Commit message (Collapse) | Author | Age | Files | Lines | |
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* | greedy meshing | tylermurphy534 | 2022-09-30 | 1 | -3/+3 |
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* | descriptor pool final fix | tylermurphy534 | 2022-09-29 | 4 | -17/+16 |
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* | temporray descriptor pool memory patch | Tyler Murphy | 2022-09-29 | 2 | -12/+19 |
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* | only wait for buffers once. fix chunk mesh edges | Tyler Murphy | 2022-09-28 | 1 | -1/+1 |
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* | dont destroy buffers until not used | Tyler Murphy | 2022-09-28 | 3 | -3/+2 |
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* | better model and texture cleanup | Tyler Murphy | 2022-09-28 | 6 | -27/+117 |
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* | destroy buffers on fence | tylermurphy534 | 2022-09-27 | 5 | -0/+26 |
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* | procedural chunk loading | Tyler Murphy | 2022-09-27 | 7 | -33/+12 |
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* | async chunk meshing | Tyler Murphy | 2022-09-27 | 6 | -10/+12 |
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* | disable anisotropic filtering on chunks | Tyler Murphy | 2022-09-26 | 4 | -9/+9 |
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* | window icon | tylermurphy534 | 2022-09-26 | 4 | -4/+15 |
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* | vertex buffer is not a byte vector, multi texture loading | tylermurphy534 | 2022-09-26 | 8 | -24/+45 |
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* | texture arrays | Tyler Murphy | 2022-09-26 | 4 | -7/+59 |
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* | undo nearest neighbor | Tyler Murphy | 2022-09-26 | 1 | -3/+3 |
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* | multichunk meshing | Tyler Murphy | 2022-09-26 | 1 | -1/+1 |
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* | MSAA | tylermurphy534 | 2022-09-26 | 9 | -111/+133 |
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* | remove color vertex data, mipmapping | tylermurphy534 | 2022-09-25 | 7 | -45/+144 |
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* | 3D Chunks rendering | tylermurphy534 | 2022-09-25 | 3 | -2/+11 |
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* | merge in input | tylermurphy534 | 2022-09-25 | 16 | -65/+251 |
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| * | abstract user input, refactor #include's | Tyler Murphy | 2022-09-23 | 16 | -66/+253 |
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* | | vertex data no longer hard coded | tylermurphy534 | 2022-09-25 | 10 | -118/+108 |
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* | | remove Xe From engine class names | tylermurphy534 | 2022-09-24 | 27 | -326/+327 |
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* | delete old files | tylermurphy534 | 2022-09-22 | 2 | -15/+0 |
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* | update .gitmodules | tylermurphy534 | 2022-09-22 | 4 | -6/+18 |
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* | sound set volume | Tyler Murphy | 2022-09-22 | 2 | -1/+5 |
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* | finish openal and ALUT | Tyler Murphy | 2022-09-22 | 5 | -105/+9 |
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* | add alut | tylermurphy534 | 2022-09-22 | 3 | -60/+51 |
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* | start implementing openal soft | tylermurphy534 | 2022-09-22 | 5 | -0/+211 |
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* | add openal lib | Tyler Murphy | 2022-09-21 | 4 | -8/+20 |
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* | self define descriptors | Tyler Murphy | 2022-09-21 | 4 | -104/+149 |
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* | recreate descriptors | tylermurphy534 | 2022-09-20 | 5 | -91/+98 |
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* | texture loading | tylermurphy534 | 2022-09-20 | 9 | -47/+359 |
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* | destroy pipline layout | tylermurphy534 | 2022-09-19 | 1 | -1/+3 |
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* | finish refactor | tylermurphy534 | 2022-09-19 | 5 | -148/+94 |
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* | temp patch | Tyler Murphy | 2022-09-19 | 1 | -6/+14 |
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* | even more refactoring | Tyler Murphy | 2022-09-19 | 6 | -48/+119 |
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* | more recatoring, doesnt compile | Tyler Murphy | 2022-09-19 | 5 | -8/+227 |
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* | start refactoring, doesnt compile | tylermurphy534 | 2022-09-19 | 3 | -0/+59 |
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* | stanford dragon rendering | tylermurphy534 | 2022-09-18 | 23 | -0/+6000 |