>InputField FindSelectableOnRight<a class="headerlink" href="#inputfield-findselectableonright" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__FindSelectableOnRight__UnityEngineUISelectable">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__FindSelectableOnRight__UnityEngineUISelectable</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__FindSelectableOnRight__UnityEngineUISelectable" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Selectable</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.FindSelectableOnRight.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-findselectableonup">
+<h2>InputField FindSelectableOnUp<a class="headerlink" href="#inputfield-findselectableonup" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__FindSelectableOnUp__UnityEngineUISelectable">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__FindSelectableOnUp__UnityEngineUISelectable</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__FindSelectableOnUp__UnityEngineUISelectable" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Selectable</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.FindSelectableOnUp.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-forcelabelupdate">
+<h2>InputField ForceLabelUpdate<a class="headerlink" href="#inputfield-forcelabelupdate" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__ForceLabelUpdate__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__ForceLabelUpdate__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__ForceLabelUpdate__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.ForceLabelUpdate.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-animationtriggers">
+<h2>InputField get_animationTriggers<a class="headerlink" href="#inputfield-get-animationtriggers" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_animationTriggers__UnityEngineUIAnimationTriggers">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_animationTriggers__UnityEngineUIAnimationTriggers</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_animationTriggers__UnityEngineUIAnimationTriggers" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AnimationTriggers</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-animationTriggers.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-animator">
+<h2>InputField get_animator<a class="headerlink" href="#inputfield-get-animator" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_animator__UnityEngineAnimator">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_animator__UnityEngineAnimator</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_animator__UnityEngineAnimator" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Animator</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-animator.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-asteriskchar">
+<h2>InputField get_asteriskChar<a class="headerlink" href="#inputfield-get-asteriskchar" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_asteriskChar__SystemChar">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_asteriskChar__SystemChar</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_asteriskChar__SystemChar" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Char</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-asteriskChar.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-caretblinkrate">
+<h2>InputField get_caretBlinkRate<a class="headerlink" href="#inputfield-get-caretblinkrate" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_caretBlinkRate__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_caretBlinkRate__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_caretBlinkRate__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-caretBlinkRate.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-caretcolor">
+<h2>InputField get_caretColor<a class="headerlink" href="#inputfield-get-caretcolor" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_caretColor__UnityEngineColor">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_caretColor__UnityEngineColor</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_caretColor__UnityEngineColor" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Color</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-caretColor.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-caretposition">
+<h2>InputField get_caretPosition<a class="headerlink" href="#inputfield-get-caretposition" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_caretPosition__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_caretPosition__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_caretPosition__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-caretPosition.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-caretwidth">
+<h2>InputField get_caretWidth<a class="headerlink" href="#inputfield-get-caretwidth" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_caretWidth__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_caretWidth__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_caretWidth__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-caretWidth.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-characterlimit">
+<h2>InputField get_characterLimit<a class="headerlink" href="#inputfield-get-characterlimit" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_characterLimit__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_characterLimit__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_characterLimit__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-characterLimit.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-charactervalidation">
+<h2>InputField get_characterValidation<a class="headerlink" href="#inputfield-get-charactervalidation" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_characterValidation__UnityEngineUIInputFieldCharacterValidation">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_characterValidation__UnityEngineUIInputFieldCharacterValidation</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_characterValidation__UnityEngineUIInputFieldCharacterValidation" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">CharacterValidation</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-characterValidation.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-colors">
+<h2>InputField get_colors<a class="headerlink" href="#inputfield-get-colors" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_colors__UnityEngineUIColorBlock">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_colors__UnityEngineUIColorBlock</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_colors__UnityEngineUIColorBlock" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">ColorBlock</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-colors.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-contenttype">
+<h2>InputField get_contentType<a class="headerlink" href="#inputfield-get-contenttype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_contentType__UnityEngineUIInputFieldContentType">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_contentType__UnityEngineUIInputFieldContentType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_contentType__UnityEngineUIInputFieldContentType" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">ContentType</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-contentType.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-customcaretcolor">
+<h2>InputField get_customCaretColor<a class="headerlink" href="#inputfield-get-customcaretcolor" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_customCaretColor__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_customCaretColor__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_customCaretColor__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-customCaretColor.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-enabled">
+<h2>InputField get_enabled<a class="headerlink" href="#inputfield-get-enabled" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_enabled__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_enabled__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_enabled__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-enabled.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-flexibleheight">
+<h2>InputField get_flexibleHeight<a class="headerlink" href="#inputfield-get-flexibleheight" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_flexibleHeight__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_flexibleHeight__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_flexibleHeight__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-flexibleHeight.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-flexiblewidth">
+<h2>InputField get_flexibleWidth<a class="headerlink" href="#inputfield-get-flexiblewidth" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_flexibleWidth__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_flexibleWidth__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_flexibleWidth__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-flexibleWidth.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-gameobject">
+<h2>InputField get_gameObject<a class="headerlink" href="#inputfield-get-gameobject" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_gameObject__UnityEngineGameObject">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_gameObject__UnityEngineGameObject</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_gameObject__UnityEngineGameObject" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">GameObject</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-gameObject.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-image">
+<h2>InputField get_image<a class="headerlink" href="#inputfield-get-image" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_image__UnityEngineUIImage">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_image__UnityEngineUIImage</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_image__UnityEngineUIImage" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Image</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-image.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-inputtype">
+<h2>InputField get_inputType<a class="headerlink" href="#inputfield-get-inputtype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_inputType__UnityEngineUIInputFieldInputType">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_inputType__UnityEngineUIInputFieldInputType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_inputType__UnityEngineUIInputFieldInputType" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">InputType</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-inputType.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-interactable">
+<h2>InputField get_interactable<a class="headerlink" href="#inputfield-get-interactable" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_interactable__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_interactable__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_interactable__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-interactable.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-isfocused">
+<h2>InputField get_isFocused<a class="headerlink" href="#inputfield-get-isfocused" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_isFocused__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_isFocused__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_isFocused__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-isFocused.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-keyboardtype">
+<h2>InputField get_keyboardType<a class="headerlink" href="#inputfield-get-keyboardtype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_keyboardType__UnityEngineTouchScreenKeyboardType">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_keyboardType__UnityEngineTouchScreenKeyboardType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_keyboardType__UnityEngineTouchScreenKeyboardType" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">TouchScreenKeyboardType</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-keyboardType.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-layoutpriority">
+<h2>InputField get_layoutPriority<a class="headerlink" href="#inputfield-get-layoutpriority" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_layoutPriority__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_layoutPriority__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_layoutPriority__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-layoutPriority.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-linetype">
+<h2>InputField get_lineType<a class="headerlink" href="#inputfield-get-linetype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_lineType__UnityEngineUIInputFieldLineType">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_lineType__UnityEngineUIInputFieldLineType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_lineType__UnityEngineUIInputFieldLineType" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">LineType</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-lineType.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-minheight">
+<h2>InputField get_minHeight<a class="headerlink" href="#inputfield-get-minheight" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_minHeight__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_minHeight__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_minHeight__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-minHeight.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-minwidth">
+<h2>InputField get_minWidth<a class="headerlink" href="#inputfield-get-minwidth" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_minWidth__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_minWidth__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_minWidth__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-minWidth.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-multiline">
+<h2>InputField get_multiLine<a class="headerlink" href="#inputfield-get-multiline" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_multiLine__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_multiLine__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_multiLine__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-multiLine.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-name">
+<h2>InputField get_name<a class="headerlink" href="#inputfield-get-name" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_name__SystemString">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_name__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_name__SystemString" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-name.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-navigation">
+<h2>InputField get_navigation<a class="headerlink" href="#inputfield-get-navigation" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_navigation__UnityEngineUINavigation">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_navigation__UnityEngineUINavigation</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_navigation__UnityEngineUINavigation" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Navigation</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-navigation.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-onendedit">
+<h2>InputField get_onEndEdit<a class="headerlink" href="#inputfield-get-onendedit" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_onEndEdit__UnityEngineUIInputFieldSubmitEvent">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_onEndEdit__UnityEngineUIInputFieldSubmitEvent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_onEndEdit__UnityEngineUIInputFieldSubmitEvent" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">SubmitEvent</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-onEndEdit.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-onvalidateinput">
+<h2>InputField get_onValidateInput<a class="headerlink" href="#inputfield-get-onvalidateinput" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_onValidateInput__UnityEngineUIInputFieldOnValidateInput">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_onValidateInput__UnityEngineUIInputFieldOnValidateInput</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_onValidateInput__UnityEngineUIInputFieldOnValidateInput" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">OnValidateInput</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-onValidateInput.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-onvaluechanged">
+<h2>InputField get_onValueChanged<a class="headerlink" href="#inputfield-get-onvaluechanged" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_onValueChanged__UnityEngineUIInputFieldOnChangeEvent">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_onValueChanged__UnityEngineUIInputFieldOnChangeEvent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_onValueChanged__UnityEngineUIInputFieldOnChangeEvent" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">OnChangeEvent</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-onValueChanged.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-placeholder">
+<h2>InputField get_placeholder<a class="headerlink" href="#inputfield-get-placeholder" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_placeholder__UnityEngineUIGraphic">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_placeholder__UnityEngineUIGraphic</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_placeholder__UnityEngineUIGraphic" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Graphic</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-placeholder.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-preferredheight">
+<h2>InputField get_preferredHeight<a class="headerlink" href="#inputfield-get-preferredheight" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_preferredHeight__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_preferredHeight__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_preferredHeight__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-preferredHeight.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-preferredwidth">
+<h2>InputField get_preferredWidth<a class="headerlink" href="#inputfield-get-preferredwidth" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_preferredWidth__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_preferredWidth__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_preferredWidth__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-preferredWidth.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-readonly">
+<h2>InputField get_readOnly<a class="headerlink" href="#inputfield-get-readonly" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_readOnly__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_readOnly__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_readOnly__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-readOnly.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-selectionanchorposition">
+<h2>InputField get_selectionAnchorPosition<a class="headerlink" href="#inputfield-get-selectionanchorposition" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_selectionAnchorPosition__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_selectionAnchorPosition__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_selectionAnchorPosition__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-selectionAnchorPosition.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-selectioncolor">
+<h2>InputField get_selectionColor<a class="headerlink" href="#inputfield-get-selectioncolor" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_selectionColor__UnityEngineColor">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_selectionColor__UnityEngineColor</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_selectionColor__UnityEngineColor" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Color</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-selectionColor.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-selectionfocusposition">
+<h2>InputField get_selectionFocusPosition<a class="headerlink" href="#inputfield-get-selectionfocusposition" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_selectionFocusPosition__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_selectionFocusPosition__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_selectionFocusPosition__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-selectionFocusPosition.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-shouldhidemobileinput">
+<h2>InputField get_shouldHideMobileInput<a class="headerlink" href="#inputfield-get-shouldhidemobileinput" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_shouldHideMobileInput__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_shouldHideMobileInput__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_shouldHideMobileInput__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-shouldHideMobileInput.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-spritestate">
+<h2>InputField get_spriteState<a class="headerlink" href="#inputfield-get-spritestate" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_spriteState__UnityEngineUISpriteState">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_spriteState__UnityEngineUISpriteState</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_spriteState__UnityEngineUISpriteState" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">SpriteState</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-spriteState.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-targetgraphic">
+<h2>InputField get_targetGraphic<a class="headerlink" href="#inputfield-get-targetgraphic" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_targetGraphic__UnityEngineUIGraphic">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_targetGraphic__UnityEngineUIGraphic</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_targetGraphic__UnityEngineUIGraphic" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Graphic</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-targetGraphic.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-text">
+<h2>InputField get_text<a class="headerlink" href="#inputfield-get-text" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_text__SystemString">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_text__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_text__SystemString" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-text.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-textcomponent">
+<h2>InputField get_textComponent<a class="headerlink" href="#inputfield-get-textcomponent" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_textComponent__UnityEngineUIText">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_textComponent__UnityEngineUIText</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_textComponent__UnityEngineUIText" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Text</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-textComponent.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-touchscreenkeyboard">
+<h2>InputField get_touchScreenKeyboard<a class="headerlink" href="#inputfield-get-touchscreenkeyboard" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_touchScreenKeyboard__UnityEngineTouchScreenKeyboard">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_touchScreenKeyboard__UnityEngineTouchScreenKeyboard</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_touchScreenKeyboard__UnityEngineTouchScreenKeyboard" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">TouchScreenKeyboard</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-touchScreenKeyboard.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-transform">
+<h2>InputField get_transform<a class="headerlink" href="#inputfield-get-transform" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_transform__UnityEngineTransform">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_transform__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_transform__UnityEngineTransform" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-transform.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-transition">
+<h2>InputField get_transition<a class="headerlink" href="#inputfield-get-transition" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_transition__UnityEngineUISelectableTransition">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_transition__UnityEngineUISelectableTransition</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_transition__UnityEngineUISelectableTransition" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transition</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-transition.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-get-wascanceled">
+<h2>InputField get_wasCanceled<a class="headerlink" href="#inputfield-get-wascanceled" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__get_wasCanceled__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__get_wasCanceled__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__get_wasCanceled__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-wasCanceled.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-getcomponent">
+<h2>InputField GetComponent<a class="headerlink" href="#inputfield-getcomponent" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__GetComponent__SystemType__UnityEngineComponent">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__GetComponent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__GetComponent__SystemType__UnityEngineComponent" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-getcomponentinchildren">
+<h2>InputField GetComponentInChildren<a class="headerlink" href="#inputfield-getcomponentinchildren" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__GetComponentInChildren__SystemBoolean__T">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__GetComponentInChildren__SystemBoolean__T</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Boolean includeInactiveSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__GetComponentInChildren__SystemBoolean__T" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: T (<code class="docutils literal notranslate"><span class="pre">Object</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.GetComponentInChildren.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-getcomponentinparent">
+<h2>InputField GetComponentInParent<a class="headerlink" href="#inputfield-getcomponentinparent" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__GetComponentInParent__SystemType__UnityEngineComponent">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__GetComponentInParent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Type t</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__GetComponentInParent__SystemType__UnityEngineComponent" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-getcomponents">
+<h2>InputField GetComponents<a class="headerlink" href="#inputfield-getcomponents" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__GetComponents__ListT__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__GetComponents__ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__GetComponents__ListT__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.GetComponents.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-getcomponentsinchildren">
+<h2>InputField GetComponentsInChildren<a class="headerlink" href="#inputfield-getcomponentsinchildren" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.GetComponentsInChildren.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-getcomponentsinparent">
+<h2>InputField GetComponentsInParent<a class="headerlink" href="#inputfield-getcomponentsinparent" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__GetComponentsInParent__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.GetComponentsInParent.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-gethashcode">
+<h2>InputField GetHashCode<a class="headerlink" href="#inputfield-gethashcode" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__GetHashCode__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__GetHashCode__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.GetHashCode.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-getinstanceid">
+<h2>InputField GetInstanceID<a class="headerlink" href="#inputfield-getinstanceid" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__GetInstanceID__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__GetInstanceID__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__GetInstanceID__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.GetInstanceID.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-gettype">
+<h2>InputField GetType<a class="headerlink" href="#inputfield-gettype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__GetType__SystemType">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__GetType__SystemType" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-graphicupdatecomplete">
+<h2>InputField GraphicUpdateComplete<a class="headerlink" href="#inputfield-graphicupdatecomplete" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__GraphicUpdateComplete__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__GraphicUpdateComplete__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__GraphicUpdateComplete__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.GraphicUpdateComplete.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="op-implicit">
+<h2>op_Implicit<a class="headerlink" href="#op-implicit" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__op_Implicit__UnityEngineObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__op_Implicit__UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__op_Implicit__UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+</div>
+<div class="section" id="op-inequality">
+<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+</div>
+<div class="section" id="inputfield-isactive">
+<h2>InputField IsActive<a class="headerlink" href="#inputfield-isactive" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__IsActive__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__IsActive__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__IsActive__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.IsActive.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-isdestroyed">
+<h2>InputField IsDestroyed<a class="headerlink" href="#inputfield-isdestroyed" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__IsDestroyed__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__IsDestroyed__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__IsDestroyed__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.IsDestroyed.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-isinteractable">
+<h2>InputField IsInteractable<a class="headerlink" href="#inputfield-isinteractable" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__IsInteractable__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__IsInteractable__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__IsInteractable__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.IsInteractable.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-layoutcomplete">
+<h2>InputField LayoutComplete<a class="headerlink" href="#inputfield-layoutcomplete" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__LayoutComplete__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__LayoutComplete__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__LayoutComplete__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.LayoutComplete.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-movetextend">
+<h2>InputField MoveTextEnd<a class="headerlink" href="#inputfield-movetextend" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__MoveTextEnd__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__MoveTextEnd__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Boolean shift</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__MoveTextEnd__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.MoveTextEnd.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-movetextstart">
+<h2>InputField MoveTextStart<a class="headerlink" href="#inputfield-movetextstart" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__MoveTextStart__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__MoveTextStart__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Boolean shift</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__MoveTextStart__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.MoveTextStart.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-onbegindrag">
+<h2>InputField OnBeginDrag<a class="headerlink" href="#inputfield-onbegindrag" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnBeginDrag__UnityEngineEventSystemsPointerEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnBeginDrag__UnityEngineEventSystemsPointerEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnBeginDrag__UnityEngineEventSystemsPointerEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnBeginDrag.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-ondeselect">
+<h2>InputField OnDeselect<a class="headerlink" href="#inputfield-ondeselect" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnDeselect__UnityEngineEventSystemsBaseEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnDeselect__UnityEngineEventSystemsBaseEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.BaseEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnDeselect__UnityEngineEventSystemsBaseEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnDeselect.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-ondrag">
+<h2>InputField OnDrag<a class="headerlink" href="#inputfield-ondrag" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnDrag__UnityEngineEventSystemsPointerEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnDrag__UnityEngineEventSystemsPointerEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnDrag__UnityEngineEventSystemsPointerEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnDrag.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-onenddrag">
+<h2>InputField OnEndDrag<a class="headerlink" href="#inputfield-onenddrag" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnEndDrag__UnityEngineEventSystemsPointerEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnEndDrag__UnityEngineEventSystemsPointerEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnEndDrag__UnityEngineEventSystemsPointerEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnEndDrag.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-onmove">
+<h2>InputField OnMove<a class="headerlink" href="#inputfield-onmove" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnMove__UnityEngineEventSystemsAxisEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnMove__UnityEngineEventSystemsAxisEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.AxisEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnMove__UnityEngineEventSystemsAxisEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnMove.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-onpointerclick">
+<h2>InputField OnPointerClick<a class="headerlink" href="#inputfield-onpointerclick" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnPointerClick__UnityEngineEventSystemsPointerEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnPointerClick__UnityEngineEventSystemsPointerEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnPointerClick__UnityEngineEventSystemsPointerEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnPointerClick.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-onpointerdown">
+<h2>InputField OnPointerDown<a class="headerlink" href="#inputfield-onpointerdown" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnPointerDown__UnityEngineEventSystemsPointerEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnPointerDown__UnityEngineEventSystemsPointerEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnPointerDown__UnityEngineEventSystemsPointerEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnPointerDown.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-onpointerenter">
+<h2>InputField OnPointerEnter<a class="headerlink" href="#inputfield-onpointerenter" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnPointerEnter__UnityEngineEventSystemsPointerEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnPointerEnter__UnityEngineEventSystemsPointerEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnPointerEnter__UnityEngineEventSystemsPointerEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnPointerEnter.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-onpointerexit">
+<h2>InputField OnPointerExit<a class="headerlink" href="#inputfield-onpointerexit" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnPointerExit__UnityEngineEventSystemsPointerEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnPointerExit__UnityEngineEventSystemsPointerEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnPointerExit__UnityEngineEventSystemsPointerEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnPointerExit.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-onpointerup">
+<h2>InputField OnPointerUp<a class="headerlink" href="#inputfield-onpointerup" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnPointerUp__UnityEngineEventSystemsPointerEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnPointerUp__UnityEngineEventSystemsPointerEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.PointerEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnPointerUp__UnityEngineEventSystemsPointerEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnPointerUp.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-onselect">
+<h2>InputField OnSelect<a class="headerlink" href="#inputfield-onselect" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnSelect__UnityEngineEventSystemsBaseEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnSelect__UnityEngineEventSystemsBaseEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.BaseEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnSelect__UnityEngineEventSystemsBaseEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnSelect.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-onsubmit">
+<h2>InputField OnSubmit<a class="headerlink" href="#inputfield-onsubmit" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnSubmit__UnityEngineEventSystemsBaseEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnSubmit__UnityEngineEventSystemsBaseEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.BaseEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnSubmit__UnityEngineEventSystemsBaseEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnSubmit.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-onupdateselected">
+<h2>InputField OnUpdateSelected<a class="headerlink" href="#inputfield-onupdateselected" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__OnUpdateSelected__UnityEngineEventSystemsBaseEventData__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__OnUpdateSelected__UnityEngineEventSystemsBaseEventData__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.EventSystems.BaseEventData eventData</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__OnUpdateSelected__UnityEngineEventSystemsBaseEventData__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.OnUpdateSelected.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-processevent">
+<h2>InputField ProcessEvent<a class="headerlink" href="#inputfield-processevent" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__ProcessEvent__UnityEngineEvent__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__ProcessEvent__UnityEngineEvent__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.Event e</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__ProcessEvent__UnityEngineEvent__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.ProcessEvent.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-rebuild">
+<h2>InputField Rebuild<a class="headerlink" href="#inputfield-rebuild" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__Rebuild__UnityEngineUICanvasUpdate__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__Rebuild__UnityEngineUICanvasUpdate__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.CanvasUpdate update</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__Rebuild__UnityEngineUICanvasUpdate__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.Rebuild.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-select">
+<h2>InputField Select<a class="headerlink" href="#inputfield-select" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__Select__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__Select__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__Select__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.Select.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-animationtriggers">
+<h2>InputField set_animationTriggers<a class="headerlink" href="#inputfield-set-animationtriggers" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_animationTriggers__UnityEngineUIAnimationTriggers__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_animationTriggers__UnityEngineUIAnimationTriggers__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.AnimationTriggers value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_animationTriggers__UnityEngineUIAnimationTriggers__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-animationTriggers.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-asteriskchar">
+<h2>InputField set_asteriskChar<a class="headerlink" href="#inputfield-set-asteriskchar" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_asteriskChar__SystemChar__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_asteriskChar__SystemChar__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Char value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_asteriskChar__SystemChar__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-asteriskChar.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-caretblinkrate">
+<h2>InputField set_caretBlinkRate<a class="headerlink" href="#inputfield-set-caretblinkrate" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_caretBlinkRate__SystemSingle__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_caretBlinkRate__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_caretBlinkRate__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-caretBlinkRate.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-caretcolor">
+<h2>InputField set_caretColor<a class="headerlink" href="#inputfield-set-caretcolor" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_caretColor__UnityEngineColor__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_caretColor__UnityEngineColor__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.Color value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_caretColor__UnityEngineColor__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-caretColor.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-caretposition">
+<h2>InputField set_caretPosition<a class="headerlink" href="#inputfield-set-caretposition" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_caretPosition__SystemInt32__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_caretPosition__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Int32 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_caretPosition__SystemInt32__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-caretPosition.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-caretwidth">
+<h2>InputField set_caretWidth<a class="headerlink" href="#inputfield-set-caretwidth" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_caretWidth__SystemInt32__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_caretWidth__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Int32 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_caretWidth__SystemInt32__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-caretWidth.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-characterlimit">
+<h2>InputField set_characterLimit<a class="headerlink" href="#inputfield-set-characterlimit" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_characterLimit__SystemInt32__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_characterLimit__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Int32 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_characterLimit__SystemInt32__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-characterLimit.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-charactervalidation">
+<h2>InputField set_characterValidation<a class="headerlink" href="#inputfield-set-charactervalidation" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_characterValidation__UnityEngineUIInputFieldCharacterValidation__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_characterValidation__UnityEngineUIInputFieldCharacterValidation__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+CharacterValidation value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_characterValidation__UnityEngineUIInputFieldCharacterValidation__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-characterValidation.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-colors">
+<h2>InputField set_colors<a class="headerlink" href="#inputfield-set-colors" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_colors__UnityEngineUIColorBlock__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_colors__UnityEngineUIColorBlock__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.ColorBlock value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_colors__UnityEngineUIColorBlock__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-colors.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-contenttype">
+<h2>InputField set_contentType<a class="headerlink" href="#inputfield-set-contenttype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_contentType__UnityEngineUIInputFieldContentType__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_contentType__UnityEngineUIInputFieldContentType__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+ContentType value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_contentType__UnityEngineUIInputFieldContentType__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-contentType.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-customcaretcolor">
+<h2>InputField set_customCaretColor<a class="headerlink" href="#inputfield-set-customcaretcolor" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_customCaretColor__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_customCaretColor__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_customCaretColor__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-customCaretColor.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-enabled">
+<h2>InputField set_enabled<a class="headerlink" href="#inputfield-set-enabled" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_enabled__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_enabled__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_enabled__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-enabled.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-image">
+<h2>InputField set_image<a class="headerlink" href="#inputfield-set-image" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_image__UnityEngineUIImage__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_image__UnityEngineUIImage__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.Image value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_image__UnityEngineUIImage__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-image.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-inputtype">
+<h2>InputField set_inputType<a class="headerlink" href="#inputfield-set-inputtype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_inputType__UnityEngineUIInputFieldInputType__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_inputType__UnityEngineUIInputFieldInputType__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+InputType value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_inputType__UnityEngineUIInputFieldInputType__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-inputType.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-interactable">
+<h2>InputField set_interactable<a class="headerlink" href="#inputfield-set-interactable" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_interactable__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_interactable__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_interactable__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-interactable.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-keyboardtype">
+<h2>InputField set_keyboardType<a class="headerlink" href="#inputfield-set-keyboardtype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_keyboardType__UnityEngineTouchScreenKeyboardType__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_keyboardType__UnityEngineTouchScreenKeyboardType__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.TouchScreenKeyboardType value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_keyboardType__UnityEngineTouchScreenKeyboardType__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-keyboardType.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-linetype">
+<h2>InputField set_lineType<a class="headerlink" href="#inputfield-set-linetype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_lineType__UnityEngineUIInputFieldLineType__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_lineType__UnityEngineUIInputFieldLineType__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+LineType value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_lineType__UnityEngineUIInputFieldLineType__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-lineType.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-name">
+<h2>InputField set_name<a class="headerlink" href="#inputfield-set-name" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_name__SystemString__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_name__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_name__SystemString__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-name.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-navigation">
+<h2>InputField set_navigation<a class="headerlink" href="#inputfield-set-navigation" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_navigation__UnityEngineUINavigation__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_navigation__UnityEngineUINavigation__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.Navigation value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_navigation__UnityEngineUINavigation__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-navigation.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-onendedit">
+<h2>InputField set_onEndEdit<a class="headerlink" href="#inputfield-set-onendedit" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_onEndEdit__UnityEngineUIInputFieldSubmitEvent__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_onEndEdit__UnityEngineUIInputFieldSubmitEvent__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+SubmitEvent value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_onEndEdit__UnityEngineUIInputFieldSubmitEvent__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-onEndEdit.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-onvalidateinput">
+<h2>InputField set_onValidateInput<a class="headerlink" href="#inputfield-set-onvalidateinput" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_onValidateInput__UnityEngineUIInputFieldOnValidateInput__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_onValidateInput__UnityEngineUIInputFieldOnValidateInput__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+OnValidateInput value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_onValidateInput__UnityEngineUIInputFieldOnValidateInput__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-onValidateInput.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-onvaluechanged">
+<h2>InputField set_onValueChanged<a class="headerlink" href="#inputfield-set-onvaluechanged" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_onValueChanged__UnityEngineUIInputFieldOnChangeEvent__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_onValueChanged__UnityEngineUIInputFieldOnChangeEvent__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.InputField+OnChangeEvent value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_onValueChanged__UnityEngineUIInputFieldOnChangeEvent__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-onValueChanged.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-placeholder">
+<h2>InputField set_placeholder<a class="headerlink" href="#inputfield-set-placeholder" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_placeholder__UnityEngineUIGraphic__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_placeholder__UnityEngineUIGraphic__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.Graphic value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_placeholder__UnityEngineUIGraphic__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-placeholder.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-readonly">
+<h2>InputField set_readOnly<a class="headerlink" href="#inputfield-set-readonly" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_readOnly__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_readOnly__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_readOnly__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-readOnly.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-selectionanchorposition">
+<h2>InputField set_selectionAnchorPosition<a class="headerlink" href="#inputfield-set-selectionanchorposition" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_selectionAnchorPosition__SystemInt32__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_selectionAnchorPosition__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Int32 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_selectionAnchorPosition__SystemInt32__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-selectionAnchorPosition.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-selectioncolor">
+<h2>InputField set_selectionColor<a class="headerlink" href="#inputfield-set-selectioncolor" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_selectionColor__UnityEngineColor__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_selectionColor__UnityEngineColor__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.Color value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_selectionColor__UnityEngineColor__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-selectionColor.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-selectionfocusposition">
+<h2>InputField set_selectionFocusPosition<a class="headerlink" href="#inputfield-set-selectionfocusposition" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_selectionFocusPosition__SystemInt32__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_selectionFocusPosition__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Int32 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_selectionFocusPosition__SystemInt32__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-selectionFocusPosition.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-shouldhidemobileinput">
+<h2>InputField set_shouldHideMobileInput<a class="headerlink" href="#inputfield-set-shouldhidemobileinput" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_shouldHideMobileInput__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_shouldHideMobileInput__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_shouldHideMobileInput__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-shouldHideMobileInput.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-spritestate">
+<h2>InputField set_spriteState<a class="headerlink" href="#inputfield-set-spritestate" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_spriteState__UnityEngineUISpriteState__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_spriteState__UnityEngineUISpriteState__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.SpriteState value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_spriteState__UnityEngineUISpriteState__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-spriteState.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-targetgraphic">
+<h2>InputField set_targetGraphic<a class="headerlink" href="#inputfield-set-targetgraphic" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_targetGraphic__UnityEngineUIGraphic__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_targetGraphic__UnityEngineUIGraphic__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.Graphic value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_targetGraphic__UnityEngineUIGraphic__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-targetGraphic.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-text">
+<h2>InputField set_text<a class="headerlink" href="#inputfield-set-text" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_text__SystemString__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_text__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_text__SystemString__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-text.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-textcomponent">
+<h2>InputField set_textComponent<a class="headerlink" href="#inputfield-set-textcomponent" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_textComponent__UnityEngineUIText__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_textComponent__UnityEngineUIText__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.Text value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_textComponent__UnityEngineUIText__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-textComponent.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-set-transition">
+<h2>InputField set_transition<a class="headerlink" href="#inputfield-set-transition" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__set_transition__UnityEngineUISelectableTransition__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__set_transition__UnityEngineUISelectableTransition__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instanceUnityEngine.UI.Selectable+Transition value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__set_transition__UnityEngineUISelectableTransition__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField-transition.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield-tostring">
+<h2>InputField ToString<a class="headerlink" href="#inputfield-tostring" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineUIInputField.__ToString__SystemString">
+<code class="sig-prename descclassname">UnityEngineUIInputField.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineUIInputField.__ToString__SystemString" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.ToString.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="inputfield">
+<h2>InputField<a class="headerlink" href="#inputfield" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="Variable_UnityEngineUIInputField">
+<code class="sig-name descname">Variable_UnityEngineUIInputField</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.UI.InputField InputFieldSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineUIInputField" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/UI.InputField.html">Unity Documentation</a></p>
+</div>
+</div>
+
+
+ </div>
+ <div class="articleComments">
+
+ </div>
+ </div>
+ <footer>
+
+ <div class="rst-footer-buttons" role="navigation" aria-label="footer navigation">
+
+ <a href="../UIInputFieldOnChangeEvent/index.html" class="btn btn-neutral float-right" title="UIInputFieldOnChangeEvent" accesskey="n" rel="next">Next <span class="fa fa-arrow-circle-right"></span></a>
+
+
+ <a href="../UIImage/index.html" class="btn btn-neutral" title="UIImage" accesskey="p" rel="prev"><span class="fa fa-arrow-circle-left"></span> Previous</a>
+
+ </div>
+
+
+ <hr/>
+
+ <div role="contentinfo">
+ <p>
+ &copy; Copyright 2020, VRChat.
+
+ </p>
+ </div>
+ Built with <a href="http://sphinx-doc.org/">Sphinx</a> using a <a href="https://github.com/snide/sphinx_rtd_theme">theme</a> provided by <a href="https://readthedocs.org">Read the Docs</a>.
+
+</footer>
+
+ </div>
+ </div>
+
+ </section>
+
+ </div>
+
+
+
+
+
+ <script type="text/javascript">
+ var DOCUMENTATION_OPTIONS = {
+ URL_ROOT:'../../../',
+ VERSION:'1.0',
+ LANGUAGE:'None',
+ COLLAPSE_INDEX:false,
+ FILE_SUFFIX:'.html',
+ HAS_SOURCE: true,
+ SOURCELINK_SUFFIX: '.txt'
+ };
+ </script>
+ <script type="text/javascript" src="../../../_static/jquery.js"></script>
+ <script type="text/javascript" src="../../../_static/underscore.js"></script>
+ <script type="text/javascript" src="../../../_static/doctools.js"></script>
+ <script type="text/javascript" src="../../../_static/language_data.js"></script>
+ <script type="text/javascript" src="../../../_static/jquery.fancybox.min.js"></script>
+
+
+
+
+
+ <script type="text/javascript" src="../../../_static/js/theme.js"></script>
+
+
+
+
+ <script type="text/javascript">
+ jQuery(function () {
+ SphinxRtdTheme.StickyNav.enable();
+ });
+ </script>
+
+ <script type="text/javascript">
+ $(function(){
+ $('.image-reference').fancybox();
+ })
+ </script>
+
+</body>
+</html> \ No newline at end of file
diff --git a/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/UIInputField/index.html.meta b/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/UIInputField/index.html.meta
new file mode 100644
index 00000000..269849fe
--- /dev/null
+++ b/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/UIInputField/index.html.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: e04a12757bd63934cb1df7c7b0c78f67
+TextScriptImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant: