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authortylermurphy534 <tylermurphy534@gmail.com>2022-11-06 15:12:42 -0500
committertylermurphy534 <tylermurphy534@gmail.com>2022-11-06 15:12:42 -0500
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+<li class="toctree-l2"><a class="reference internal" href="../AINavMeshAgent/index.html">AINavMeshAgent</a></li>
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+<li class="toctree-l2"><a class="reference internal" href="../AnimationClip/index.html">AnimationClip</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationsAimConstraint/index.html">AnimationsAimConstraint</a></li>
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+<li class="toctree-l2"><a class="reference internal" href="../AnimatorOverrideController/index.html">AnimatorOverrideController</a></li>
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+<li class="toctree-l2"><a class="reference internal" href="../AudioDistortionFilter/index.html">AudioDistortionFilter</a></li>
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+<li class="toctree-l2"><a class="reference internal" href="../BoxCollider2D/index.html">BoxCollider2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../BoxCollider/index.html">BoxCollider</a></li>
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+<li class="toctree-l2"><a class="reference internal" href="../CircleCollider2D/index.html">CircleCollider2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Collider2D/index.html">Collider2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Collider/index.html">Collider</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Collision2D/index.html">Collision2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Collision/index.html">Collision</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Color/index.html">Color</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Component/index.html">Component</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../CompositeCollider2D/index.html">CompositeCollider2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ConfigurableJoint/index.html">ConfigurableJoint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ConstantForce2D/index.html">ConstantForce2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ConstantForce/index.html">ConstantForce</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ContactPoint2D/index.html">ContactPoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ContactPoint/index.html">ContactPoint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Debug/index.html">Debug</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../DistanceJoint2D/index.html">DistanceJoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../EdgeCollider2D/index.html">EdgeCollider2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Effector2D/index.html">Effector2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ExperimentalAnimationsMuscleHandle/index.html">ExperimentalAnimationsMuscleHandle</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../FixedJoint2D/index.html">FixedJoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../FixedJoint/index.html">FixedJoint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../FrictionJoint2D/index.html">FrictionJoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../GameObject/index.html">GameObject</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Gizmos/index.html">Gizmos</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HingeJoint2D/index.html">HingeJoint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HingeJoint/index.html">HingeJoint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HumanBone/index.html">HumanBone</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HumanDescription/index.html">HumanDescription</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HumanLimit/index.html">HumanLimit</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HumanPose/index.html">HumanPose</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HumanPoseHandler/index.html">HumanPoseHandler</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../HumanTrait/index.html">HumanTrait</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Input/index.html">Input</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Joint2D/index.html">Joint2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Joint/index.html">Joint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../LayerMask/index.html">LayerMask</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Light/index.html">Light</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../LineRenderer/index.html">LineRenderer</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../MatchTargetWeightMask/index.html">MatchTargetWeightMask</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Material/index.html">Material</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../MaterialPropertyBlock/index.html">MaterialPropertyBlock</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Mathf/index.html">Mathf</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Matrix4x4/index.html">Matrix4x4</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Mesh/index.html">Mesh</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../MeshCollider/index.html">MeshCollider</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../MeshFilter/index.html">MeshFilter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../MeshRenderer/index.html">MeshRenderer</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Motion/index.html">Motion</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Object/index.html">Object</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystem/index.html">ParticleSystem</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemBurst/index.html">ParticleSystemBurst</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCollisionModule/index.html">ParticleSystemCollisionModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorBySpeedModule/index.html">ParticleSystemColorBySpeedModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorOverLifetimeModule/index.html">ParticleSystemColorOverLifetimeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCustomDataModule/index.html">ParticleSystemCustomDataModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmissionModule/index.html">ParticleSystemEmissionModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmitParams/index.html">ParticleSystemEmitParams</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemExternalForcesModule/index.html">ParticleSystemExternalForcesModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemForceOverLifetimeModule/index.html">ParticleSystemForceOverLifetimeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemInheritVelocityModule/index.html">ParticleSystemInheritVelocityModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemLightsModule/index.html">ParticleSystemLightsModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemLimitVelocityOverLifetimeModule/index.html">ParticleSystemLimitVelocityOverLifetimeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMainModule/index.html">ParticleSystemMainModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMinMaxCurve/index.html">ParticleSystemMinMaxCurve</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMinMaxGradient/index.html">ParticleSystemMinMaxGradient</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemNoiseModule/index.html">ParticleSystemNoiseModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemParticle/index.html">ParticleSystemParticle</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemRotationBySpeedModule/index.html">ParticleSystemRotationBySpeedModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemRotationOverLifetimeModule/index.html">ParticleSystemRotationOverLifetimeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemShapeModule/index.html">ParticleSystemShapeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSizeBySpeedModule/index.html">ParticleSystemSizeBySpeedModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSizeOverLifetimeModule/index.html">ParticleSystemSizeOverLifetimeModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemSubEmittersModule/index.html">ParticleSystemSubEmittersModule</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemTextureSheetAnimationModule/index.html">ParticleSystemTextureSheetAnimationModule</a></li>
+<li class="toctree-l2 current"><a class="current reference internal" href="#">ParticleSystemTrailModule</a><ul>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule">TrailModule</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-equals">TrailModule Equals</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-attachribbonstotransform">TrailModule get_attachRibbonsToTransform</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-coloroverlifetime">TrailModule get_colorOverLifetime</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-colorovertrail">TrailModule get_colorOverTrail</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-diewithparticles">TrailModule get_dieWithParticles</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-enabled">TrailModule get_enabled</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-generatelightingdata">TrailModule get_generateLightingData</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-inheritparticlecolor">TrailModule get_inheritParticleColor</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-lifetime">TrailModule get_lifetime</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-lifetimemultiplier">TrailModule get_lifetimeMultiplier</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-minvertexdistance">TrailModule get_minVertexDistance</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-mode">TrailModule get_mode</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-ratio">TrailModule get_ratio</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-ribboncount">TrailModule get_ribbonCount</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-shadowbias">TrailModule get_shadowBias</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-sizeaffectslifetime">TrailModule get_sizeAffectsLifetime</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-sizeaffectswidth">TrailModule get_sizeAffectsWidth</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-splitsubemitterribbons">TrailModule get_splitSubEmitterRibbons</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-texturemode">TrailModule get_textureMode</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-widthovertrail">TrailModule get_widthOverTrail</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-widthovertrailmultiplier">TrailModule get_widthOverTrailMultiplier</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-get-worldspace">TrailModule get_worldSpace</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-gethashcode">TrailModule GetHashCode</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-gettype">TrailModule GetType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-attachribbonstotransform">TrailModule set_attachRibbonsToTransform</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-coloroverlifetime">TrailModule set_colorOverLifetime</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-colorovertrail">TrailModule set_colorOverTrail</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-diewithparticles">TrailModule set_dieWithParticles</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-enabled">TrailModule set_enabled</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-generatelightingdata">TrailModule set_generateLightingData</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-inheritparticlecolor">TrailModule set_inheritParticleColor</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-lifetime">TrailModule set_lifetime</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-lifetimemultiplier">TrailModule set_lifetimeMultiplier</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-minvertexdistance">TrailModule set_minVertexDistance</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-mode">TrailModule set_mode</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-ratio">TrailModule set_ratio</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-ribboncount">TrailModule set_ribbonCount</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-shadowbias">TrailModule set_shadowBias</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-sizeaffectslifetime">TrailModule set_sizeAffectsLifetime</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-sizeaffectswidth">TrailModule set_sizeAffectsWidth</a></li>
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+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-widthovertrail">TrailModule set_widthOverTrail</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-widthovertrailmultiplier">TrailModule set_widthOverTrailMultiplier</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-set-worldspace">TrailModule set_worldSpace</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#trailmodule-tostring">TrailModule ToString</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#id46">TrailModule</a></li>
+</ul>
+</li>
+<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemTriggerModule/index.html">ParticleSystemTriggerModule</a></li>
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+ <div class="section" id="particlesystemtrailmodule">
+<h1>ParticleSystemTrailModule<a class="headerlink" href="#particlesystemtrailmodule" title="Permalink to this headline">¶</a></h1>
+<p>The ParticleSystemTrailModule module.</p>
+<div class="toctree-wrapper compound">
+</div>
+<div class="section" id="trailmodule">
+<h2>TrailModule<a class="headerlink" href="#trailmodule" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="Const_UnityEngineParticleSystemTrailModule">
+<code class="sig-name descname">Const_UnityEngineParticleSystemTrailModule</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule TrailModule</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_UnityEngineParticleSystemTrailModule" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">TrailModule</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-equals">
+<h2>TrailModule Equals<a class="headerlink" href="#trailmodule-equals" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__Equals__SystemObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-attachribbonstotransform">
+<h2>TrailModule get_attachRibbonsToTransform<a class="headerlink" href="#trailmodule-get-attachribbonstotransform" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_attachRibbonsToTransform__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_attachRibbonsToTransform__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_attachRibbonsToTransform__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-attachRibbonsToTransform.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-coloroverlifetime">
+<h2>TrailModule get_colorOverLifetime<a class="headerlink" href="#trailmodule-get-coloroverlifetime" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_colorOverLifetime__UnityEngineParticleSystemMinMaxGradient">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_colorOverLifetime__UnityEngineParticleSystemMinMaxGradient</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_colorOverLifetime__UnityEngineParticleSystemMinMaxGradient" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">MinMaxGradient</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-colorOverLifetime.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-colorovertrail">
+<h2>TrailModule get_colorOverTrail<a class="headerlink" href="#trailmodule-get-colorovertrail" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_colorOverTrail__UnityEngineParticleSystemMinMaxGradient">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_colorOverTrail__UnityEngineParticleSystemMinMaxGradient</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_colorOverTrail__UnityEngineParticleSystemMinMaxGradient" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">MinMaxGradient</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-colorOverTrail.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-diewithparticles">
+<h2>TrailModule get_dieWithParticles<a class="headerlink" href="#trailmodule-get-diewithparticles" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_dieWithParticles__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_dieWithParticles__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_dieWithParticles__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-dieWithParticles.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-enabled">
+<h2>TrailModule get_enabled<a class="headerlink" href="#trailmodule-get-enabled" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_enabled__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_enabled__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_enabled__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-enabled.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-generatelightingdata">
+<h2>TrailModule get_generateLightingData<a class="headerlink" href="#trailmodule-get-generatelightingdata" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_generateLightingData__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_generateLightingData__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_generateLightingData__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-generateLightingData.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-inheritparticlecolor">
+<h2>TrailModule get_inheritParticleColor<a class="headerlink" href="#trailmodule-get-inheritparticlecolor" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_inheritParticleColor__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_inheritParticleColor__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_inheritParticleColor__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-inheritParticleColor.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-lifetime">
+<h2>TrailModule get_lifetime<a class="headerlink" href="#trailmodule-get-lifetime" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_lifetime__UnityEngineParticleSystemMinMaxCurve">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_lifetime__UnityEngineParticleSystemMinMaxCurve</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_lifetime__UnityEngineParticleSystemMinMaxCurve" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">MinMaxCurve</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-lifetime.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-lifetimemultiplier">
+<h2>TrailModule get_lifetimeMultiplier<a class="headerlink" href="#trailmodule-get-lifetimemultiplier" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_lifetimeMultiplier__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_lifetimeMultiplier__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_lifetimeMultiplier__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-lifetimeMultiplier.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-minvertexdistance">
+<h2>TrailModule get_minVertexDistance<a class="headerlink" href="#trailmodule-get-minvertexdistance" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_minVertexDistance__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_minVertexDistance__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_minVertexDistance__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-minVertexDistance.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-mode">
+<h2>TrailModule get_mode<a class="headerlink" href="#trailmodule-get-mode" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_mode__UnityEngineParticleSystemTrailMode">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_mode__UnityEngineParticleSystemTrailMode</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_mode__UnityEngineParticleSystemTrailMode" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">ParticleSystemTrailMode</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-mode.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-ratio">
+<h2>TrailModule get_ratio<a class="headerlink" href="#trailmodule-get-ratio" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_ratio__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_ratio__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_ratio__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-ratio.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-ribboncount">
+<h2>TrailModule get_ribbonCount<a class="headerlink" href="#trailmodule-get-ribboncount" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_ribbonCount__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_ribbonCount__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_ribbonCount__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-ribbonCount.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-shadowbias">
+<h2>TrailModule get_shadowBias<a class="headerlink" href="#trailmodule-get-shadowbias" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_shadowBias__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_shadowBias__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_shadowBias__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-shadowBias.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-sizeaffectslifetime">
+<h2>TrailModule get_sizeAffectsLifetime<a class="headerlink" href="#trailmodule-get-sizeaffectslifetime" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_sizeAffectsLifetime__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_sizeAffectsLifetime__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_sizeAffectsLifetime__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-sizeAffectsLifetime.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-sizeaffectswidth">
+<h2>TrailModule get_sizeAffectsWidth<a class="headerlink" href="#trailmodule-get-sizeaffectswidth" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_sizeAffectsWidth__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_sizeAffectsWidth__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_sizeAffectsWidth__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-sizeAffectsWidth.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-splitsubemitterribbons">
+<h2>TrailModule get_splitSubEmitterRibbons<a class="headerlink" href="#trailmodule-get-splitsubemitterribbons" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_splitSubEmitterRibbons__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_splitSubEmitterRibbons__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_splitSubEmitterRibbons__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-splitSubEmitterRibbons.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-texturemode">
+<h2>TrailModule get_textureMode<a class="headerlink" href="#trailmodule-get-texturemode" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_textureMode__UnityEngineParticleSystemTrailTextureMode">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_textureMode__UnityEngineParticleSystemTrailTextureMode</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_textureMode__UnityEngineParticleSystemTrailTextureMode" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">ParticleSystemTrailTextureMode</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-textureMode.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-widthovertrail">
+<h2>TrailModule get_widthOverTrail<a class="headerlink" href="#trailmodule-get-widthovertrail" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_widthOverTrail__UnityEngineParticleSystemMinMaxCurve">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_widthOverTrail__UnityEngineParticleSystemMinMaxCurve</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_widthOverTrail__UnityEngineParticleSystemMinMaxCurve" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">MinMaxCurve</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-widthOverTrail.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-widthovertrailmultiplier">
+<h2>TrailModule get_widthOverTrailMultiplier<a class="headerlink" href="#trailmodule-get-widthovertrailmultiplier" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_widthOverTrailMultiplier__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_widthOverTrailMultiplier__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_widthOverTrailMultiplier__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-widthOverTrailMultiplier.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-get-worldspace">
+<h2>TrailModule get_worldSpace<a class="headerlink" href="#trailmodule-get-worldspace" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__get_worldSpace__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__get_worldSpace__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__get_worldSpace__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-worldSpace.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-gethashcode">
+<h2>TrailModule GetHashCode<a class="headerlink" href="#trailmodule-gethashcode" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__GetHashCode__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__GetHashCode__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule.GetHashCode.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-gettype">
+<h2>TrailModule GetType<a class="headerlink" href="#trailmodule-gettype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__GetType__SystemType">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__GetType__SystemType" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-attachribbonstotransform">
+<h2>TrailModule set_attachRibbonsToTransform<a class="headerlink" href="#trailmodule-set-attachribbonstotransform" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_attachRibbonsToTransform__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_attachRibbonsToTransform__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_attachRibbonsToTransform__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-attachRibbonsToTransform.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-coloroverlifetime">
+<h2>TrailModule set_colorOverLifetime<a class="headerlink" href="#trailmodule-set-coloroverlifetime" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_colorOverLifetime__UnityEngineParticleSystemMinMaxGradient__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_colorOverLifetime__UnityEngineParticleSystemMinMaxGradient__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceUnityEngine.ParticleSystem+MinMaxGradient value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_colorOverLifetime__UnityEngineParticleSystemMinMaxGradient__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-colorOverLifetime.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-colorovertrail">
+<h2>TrailModule set_colorOverTrail<a class="headerlink" href="#trailmodule-set-colorovertrail" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_colorOverTrail__UnityEngineParticleSystemMinMaxGradient__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_colorOverTrail__UnityEngineParticleSystemMinMaxGradient__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceUnityEngine.ParticleSystem+MinMaxGradient value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_colorOverTrail__UnityEngineParticleSystemMinMaxGradient__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-colorOverTrail.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-diewithparticles">
+<h2>TrailModule set_dieWithParticles<a class="headerlink" href="#trailmodule-set-diewithparticles" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_dieWithParticles__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_dieWithParticles__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_dieWithParticles__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-dieWithParticles.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-enabled">
+<h2>TrailModule set_enabled<a class="headerlink" href="#trailmodule-set-enabled" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_enabled__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_enabled__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_enabled__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-enabled.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-generatelightingdata">
+<h2>TrailModule set_generateLightingData<a class="headerlink" href="#trailmodule-set-generatelightingdata" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_generateLightingData__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_generateLightingData__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_generateLightingData__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-generateLightingData.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-inheritparticlecolor">
+<h2>TrailModule set_inheritParticleColor<a class="headerlink" href="#trailmodule-set-inheritparticlecolor" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_inheritParticleColor__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_inheritParticleColor__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_inheritParticleColor__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-inheritParticleColor.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-lifetime">
+<h2>TrailModule set_lifetime<a class="headerlink" href="#trailmodule-set-lifetime" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_lifetime__UnityEngineParticleSystemMinMaxCurve__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_lifetime__UnityEngineParticleSystemMinMaxCurve__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceUnityEngine.ParticleSystem+MinMaxCurve value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_lifetime__UnityEngineParticleSystemMinMaxCurve__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-lifetime.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-lifetimemultiplier">
+<h2>TrailModule set_lifetimeMultiplier<a class="headerlink" href="#trailmodule-set-lifetimemultiplier" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_lifetimeMultiplier__SystemSingle__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_lifetimeMultiplier__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_lifetimeMultiplier__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-lifetimeMultiplier.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-minvertexdistance">
+<h2>TrailModule set_minVertexDistance<a class="headerlink" href="#trailmodule-set-minvertexdistance" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_minVertexDistance__SystemSingle__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_minVertexDistance__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_minVertexDistance__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-minVertexDistance.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-mode">
+<h2>TrailModule set_mode<a class="headerlink" href="#trailmodule-set-mode" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_mode__UnityEngineParticleSystemTrailMode__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_mode__UnityEngineParticleSystemTrailMode__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceUnityEngine.ParticleSystemTrailMode value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_mode__UnityEngineParticleSystemTrailMode__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-mode.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-ratio">
+<h2>TrailModule set_ratio<a class="headerlink" href="#trailmodule-set-ratio" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_ratio__SystemSingle__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_ratio__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_ratio__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-ratio.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-ribboncount">
+<h2>TrailModule set_ribbonCount<a class="headerlink" href="#trailmodule-set-ribboncount" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_ribbonCount__SystemInt32__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_ribbonCount__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Int32 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_ribbonCount__SystemInt32__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-ribbonCount.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-shadowbias">
+<h2>TrailModule set_shadowBias<a class="headerlink" href="#trailmodule-set-shadowbias" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_shadowBias__SystemSingle__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_shadowBias__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_shadowBias__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-shadowBias.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-sizeaffectslifetime">
+<h2>TrailModule set_sizeAffectsLifetime<a class="headerlink" href="#trailmodule-set-sizeaffectslifetime" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_sizeAffectsLifetime__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_sizeAffectsLifetime__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_sizeAffectsLifetime__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-sizeAffectsLifetime.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-sizeaffectswidth">
+<h2>TrailModule set_sizeAffectsWidth<a class="headerlink" href="#trailmodule-set-sizeaffectswidth" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_sizeAffectsWidth__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_sizeAffectsWidth__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_sizeAffectsWidth__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-sizeAffectsWidth.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-splitsubemitterribbons">
+<h2>TrailModule set_splitSubEmitterRibbons<a class="headerlink" href="#trailmodule-set-splitsubemitterribbons" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_splitSubEmitterRibbons__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_splitSubEmitterRibbons__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_splitSubEmitterRibbons__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-splitSubEmitterRibbons.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-texturemode">
+<h2>TrailModule set_textureMode<a class="headerlink" href="#trailmodule-set-texturemode" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_textureMode__UnityEngineParticleSystemTrailTextureMode__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_textureMode__UnityEngineParticleSystemTrailTextureMode__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceUnityEngine.ParticleSystemTrailTextureMode value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_textureMode__UnityEngineParticleSystemTrailTextureMode__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-textureMode.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-widthovertrail">
+<h2>TrailModule set_widthOverTrail<a class="headerlink" href="#trailmodule-set-widthovertrail" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_widthOverTrail__UnityEngineParticleSystemMinMaxCurve__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_widthOverTrail__UnityEngineParticleSystemMinMaxCurve__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceUnityEngine.ParticleSystem+MinMaxCurve value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_widthOverTrail__UnityEngineParticleSystemMinMaxCurve__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-widthOverTrail.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-widthovertrailmultiplier">
+<h2>TrailModule set_widthOverTrailMultiplier<a class="headerlink" href="#trailmodule-set-widthovertrailmultiplier" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_widthOverTrailMultiplier__SystemSingle__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_widthOverTrailMultiplier__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_widthOverTrailMultiplier__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-widthOverTrailMultiplier.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-set-worldspace">
+<h2>TrailModule set_worldSpace<a class="headerlink" href="#trailmodule-set-worldspace" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__set_worldSpace__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__set_worldSpace__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__set_worldSpace__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule-worldSpace.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="trailmodule-tostring">
+<h2>TrailModule ToString<a class="headerlink" href="#trailmodule-tostring" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineParticleSystemTrailModule.__ToString__SystemString">
+<code class="sig-prename descclassname">UnityEngineParticleSystemTrailModule.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemTrailModule.__ToString__SystemString" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule.ToString.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="id46">
+<h2>TrailModule<a class="headerlink" href="#id46" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="Variable_UnityEngineParticleSystemTrailModule">
+<code class="sig-name descname">Variable_UnityEngineParticleSystemTrailModule</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+TrailModule TrailModuleSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineParticleSystemTrailModule" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/TrailModule.html">Unity Documentation</a></p>
+</div>
+</div>
+
+
+ </div>
+ <div class="articleComments">
+
+ </div>
+ </div>
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+
+ <div class="rst-footer-buttons" role="navigation" aria-label="footer navigation">
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new file mode 100644
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