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authortylermurphy534 <tylermurphy534@gmail.com>2022-09-28 23:20:37 -0400
committertylermurphy534 <tylermurphy534@gmail.com>2022-09-28 23:20:37 -0400
commit3edd271b81fec44575cb9c82bf4ba68e685e450e (patch)
treee8d2a036cd873659a7f12d5f0fda41b17931d0b8 /res
parentre enable music (diff)
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shrub biome
Diffstat (limited to 'res')
-rw-r--r--res/image/shrub.pngbin0 -> 5937 bytes
-rw-r--r--res/image/shrub_top.pngbin0 -> 6001 bytes
-rwxr-xr-xres/shaders/simple_shader.frag2
3 files changed, 1 insertions, 1 deletions
diff --git a/res/image/shrub.png b/res/image/shrub.png
new file mode 100644
index 0000000..a6421d4
--- /dev/null
+++ b/res/image/shrub.png
Binary files differ
diff --git a/res/image/shrub_top.png b/res/image/shrub_top.png
new file mode 100644
index 0000000..a3121e4
--- /dev/null
+++ b/res/image/shrub_top.png
Binary files differ
diff --git a/res/shaders/simple_shader.frag b/res/shaders/simple_shader.frag
index e7d6bdb..622c3bb 100755
--- a/res/shaders/simple_shader.frag
+++ b/res/shaders/simple_shader.frag
@@ -6,7 +6,7 @@ layout (location = 2) in flat int fragTex;
layout (location = 0) out vec4 outColor;
-layout (binding = 1) uniform sampler2D texSampler[6];
+layout (binding = 1) uniform sampler2D texSampler[9];
void main() {
outColor = texture(texSampler[fragTex], fragUv) + fragLight;