diff options
Diffstat (limited to 'res')
-rw-r--r-- | res/image/sand.png | bin | 0 -> 1201 bytes | |||
-rw-r--r-- | res/image/snow.png | bin | 0 -> 5087 bytes | |||
-rw-r--r-- | res/image/stone.png | bin | 0 -> 5294 bytes | |||
-rw-r--r-- | res/image/water.png | bin | 0 -> 942 bytes | |||
-rwxr-xr-x | res/shaders/simple_shader.frag | 2 |
5 files changed, 1 insertions, 1 deletions
diff --git a/res/image/sand.png b/res/image/sand.png Binary files differnew file mode 100644 index 0000000..b82eaca --- /dev/null +++ b/res/image/sand.png diff --git a/res/image/snow.png b/res/image/snow.png Binary files differnew file mode 100644 index 0000000..f8f1fa6 --- /dev/null +++ b/res/image/snow.png diff --git a/res/image/stone.png b/res/image/stone.png Binary files differnew file mode 100644 index 0000000..020c8c5 --- /dev/null +++ b/res/image/stone.png diff --git a/res/image/water.png b/res/image/water.png Binary files differnew file mode 100644 index 0000000..7b54110 --- /dev/null +++ b/res/image/water.png diff --git a/res/shaders/simple_shader.frag b/res/shaders/simple_shader.frag index 1ea39c7..e7d6bdb 100755 --- a/res/shaders/simple_shader.frag +++ b/res/shaders/simple_shader.frag @@ -6,7 +6,7 @@ layout (location = 2) in flat int fragTex; layout (location = 0) out vec4 outColor; -layout (binding = 1) uniform sampler2D texSampler[3]; +layout (binding = 1) uniform sampler2D texSampler[6]; void main() { outColor = texture(texSampler[fragTex], fragUv) + fragLight; |