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authortylermurphy534 <tylermurphy534@gmail.com>2022-11-06 15:12:42 -0500
committertylermurphy534 <tylermurphy534@gmail.com>2022-11-06 15:12:42 -0500
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+<li class="toctree-l2 current"><a class="current reference internal" href="#">Animation</a><ul>
+<li class="toctree-l3"><a class="reference internal" href="#animation-addclip">Animation AddClip</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-blend">Animation Blend</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-crossfade">Animation CrossFade</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-crossfadequeued">Animation CrossFadeQueued</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-equals">Animation Equals</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-get-animatephysics">Animation get_animatePhysics</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-get-clip">Animation get_clip</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-get-cullingtype">Animation get_cullingType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-get-enabled">Animation get_enabled</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-get-gameobject">Animation get_gameObject</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-get-isplaying">Animation get_isPlaying</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-get-item">Animation get_Item</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-get-localbounds">Animation get_localBounds</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-get-name">Animation get_name</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-get-playautomatically">Animation get_playAutomatically</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-get-transform">Animation get_transform</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-get-wrapmode">Animation get_wrapMode</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-getclip">Animation GetClip</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-getclipcount">Animation GetClipCount</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-getcomponent">Animation GetComponent</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-getcomponentinchildren">Animation GetComponentInChildren</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-getcomponentinparent">Animation GetComponentInParent</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-getcomponents">Animation GetComponents</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-getcomponentsinchildren">Animation GetComponentsInChildren</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-getcomponentsinparent">Animation GetComponentsInParent</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-getenumerator">Animation GetEnumerator</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-gethashcode">Animation GetHashCode</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-getinstanceid">Animation GetInstanceID</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-gettype">Animation GetType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#op-implicit">op_Implicit</a></li>
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+<li class="toctree-l3"><a class="reference internal" href="#animation-isplaying">Animation IsPlaying</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-play">Animation Play</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-playqueued">Animation PlayQueued</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-removeclip">Animation RemoveClip</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-rewind">Animation Rewind</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-sample">Animation Sample</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-set-animatephysics">Animation set_animatePhysics</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-set-clip">Animation set_clip</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-set-cullingtype">Animation set_cullingType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-set-enabled">Animation set_enabled</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-set-localbounds">Animation set_localBounds</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-set-name">Animation set_name</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-set-playautomatically">Animation set_playAutomatically</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-set-wrapmode">Animation set_wrapMode</a></li>
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+<li class="toctree-l3"><a class="reference internal" href="#animation-synclayer">Animation SyncLayer</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#animation-tostring">Animation ToString</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#id45">Animation</a></li>
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+ <div class="section" id="animation">
+<h1>Animation<a class="headerlink" href="#animation" title="Permalink to this headline">¶</a></h1>
+<p>The Animation module.</p>
+<div class="toctree-wrapper compound">
+</div>
+<div class="section" id="animation-addclip">
+<h2>Animation AddClip<a class="headerlink" href="#animation-addclip" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__AddClip__UnityEngineAnimationClip_SystemString__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__AddClip__UnityEngineAnimationClip_SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceUnityEngine.AnimationClip clipSystem.String newName</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__AddClip__UnityEngineAnimationClip_SystemString__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.AddClip.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-blend">
+<h2>Animation Blend<a class="headerlink" href="#animation-blend" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__Blend__SystemString__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__Blend__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.String animation</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__Blend__SystemString__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.Blend.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-crossfade">
+<h2>Animation CrossFade<a class="headerlink" href="#animation-crossfade" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__CrossFade__SystemString__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__CrossFade__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.String animation</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__CrossFade__SystemString__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.CrossFade.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-crossfadequeued">
+<h2>Animation CrossFadeQueued<a class="headerlink" href="#animation-crossfadequeued" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__CrossFadeQueued__SystemString__UnityEngineAnimationState">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__CrossFadeQueued__SystemString__UnityEngineAnimationState</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.String animation</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__CrossFadeQueued__SystemString__UnityEngineAnimationState" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AnimationState</span></code>)</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.CrossFadeQueued.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="op-equality">
+<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+</div>
+<div class="section" id="animation-equals">
+<h2>Animation Equals<a class="headerlink" href="#animation-equals" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__Equals__SystemObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.Object other</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
+</div>
+<div class="section" id="animation-get-animatephysics">
+<h2>Animation get_animatePhysics<a class="headerlink" href="#animation-get-animatephysics" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__get_animatePhysics__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__get_animatePhysics__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__get_animatePhysics__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-animatePhysics.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-get-clip">
+<h2>Animation get_clip<a class="headerlink" href="#animation-get-clip" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__get_clip__UnityEngineAnimationClip">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__get_clip__UnityEngineAnimationClip</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__get_clip__UnityEngineAnimationClip" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AnimationClip</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-clip.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-get-cullingtype">
+<h2>Animation get_cullingType<a class="headerlink" href="#animation-get-cullingtype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__get_cullingType__UnityEngineAnimationCullingType">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__get_cullingType__UnityEngineAnimationCullingType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__get_cullingType__UnityEngineAnimationCullingType" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AnimationCullingType</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-cullingType.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-get-enabled">
+<h2>Animation get_enabled<a class="headerlink" href="#animation-get-enabled" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__get_enabled__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__get_enabled__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__get_enabled__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-enabled.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-get-gameobject">
+<h2>Animation get_gameObject<a class="headerlink" href="#animation-get-gameobject" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__get_gameObject__UnityEngineGameObject">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__get_gameObject__UnityEngineGameObject</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__get_gameObject__UnityEngineGameObject" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">GameObject</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-gameObject.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-get-isplaying">
+<h2>Animation get_isPlaying<a class="headerlink" href="#animation-get-isplaying" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__get_isPlaying__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__get_isPlaying__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__get_isPlaying__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-isPlaying.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-get-item">
+<h2>Animation get_Item<a class="headerlink" href="#animation-get-item" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__get_Item__SystemString__UnityEngineAnimationState">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__get_Item__SystemString__UnityEngineAnimationState</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.String name</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__get_Item__SystemString__UnityEngineAnimationState" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AnimationState</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-Item.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-get-localbounds">
+<h2>Animation get_localBounds<a class="headerlink" href="#animation-get-localbounds" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__get_localBounds__UnityEngineBounds">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__get_localBounds__UnityEngineBounds</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__get_localBounds__UnityEngineBounds" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Bounds</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-localBounds.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-get-name">
+<h2>Animation get_name<a class="headerlink" href="#animation-get-name" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__get_name__SystemString">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__get_name__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__get_name__SystemString" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-name.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-get-playautomatically">
+<h2>Animation get_playAutomatically<a class="headerlink" href="#animation-get-playautomatically" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__get_playAutomatically__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__get_playAutomatically__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__get_playAutomatically__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-playAutomatically.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-get-transform">
+<h2>Animation get_transform<a class="headerlink" href="#animation-get-transform" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__get_transform__UnityEngineTransform">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__get_transform__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__get_transform__UnityEngineTransform" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-transform.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-get-wrapmode">
+<h2>Animation get_wrapMode<a class="headerlink" href="#animation-get-wrapmode" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__get_wrapMode__UnityEngineWrapMode">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__get_wrapMode__UnityEngineWrapMode</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__get_wrapMode__UnityEngineWrapMode" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">WrapMode</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-wrapMode.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-getclip">
+<h2>Animation GetClip<a class="headerlink" href="#animation-getclip" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__GetClip__SystemString__UnityEngineAnimationClip">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__GetClip__SystemString__UnityEngineAnimationClip</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.String name</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__GetClip__SystemString__UnityEngineAnimationClip" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AnimationClip</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.GetClip.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-getclipcount">
+<h2>Animation GetClipCount<a class="headerlink" href="#animation-getclipcount" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__GetClipCount__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__GetClipCount__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__GetClipCount__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.GetClipCount.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-getcomponent">
+<h2>Animation GetComponent<a class="headerlink" href="#animation-getcomponent" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__GetComponent__SystemType__UnityEngineComponent">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__GetComponent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__GetComponent__SystemType__UnityEngineComponent" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-getcomponentinchildren">
+<h2>Animation GetComponentInChildren<a class="headerlink" href="#animation-getcomponentinchildren" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__GetComponentInChildren__SystemBoolean__T">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__GetComponentInChildren__SystemBoolean__T</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.Boolean includeInactiveSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__GetComponentInChildren__SystemBoolean__T" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: T (<code class="docutils literal notranslate"><span class="pre">Object</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.GetComponentInChildren.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-getcomponentinparent">
+<h2>Animation GetComponentInParent<a class="headerlink" href="#animation-getcomponentinparent" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__GetComponentInParent__SystemType__UnityEngineComponent">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__GetComponentInParent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.Type t</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__GetComponentInParent__SystemType__UnityEngineComponent" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-getcomponents">
+<h2>Animation GetComponents<a class="headerlink" href="#animation-getcomponents" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__GetComponents__ListT__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__GetComponents__ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__GetComponents__ListT__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.GetComponents.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-getcomponentsinchildren">
+<h2>Animation GetComponentsInChildren<a class="headerlink" href="#animation-getcomponentsinchildren" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.GetComponentsInChildren.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-getcomponentsinparent">
+<h2>Animation GetComponentsInParent<a class="headerlink" href="#animation-getcomponentsinparent" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__GetComponentsInParent__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.GetComponentsInParent.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-getenumerator">
+<h2>Animation GetEnumerator<a class="headerlink" href="#animation-getenumerator" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__GetEnumerator__SystemCollectionsIEnumerator">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__GetEnumerator__SystemCollectionsIEnumerator</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__GetEnumerator__SystemCollectionsIEnumerator" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">IEnumerator</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.GetEnumerator.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-gethashcode">
+<h2>Animation GetHashCode<a class="headerlink" href="#animation-gethashcode" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__GetHashCode__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__GetHashCode__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.GetHashCode.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-getinstanceid">
+<h2>Animation GetInstanceID<a class="headerlink" href="#animation-getinstanceid" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__GetInstanceID__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__GetInstanceID__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__GetInstanceID__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.GetInstanceID.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-gettype">
+<h2>Animation GetType<a class="headerlink" href="#animation-gettype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__GetType__SystemType">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__GetType__SystemType" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="op-implicit">
+<h2>op_Implicit<a class="headerlink" href="#op-implicit" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__op_Implicit__UnityEngineObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__op_Implicit__UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__op_Implicit__UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+</div>
+<div class="section" id="op-inequality">
+<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+</div>
+<div class="section" id="animation-isplaying">
+<h2>Animation IsPlaying<a class="headerlink" href="#animation-isplaying" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__IsPlaying__SystemString__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__IsPlaying__SystemString__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.String name</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__IsPlaying__SystemString__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.IsPlaying.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-play">
+<h2>Animation Play<a class="headerlink" href="#animation-play" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__Play__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__Play__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__Play__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.Play.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-playqueued">
+<h2>Animation PlayQueued<a class="headerlink" href="#animation-playqueued" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__PlayQueued__SystemString__UnityEngineAnimationState">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__PlayQueued__SystemString__UnityEngineAnimationState</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.String animation</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__PlayQueued__SystemString__UnityEngineAnimationState" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AnimationState</span></code>)</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.PlayQueued.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-removeclip">
+<h2>Animation RemoveClip<a class="headerlink" href="#animation-removeclip" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__RemoveClip__UnityEngineAnimationClip__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__RemoveClip__UnityEngineAnimationClip__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceUnityEngine.AnimationClip clip</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__RemoveClip__UnityEngineAnimationClip__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.RemoveClip.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-rewind">
+<h2>Animation Rewind<a class="headerlink" href="#animation-rewind" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__Rewind__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__Rewind__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__Rewind__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.Rewind.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-sample">
+<h2>Animation Sample<a class="headerlink" href="#animation-sample" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__Sample__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__Sample__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__Sample__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.Sample.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-set-animatephysics">
+<h2>Animation set_animatePhysics<a class="headerlink" href="#animation-set-animatephysics" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__set_animatePhysics__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__set_animatePhysics__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__set_animatePhysics__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-animatePhysics.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-set-clip">
+<h2>Animation set_clip<a class="headerlink" href="#animation-set-clip" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__set_clip__UnityEngineAnimationClip__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__set_clip__UnityEngineAnimationClip__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceUnityEngine.AnimationClip value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__set_clip__UnityEngineAnimationClip__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-clip.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-set-cullingtype">
+<h2>Animation set_cullingType<a class="headerlink" href="#animation-set-cullingtype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__set_cullingType__UnityEngineAnimationCullingType__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__set_cullingType__UnityEngineAnimationCullingType__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceUnityEngine.AnimationCullingType value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__set_cullingType__UnityEngineAnimationCullingType__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-cullingType.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-set-enabled">
+<h2>Animation set_enabled<a class="headerlink" href="#animation-set-enabled" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__set_enabled__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__set_enabled__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__set_enabled__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-enabled.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-set-localbounds">
+<h2>Animation set_localBounds<a class="headerlink" href="#animation-set-localbounds" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__set_localBounds__UnityEngineBounds__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__set_localBounds__UnityEngineBounds__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceUnityEngine.Bounds value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__set_localBounds__UnityEngineBounds__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-localBounds.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-set-name">
+<h2>Animation set_name<a class="headerlink" href="#animation-set-name" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__set_name__SystemString__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__set_name__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__set_name__SystemString__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-name.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-set-playautomatically">
+<h2>Animation set_playAutomatically<a class="headerlink" href="#animation-set-playautomatically" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__set_playAutomatically__SystemBoolean__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__set_playAutomatically__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__set_playAutomatically__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-playAutomatically.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-set-wrapmode">
+<h2>Animation set_wrapMode<a class="headerlink" href="#animation-set-wrapmode" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__set_wrapMode__UnityEngineWrapMode__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__set_wrapMode__UnityEngineWrapMode__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceUnityEngine.WrapMode value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__set_wrapMode__UnityEngineWrapMode__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation-wrapMode.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-stop">
+<h2>Animation Stop<a class="headerlink" href="#animation-stop" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__Stop__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__Stop__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__Stop__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.Stop.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-synclayer">
+<h2>Animation SyncLayer<a class="headerlink" href="#animation-synclayer" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__SyncLayer__SystemInt32__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__SyncLayer__SystemInt32__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instanceSystem.Int32 layer</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__SyncLayer__SystemInt32__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.SyncLayer.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="animation-tostring">
+<h2>Animation ToString<a class="headerlink" href="#animation-tostring" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAnimation.__ToString__SystemString">
+<code class="sig-prename descclassname">UnityEngineAnimation.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAnimation.__ToString__SystemString" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.ToString.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="id45">
+<h2>Animation<a class="headerlink" href="#id45" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="Variable_UnityEngineAnimation">
+<code class="sig-name descname">Variable_UnityEngineAnimation</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Animation AnimationSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineAnimation" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/Animation.html">Unity Documentation</a></p>
+</div>
+</div>
+
+
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