kenshinshideandseek/src/main/java/net/tylermurphy/hideAndSeek/command/SetBorder.java
Tyler Murphy 56e6cac28f 1.3.3 rc1
2021-12-27 13:14:32 -06:00

100 lines
3.3 KiB
Java

/*
* This file is part of Kenshins Hide and Seek
*
* Copyright (c) 2021 Tyler Murphy.
*
* Kenshins Hide and Seek free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* he Free Software Foundation version 3.
*
* Kenshins Hide and Seek is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
package net.tylermurphy.hideAndSeek.command;
import static net.tylermurphy.hideAndSeek.configuration.Config.*;
import net.tylermurphy.hideAndSeek.game.Game;
import net.tylermurphy.hideAndSeek.util.Status;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import static net.tylermurphy.hideAndSeek.configuration.Localization.*;
public class SetBorder implements ICommand {
public void execute(CommandSender sender, String[] args) {
if(Game.status != Status.STANDBY) {
sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
return;
}
if(spawnPosition == null) {
sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN"));
return;
}
if(args.length < 2) {
worldborderEnabled = false;
addToConfig("worldBorder.enabled",false);
saveConfig();
sender.sendMessage(messagePrefix + message("WORLDBORDER_DISABLE"));
Game.resetWorldborder(spawnWorld);
return;
}
int num,delay;
try { num = Integer.parseInt(args[0]); } catch (Exception e) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[0]));
return;
}
try { delay = Integer.parseInt(args[1]); } catch (Exception e) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[1]));
return;
}
if(num < 100) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_MIN_SIZE"));
return;
}
Vector newWorldborderPosition = new Vector();
Player player = (Player) sender;
newWorldborderPosition.setX(player.getLocation().getBlockX());
newWorldborderPosition.setY(0);
newWorldborderPosition.setZ(player.getLocation().getBlockZ());
if(spawnPosition.distance(newWorldborderPosition) > 100) {
sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
return;
}
worldborderPosition = newWorldborderPosition;
worldborderSize = num;
worldborderDelay = delay;
worldborderEnabled = true;
addToConfig("worldBorder.x", worldborderPosition.getBlockX());
addToConfig("worldBorder.z", worldborderPosition.getBlockZ());
addToConfig("worldBorder.delay", worldborderDelay);
addToConfig("worldBorder.size", worldborderSize);
addToConfig("worldBorder.enabled", true);
sender.sendMessage(messagePrefix + message("WORLDBORDER_ENABLE").addAmount(num).addAmount(delay));
saveConfig();
Game.resetWorldborder(spawnWorld);
}
public String getLabel() {
return "setBorder";
}
public String getUsage() {
return "<size> <delay>";
}
public String getDescription() {
return "Sets worldboarder's center location, size in blocks, and delay in minutes per shrink. Add no arguments to disable.";
}
}