diff options
Diffstat (limited to 'src/main/java/net/tylermurphy/Minecraft/Scripts/PlayerScript.java')
-rwxr-xr-x | src/main/java/net/tylermurphy/Minecraft/Scripts/PlayerScript.java | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/main/java/net/tylermurphy/Minecraft/Scripts/PlayerScript.java b/src/main/java/net/tylermurphy/Minecraft/Scripts/PlayerScript.java new file mode 100755 index 0000000..eb64b14 --- /dev/null +++ b/src/main/java/net/tylermurphy/Minecraft/Scripts/PlayerScript.java @@ -0,0 +1,44 @@ +package net.tylermurphy.Minecraft.Scripts;
+
+import static net.tylermurphy.Minecraft.UI.UIMaster.bindUI;
+import static net.tylermurphy.Minecraft.UI.UIMaster.getImage;
+import static net.tylermurphy.Minecraft.UI.UIMaster.getText;
+import static net.tylermurphy.Minecraft.UI.UIMaster.setEnabled;
+
+import net.tylermurphy.Minecraft.Main;
+import net.tylermurphy.Minecraft.Scene.World;
+
+public class PlayerScript extends Script {
+
+ int last_height = 0;
+
+ public void Update() {
+ World.player.isFalling = World.player.isInAir && !World.player.isFlying && !World.player.isSwimming;
+ if(World.player.isSwimming || World.player.isFlying) last_height = (int) World.player.getTransform().getGlobalPosition().y;
+
+ if(World.player.isFalling) {
+ if(!World.player.wasFalling)
+ last_height = (int) World.player.getTransform().getGlobalPosition().y;
+ World.player.wasFalling = true;
+ } else if(World.player.wasFalling) {
+ int current_height = (int) World.player.getTransform().getGlobalPosition().y;
+ float height_fell = last_height - current_height;
+ if(height_fell > 3)
+ World.player.health -= height_fell - 3;
+ World.player.health = Math.max(World.player.health,0);
+ World.player.wasFalling = false;
+ }
+
+ if(World.player.health <= 0) {
+ World.player.isDead = true;
+ bindUI(1);
+ setEnabled(false);
+ bindUI(0);
+ getText("dead").setEnabled(true);
+ getImage("crosshair").setEnabled(false);
+ }
+ World.world_origin.recalculateOrigin();
+ if(!World.player.isDead && Main.getTicks() % 80 == 0 && World.player.health < 20) World.player.health++;
+ }
+
+}
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