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* mouse pickingHEADmaintylermurphy5342022-10-033-4/+27
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* rename src files, move .o to /bintylermurphy5342022-10-012-8/+4
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* finalize greedy meshingtylermurphy5342022-09-301-0/+1
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* greedy meshingtylermurphy5342022-09-301-3/+3
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* descriptor pool final fixtylermurphy5342022-09-294-17/+16
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* temporray descriptor pool memory patchTyler Murphy2022-09-292-12/+19
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* only wait for buffers once. fix chunk mesh edgesTyler Murphy2022-09-281-1/+1
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* dont destroy buffers until not usedTyler Murphy2022-09-283-3/+2
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* better model and texture cleanupTyler Murphy2022-09-286-27/+117
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* destroy buffers on fencetylermurphy5342022-09-275-0/+26
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* procedural chunk loadingTyler Murphy2022-09-277-33/+12
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* async chunk meshingTyler Murphy2022-09-276-10/+12
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* disable anisotropic filtering on chunksTyler Murphy2022-09-264-9/+9
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* window icontylermurphy5342022-09-264-4/+15
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* vertex buffer is not a byte vector, multi texture loadingtylermurphy5342022-09-268-24/+45
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* texture arraysTyler Murphy2022-09-264-7/+59
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* undo nearest neighborTyler Murphy2022-09-261-3/+3
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* multichunk meshingTyler Murphy2022-09-261-1/+1
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* MSAAtylermurphy5342022-09-269-111/+133
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* remove color vertex data, mipmappingtylermurphy5342022-09-257-45/+144
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* 3D Chunks renderingtylermurphy5342022-09-253-2/+11
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* merge in inputtylermurphy5342022-09-2516-65/+251
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| * abstract user input, refactor #include'sTyler Murphy2022-09-2316-66/+253
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* | vertex data no longer hard codedtylermurphy5342022-09-2510-118/+108
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* | remove Xe From engine class namestylermurphy5342022-09-2427-326/+327
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* delete old filestylermurphy5342022-09-222-15/+0
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* update .gitmodulestylermurphy5342022-09-224-6/+18
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* sound set volumeTyler Murphy2022-09-222-1/+5
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* finish openal and ALUTTyler Murphy2022-09-225-105/+9
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* add aluttylermurphy5342022-09-223-60/+51
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* start implementing openal softtylermurphy5342022-09-225-0/+211
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* add openal libTyler Murphy2022-09-214-8/+20
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* self define descriptorsTyler Murphy2022-09-214-104/+149
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* recreate descriptorstylermurphy5342022-09-205-91/+98
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* texture loadingtylermurphy5342022-09-209-47/+359
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* destroy pipline layouttylermurphy5342022-09-191-1/+3
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* finish refactortylermurphy5342022-09-195-148/+94
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* temp patchTyler Murphy2022-09-191-6/+14
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* even more refactoringTyler Murphy2022-09-196-48/+119
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* more recatoring, doesnt compileTyler Murphy2022-09-195-8/+227
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* start refactoring, doesnt compiletylermurphy5342022-09-193-0/+59
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* stanford dragon renderingtylermurphy5342022-09-1823-0/+6000