| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | shrub biome | tylermurphy534 | 2022-09-28 | 1 | -1/+5 |
| * | cooler chunk generation | tylermurphy534 | 2022-09-28 | 1 | -0/+12 |
| * | async chunk generation | tylermurphy534 | 2022-09-28 | 1 | -2/+7 |
| * | procedural chunk loading | Tyler Murphy | 2022-09-27 | 1 | -0/+1 |
| * | async chunk meshing | Tyler Murphy | 2022-09-27 | 1 | -12/+11 |
| * | vertex buffer is not a byte vector, multi texture loading | tylermurphy534 | 2022-09-26 | 1 | -9/+23 |
| * | undo nearest neighbor | Tyler Murphy | 2022-09-26 | 1 | -3/+4 |
| * | fixed chunk meshing due to using unsigned int | Tyler Murphy | 2022-09-26 | 1 | -10/+11 |
| * | multichunk meshing | Tyler Murphy | 2022-09-26 | 1 | -0/+1 |
| * | remove color vertex data, mipmapping | tylermurphy534 | 2022-09-25 | 1 | -3/+3 |
| * | 3D Chunks rendering | tylermurphy534 | 2022-09-25 | 1 | -0/+119 |