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author | Tyler Murphy <tylermurphy534@gmail.com> | 2022-04-21 20:12:09 -0400 |
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committer | Tyler Murphy <tylermurphy534@gmail.com> | 2022-04-21 20:12:09 -0400 |
commit | 25c493c19b0ce9f2a657419bb2665740d3362125 (patch) | |
tree | f30672940670d0b96be5060fa18dbc8bd8f3a6f7 /src/main/resources/config.yml | |
parent | 1.4.1 Hotfix (diff) | |
download | kenshinshideandseek-25c493c19b0ce9f2a657419bb2665740d3362125.tar.gz kenshinshideandseek-25c493c19b0ce9f2a657419bb2665740d3362125.tar.bz2 kenshinshideandseek-25c493c19b0ce9f2a657419bb2665740d3362125.zip |
1.4.2 rc1
Diffstat (limited to 'src/main/resources/config.yml')
-rw-r--r-- | src/main/resources/config.yml | 37 |
1 files changed, 36 insertions, 1 deletions
diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index 5f3e2b8..c163c2d 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -44,6 +44,21 @@ autoJoin: false # default: false teleportToExit: false +# What do you want to happen when a player leaves the lobby. If you are running a single server, maybe you want to send +# them to the world hub. But if you are running a bungee-cord or velocity server, maybe you want to send them to the servers +# hub. +# +# EXIT - Sends the player to the specified exit position set by /hs setexit +# +# PROXY - Send the player to a specified server in a bungee-cord / velocity setup. +# +# default: EXIT +leaveType: EXIT + +# Ignore this setting if you aren't using the PROXY leave type method above. If you are, set this to the server you want to send +# players too. +leaveServer: hub + # The worldborder closes every interval, which is evey [delay] in minutes. # Thw worldborder starts at [size], and decreases 100 blocks every interval. # x & z are the center location. [enabled] is whenever the border is enabled. @@ -53,6 +68,7 @@ worldBorder: z: 0 delay: 10 size: 500 + moveAmount: 100 warn: true enabled: false @@ -99,6 +115,26 @@ lobby: max: 10 enabled: true +# Below are the two items given to you when you join a lobby. A item to click to leave the lobby, and another +# to start the game. Each of these items can be toggled separately, but only these items are currently supported. +# You can customize the material, name, lore, and position of the item. And finally, the start item is marked as +# adminOnly be default since the /hs start command is also admin by default. If you set adminOnly to false, only +# the item will become non admin only, not the command. +lobbyItems: + leave: + material: BED + name: "&cLeave Lobby" + lore: ["Go back to server hub"] + position: 8 + enabled: true + start: + material: CLOCK + name: "&bStart Game" + lore: [] + position: 0 + enabled: true + adminOnly: true + # As a hider, the closer a seeker gets to you, the louder and faster a pining noise will play. # There are 3 separate distances (in blocks) you can set to the 3 different levels for the noise. # The higher the level, the closer the seeker. @@ -128,7 +164,6 @@ blockedCommands: [msg, tp, gamemode, kill, give, effect] # the block ID you enter, as the plugin will automatically switch to the # block ID of your current Minecraft server version. blockedInteracts: [FURNACE, CRAFTING_TABLE, ANVIL, CHEST, BARREL] - # ---------------------------------------------------------- # # ONLY EDIT BEYOND THIS POINT IF YOU KNOW WHAT YOU ARE DOING # # ---------------------------------------------------------- # |