From 3edd271b81fec44575cb9c82bf4ba68e685e450e Mon Sep 17 00:00:00 2001 From: tylermurphy534 Date: Wed, 28 Sep 2022 23:20:37 -0400 Subject: shrub biome --- res/image/shrub.png | Bin 0 -> 5937 bytes res/image/shrub_top.png | Bin 0 -> 6001 bytes res/shaders/simple_shader.frag | 2 +- 3 files changed, 1 insertion(+), 1 deletion(-) create mode 100644 res/image/shrub.png create mode 100644 res/image/shrub_top.png (limited to 'res') diff --git a/res/image/shrub.png b/res/image/shrub.png new file mode 100644 index 0000000..a6421d4 Binary files /dev/null and b/res/image/shrub.png differ diff --git a/res/image/shrub_top.png b/res/image/shrub_top.png new file mode 100644 index 0000000..a3121e4 Binary files /dev/null and b/res/image/shrub_top.png differ diff --git a/res/shaders/simple_shader.frag b/res/shaders/simple_shader.frag index e7d6bdb..622c3bb 100755 --- a/res/shaders/simple_shader.frag +++ b/res/shaders/simple_shader.frag @@ -6,7 +6,7 @@ layout (location = 2) in flat int fragTex; layout (location = 0) out vec4 outColor; -layout (binding = 1) uniform sampler2D texSampler[6]; +layout (binding = 1) uniform sampler2D texSampler[9]; void main() { outColor = texture(texSampler[fragTex], fragUv) + fragLight; -- cgit v1.2.3-freya