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| author | tylermurphy534 <tylermurphy534@gmail.com> | 2022-11-06 15:12:42 -0500 |
|---|---|---|
| committer | tylermurphy534 <tylermurphy534@gmail.com> | 2022-11-06 15:12:42 -0500 |
| commit | eb84bb298d2b95aec7b2ae12cbf25ac64f25379a (patch) | |
| tree | efd616a157df06ab661c6d56651853431ac6b08b /VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/ParticleSystemLightsModule | |
| download | unityprojects-eb84bb298d2b95aec7b2ae12cbf25ac64f25379a.tar.gz unityprojects-eb84bb298d2b95aec7b2ae12cbf25ac64f25379a.tar.bz2 unityprojects-eb84bb298d2b95aec7b2ae12cbf25ac64f25379a.zip | |
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Diffstat (limited to 'VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/ParticleSystemLightsModule')
2 files changed, 861 insertions, 0 deletions
diff --git a/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/ParticleSystemLightsModule/index.html b/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/ParticleSystemLightsModule/index.html new file mode 100644 index 00000000..2989a0fa --- /dev/null +++ b/VRCSDK3Worlds/Assets/Udon/ReferenceDocs/nodes/UnityEngine/ParticleSystemLightsModule/index.html @@ -0,0 +1,854 @@ + + + +<!DOCTYPE html> +<!--[if IE 8]><html class="no-js lt-ie9" lang="en" > <![endif]--> +<!--[if gt IE 8]><!--> <html class="no-js" lang="en" > <!--<![endif]--> +<head> + <meta charset="utf-8"> + + <meta name="viewport" content="width=device-width, initial-scale=1.0"> + + <title>ParticleSystemLightsModule — Udon 1.0 documentation</title> + + + + + + + + + + + + + + + + + + <link rel="stylesheet" href="../../../_static/css/theme.css" type="text/css" /> + + + + <link rel="stylesheet" href="../../../_static/jquery.fancybox.min.css" type="text/css" /> + + <link rel="stylesheet" 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href="../HumanTrait/index.html">HumanTrait</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Input/index.html">Input</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Joint2D/index.html">Joint2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Joint/index.html">Joint</a></li> +<li class="toctree-l2"><a class="reference internal" href="../LayerMask/index.html">LayerMask</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Light/index.html">Light</a></li> +<li class="toctree-l2"><a class="reference internal" href="../LineRenderer/index.html">LineRenderer</a></li> +<li class="toctree-l2"><a class="reference internal" href="../MatchTargetWeightMask/index.html">MatchTargetWeightMask</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Material/index.html">Material</a></li> +<li class="toctree-l2"><a class="reference internal" 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href="../ParticleSystem/index.html">ParticleSystem</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemBurst/index.html">ParticleSystemBurst</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCollisionModule/index.html">ParticleSystemCollisionModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorBySpeedModule/index.html">ParticleSystemColorBySpeedModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemColorOverLifetimeModule/index.html">ParticleSystemColorOverLifetimeModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemCustomDataModule/index.html">ParticleSystemCustomDataModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmissionModule/index.html">ParticleSystemEmissionModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemEmitParams/index.html">ParticleSystemEmitParams</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemExternalForcesModule/index.html">ParticleSystemExternalForcesModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemForceOverLifetimeModule/index.html">ParticleSystemForceOverLifetimeModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemInheritVelocityModule/index.html">ParticleSystemInheritVelocityModule</a></li> +<li class="toctree-l2 current"><a class="current reference internal" href="#">ParticleSystemLightsModule</a><ul> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule">LightsModule</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-equals">LightsModule Equals</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-get-alphaaffectsintensity">LightsModule get_alphaAffectsIntensity</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-get-enabled">LightsModule get_enabled</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-get-intensity">LightsModule get_intensity</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-get-intensitymultiplier">LightsModule get_intensityMultiplier</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-get-light">LightsModule get_light</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-get-maxlights">LightsModule get_maxLights</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-get-range">LightsModule get_range</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-get-rangemultiplier">LightsModule get_rangeMultiplier</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-get-ratio">LightsModule get_ratio</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-get-sizeaffectsrange">LightsModule get_sizeAffectsRange</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-get-useparticlecolor">LightsModule get_useParticleColor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-get-userandomdistribution">LightsModule get_useRandomDistribution</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-gethashcode">LightsModule GetHashCode</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-gettype">LightsModule GetType</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-set-alphaaffectsintensity">LightsModule set_alphaAffectsIntensity</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-set-enabled">LightsModule set_enabled</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-set-intensity">LightsModule set_intensity</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-set-intensitymultiplier">LightsModule set_intensityMultiplier</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-set-light">LightsModule set_light</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-set-maxlights">LightsModule set_maxLights</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-set-range">LightsModule set_range</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-set-rangemultiplier">LightsModule set_rangeMultiplier</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-set-ratio">LightsModule set_ratio</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-set-sizeaffectsrange">LightsModule set_sizeAffectsRange</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-set-useparticlecolor">LightsModule set_useParticleColor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-set-userandomdistribution">LightsModule set_useRandomDistribution</a></li> +<li class="toctree-l3"><a class="reference internal" href="#lightsmodule-tostring">LightsModule ToString</a></li> +<li class="toctree-l3"><a class="reference internal" href="#id28">LightsModule</a></li> +</ul> +</li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemLimitVelocityOverLifetimeModule/index.html">ParticleSystemLimitVelocityOverLifetimeModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMainModule/index.html">ParticleSystemMainModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMinMaxCurve/index.html">ParticleSystemMinMaxCurve</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemMinMaxGradient/index.html">ParticleSystemMinMaxGradient</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemNoiseModule/index.html">ParticleSystemNoiseModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemParticle/index.html">ParticleSystemParticle</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemRotationBySpeedModule/index.html">ParticleSystemRotationBySpeedModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemRotationOverLifetimeModule/index.html">ParticleSystemRotationOverLifetimeModule</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ParticleSystemShapeModule/index.html">ParticleSystemShapeModule</a></li> +<li class="toctree-l2"><a class="reference internal" 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accesskey="p"><span class="fa fa-arrow-circle-left"></span> Previous</a> + + </div> + + <hr/> +</div> + <div role="main" class="document" itemscope="itemscope" itemtype="http://schema.org/Article"> + <div itemprop="articleBody"> + + <div class="section" id="particlesystemlightsmodule"> +<h1>ParticleSystemLightsModule<a class="headerlink" href="#particlesystemlightsmodule" title="Permalink to this headline">¶</a></h1> +<p>The ParticleSystemLightsModule module.</p> +<div class="toctree-wrapper compound"> +</div> +<div class="section" id="lightsmodule"> +<h2>LightsModule<a class="headerlink" href="#lightsmodule" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="Const_UnityEngineParticleSystemLightsModule"> +<code class="sig-name descname">Const_UnityEngineParticleSystemLightsModule</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule LightsModule</em><span class="sig-paren">)</span><a class="headerlink" href="#Const_UnityEngineParticleSystemLightsModule" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">LightsModule</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-equals"> +<h2>LightsModule Equals<a class="headerlink" href="#lightsmodule-equals" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__Equals__SystemObject__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceSystem.Object obj</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p> +</div> +<div class="section" id="lightsmodule-get-alphaaffectsintensity"> +<h2>LightsModule get_alphaAffectsIntensity<a class="headerlink" href="#lightsmodule-get-alphaaffectsintensity" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__get_alphaAffectsIntensity__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__get_alphaAffectsIntensity__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__get_alphaAffectsIntensity__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-alphaAffectsIntensity.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-get-enabled"> +<h2>LightsModule get_enabled<a class="headerlink" href="#lightsmodule-get-enabled" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__get_enabled__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__get_enabled__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__get_enabled__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-enabled.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-get-intensity"> +<h2>LightsModule get_intensity<a class="headerlink" href="#lightsmodule-get-intensity" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__get_intensity__UnityEngineParticleSystemMinMaxCurve"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__get_intensity__UnityEngineParticleSystemMinMaxCurve</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__get_intensity__UnityEngineParticleSystemMinMaxCurve" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">MinMaxCurve</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-intensity.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-get-intensitymultiplier"> +<h2>LightsModule get_intensityMultiplier<a class="headerlink" href="#lightsmodule-get-intensitymultiplier" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__get_intensityMultiplier__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__get_intensityMultiplier__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__get_intensityMultiplier__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-intensityMultiplier.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-get-light"> +<h2>LightsModule get_light<a class="headerlink" href="#lightsmodule-get-light" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__get_light__UnityEngineLight"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__get_light__UnityEngineLight</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__get_light__UnityEngineLight" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Light</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-light.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-get-maxlights"> +<h2>LightsModule get_maxLights<a class="headerlink" href="#lightsmodule-get-maxlights" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__get_maxLights__SystemInt32"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__get_maxLights__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__get_maxLights__SystemInt32" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-maxLights.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-get-range"> +<h2>LightsModule get_range<a class="headerlink" href="#lightsmodule-get-range" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__get_range__UnityEngineParticleSystemMinMaxCurve"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__get_range__UnityEngineParticleSystemMinMaxCurve</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__get_range__UnityEngineParticleSystemMinMaxCurve" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">MinMaxCurve</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-range.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-get-rangemultiplier"> +<h2>LightsModule get_rangeMultiplier<a class="headerlink" href="#lightsmodule-get-rangemultiplier" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__get_rangeMultiplier__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__get_rangeMultiplier__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__get_rangeMultiplier__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-rangeMultiplier.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-get-ratio"> +<h2>LightsModule get_ratio<a class="headerlink" href="#lightsmodule-get-ratio" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__get_ratio__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__get_ratio__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__get_ratio__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-ratio.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-get-sizeaffectsrange"> +<h2>LightsModule get_sizeAffectsRange<a class="headerlink" href="#lightsmodule-get-sizeaffectsrange" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__get_sizeAffectsRange__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__get_sizeAffectsRange__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__get_sizeAffectsRange__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-sizeAffectsRange.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-get-useparticlecolor"> +<h2>LightsModule get_useParticleColor<a class="headerlink" href="#lightsmodule-get-useparticlecolor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__get_useParticleColor__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__get_useParticleColor__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__get_useParticleColor__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-useParticleColor.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-get-userandomdistribution"> +<h2>LightsModule get_useRandomDistribution<a class="headerlink" href="#lightsmodule-get-userandomdistribution" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__get_useRandomDistribution__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__get_useRandomDistribution__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__get_useRandomDistribution__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-useRandomDistribution.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-gethashcode"> +<h2>LightsModule GetHashCode<a class="headerlink" href="#lightsmodule-gethashcode" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__GetHashCode__SystemInt32"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__GetHashCode__SystemInt32" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule.GetHashCode.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-gettype"> +<h2>LightsModule GetType<a class="headerlink" href="#lightsmodule-gettype" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__GetType__SystemType"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__GetType__SystemType" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-set-alphaaffectsintensity"> +<h2>LightsModule set_alphaAffectsIntensity<a class="headerlink" href="#lightsmodule-set-alphaaffectsintensity" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__set_alphaAffectsIntensity__SystemBoolean__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__set_alphaAffectsIntensity__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__set_alphaAffectsIntensity__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-alphaAffectsIntensity.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-set-enabled"> +<h2>LightsModule set_enabled<a class="headerlink" href="#lightsmodule-set-enabled" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__set_enabled__SystemBoolean__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__set_enabled__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__set_enabled__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-enabled.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-set-intensity"> +<h2>LightsModule set_intensity<a class="headerlink" href="#lightsmodule-set-intensity" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__set_intensity__UnityEngineParticleSystemMinMaxCurve__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__set_intensity__UnityEngineParticleSystemMinMaxCurve__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceUnityEngine.ParticleSystem+MinMaxCurve value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__set_intensity__UnityEngineParticleSystemMinMaxCurve__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-intensity.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-set-intensitymultiplier"> +<h2>LightsModule set_intensityMultiplier<a class="headerlink" href="#lightsmodule-set-intensitymultiplier" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__set_intensityMultiplier__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__set_intensityMultiplier__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__set_intensityMultiplier__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-intensityMultiplier.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-set-light"> +<h2>LightsModule set_light<a class="headerlink" href="#lightsmodule-set-light" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__set_light__UnityEngineLight__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__set_light__UnityEngineLight__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceUnityEngine.Light value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__set_light__UnityEngineLight__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-light.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-set-maxlights"> +<h2>LightsModule set_maxLights<a class="headerlink" href="#lightsmodule-set-maxlights" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__set_maxLights__SystemInt32__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__set_maxLights__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceSystem.Int32 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__set_maxLights__SystemInt32__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-maxLights.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-set-range"> +<h2>LightsModule set_range<a class="headerlink" href="#lightsmodule-set-range" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__set_range__UnityEngineParticleSystemMinMaxCurve__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__set_range__UnityEngineParticleSystemMinMaxCurve__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceUnityEngine.ParticleSystem+MinMaxCurve value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__set_range__UnityEngineParticleSystemMinMaxCurve__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-range.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-set-rangemultiplier"> +<h2>LightsModule set_rangeMultiplier<a class="headerlink" href="#lightsmodule-set-rangemultiplier" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__set_rangeMultiplier__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__set_rangeMultiplier__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__set_rangeMultiplier__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-rangeMultiplier.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-set-ratio"> +<h2>LightsModule set_ratio<a class="headerlink" href="#lightsmodule-set-ratio" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__set_ratio__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__set_ratio__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__set_ratio__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-ratio.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-set-sizeaffectsrange"> +<h2>LightsModule set_sizeAffectsRange<a class="headerlink" href="#lightsmodule-set-sizeaffectsrange" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__set_sizeAffectsRange__SystemBoolean__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__set_sizeAffectsRange__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__set_sizeAffectsRange__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-sizeAffectsRange.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-set-useparticlecolor"> +<h2>LightsModule set_useParticleColor<a class="headerlink" href="#lightsmodule-set-useparticlecolor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__set_useParticleColor__SystemBoolean__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__set_useParticleColor__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__set_useParticleColor__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-useParticleColor.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-set-userandomdistribution"> +<h2>LightsModule set_useRandomDistribution<a class="headerlink" href="#lightsmodule-set-userandomdistribution" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__set_useRandomDistribution__SystemBoolean__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__set_useRandomDistribution__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__set_useRandomDistribution__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule-useRandomDistribution.html">Unity Documentation</a></p> +</div> +<div class="section" id="lightsmodule-tostring"> +<h2>LightsModule ToString<a class="headerlink" href="#lightsmodule-tostring" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineParticleSystemLightsModule.__ToString__SystemString"> +<code class="sig-prename descclassname">UnityEngineParticleSystemLightsModule.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineParticleSystemLightsModule.__ToString__SystemString" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule.ToString.html">Unity Documentation</a></p> +</div> +<div class="section" id="id28"> +<h2>LightsModule<a class="headerlink" href="#id28" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="Variable_UnityEngineParticleSystemLightsModule"> +<code class="sig-name descname">Variable_UnityEngineParticleSystemLightsModule</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.ParticleSystem+LightsModule LightsModuleSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineParticleSystemLightsModule" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/LightsModule.html">Unity Documentation</a></p> +</div> +</div> + + + </div> + <div class="articleComments"> + + </div> + </div> + <footer> + + <div class="rst-footer-buttons" role="navigation" aria-label="footer navigation"> + + <a href="../ParticleSystemLimitVelocityOverLifetimeModule/index.html" class="btn btn-neutral float-right" title="ParticleSystemLimitVelocityOverLifetimeModule" accesskey="n" rel="next">Next <span class="fa fa-arrow-circle-right"></span></a> + + + <a 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