Commit message (Collapse) | Author | Age | Files | Lines | |
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* | greedy meshing | tylermurphy534 | 2022-09-30 | 1 | -3/+3 |
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* | better model and texture cleanup | Tyler Murphy | 2022-09-28 | 1 | -0/+49 |
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* | procedural chunk loading | Tyler Murphy | 2022-09-27 | 1 | -1/+2 |
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* | disable anisotropic filtering on chunks | Tyler Murphy | 2022-09-26 | 1 | -4/+4 |
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* | vertex buffer is not a byte vector, multi texture loading | tylermurphy534 | 2022-09-26 | 1 | -2/+2 |
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* | undo nearest neighbor | Tyler Murphy | 2022-09-26 | 1 | -3/+3 |
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* | MSAA | tylermurphy534 | 2022-09-26 | 1 | -53/+59 |
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* | remove color vertex data, mipmapping | tylermurphy534 | 2022-09-25 | 1 | -5/+115 |
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* | remove Xe From engine class names | tylermurphy534 | 2022-09-24 | 1 | -7/+7 |
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* | recreate descriptors | tylermurphy534 | 2022-09-20 | 1 | -56/+75 |
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* | texture loading | tylermurphy534 | 2022-09-20 | 1 | -0/+166 |