summaryrefslogtreewikicommitdiff
path: root/src/main/java/net/tylermurphy/hideAndSeek/command/location/SetSpawnLocation.java
blob: d96252d4e101c1ade6ba7adadd85e269484c3d62 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
/*
 * This file is part of Kenshins Hide and Seek
 *
 * Copyright (c) 2021 Tyler Murphy.
 *
 * Kenshins Hide and Seek free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * he Free Software Foundation version 3.
 *
 * Kenshins Hide and Seek is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 *
 */

package net.tylermurphy.hideAndSeek.command.location;

import net.tylermurphy.hideAndSeek.Main;
import net.tylermurphy.hideAndSeek.command.ICommand;
import net.tylermurphy.hideAndSeek.command.location.util.LocationUtils;
import net.tylermurphy.hideAndSeek.command.location.util.Locations;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;

import static net.tylermurphy.hideAndSeek.configuration.Config.*;
import static net.tylermurphy.hideAndSeek.configuration.Localization.message;

public class SetSpawnLocation implements ICommand {

	public void execute(CommandSender sender, String[] args) {
		if (!(sender instanceof Player)) return;
		Player player = (Player) sender;

		LocationUtils.setLocation(player, Locations.GAME, vector -> {
			if (worldborderEnabled && vector.distance(worldborderPosition) > 100) {
				sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
				throw new RuntimeException("World border not enabled or not in valid position!");
			}

			if (!player.getLocation().getWorld().getName().equals(spawnWorld)) {
				Main.getInstance().getGame().getWorldLoader().unloadMap();
				Main.getInstance().getGame().getWorldLoader().setNewMap(player.getLocation().getWorld().getName());
			}

			spawnWorld = player.getLocation().getWorld().getName();
			spawnPosition = vector;
		});
	}

	public String getLabel() {
		return "setspawn";
	}
	
	public String getUsage() {
		return "";
	}

	public String getDescription() {
		return "Sets hide and seeks spawn location to current position";
	}

}