/* * This file is part of Kenshins Hide and Seek * * Copyright (c) 2021 Tyler Murphy. * * Kenshins Hide and Seek free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * he Free Software Foundation version 3. * * Kenshins Hide and Seek is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ package net.tylermurphy.hideAndSeek.command; import static net.tylermurphy.hideAndSeek.configuration.Config.*; import net.tylermurphy.hideAndSeek.game.Game; import net.tylermurphy.hideAndSeek.util.Status; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.util.Vector; import static net.tylermurphy.hideAndSeek.configuration.Localization.*; public class SetBorder implements ICommand { public void execute(CommandSender sender, String[] args) { if(Game.status != Status.STANDBY) { sender.sendMessage(errorPrefix + message("GAME_INPROGRESS")); return; } if(spawnPosition == null) { sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN")); return; } if(args.length < 2) { worldborderEnabled = false; addToConfig("worldBorder.enabled",false); saveConfig(); sender.sendMessage(messagePrefix + message("WORLDBORDER_DISABLE")); Game.resetWorldborder(spawnWorld); return; } int num,delay; try { num = Integer.parseInt(args[0]); } catch (Exception e) { sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[0])); return; } try { delay = Integer.parseInt(args[1]); } catch (Exception e) { sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[1])); return; } if(num < 100) { sender.sendMessage(errorPrefix + message("WORLDBORDER_MIN_SIZE")); return; } Vector newWorldborderPosition = new Vector(); Player player = (Player) sender; newWorldborderPosition.setX(player.getLocation().getBlockX()); newWorldborderPosition.setY(0); newWorldborderPosition.setZ(player.getLocation().getBlockZ()); if(spawnPosition.distance(newWorldborderPosition) > 100) { sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION")); return; } worldborderPosition = newWorldborderPosition; worldborderSize = num; worldborderDelay = delay; worldborderEnabled = true; addToConfig("worldBorder.x", worldborderPosition.getBlockX()); addToConfig("worldBorder.z", worldborderPosition.getBlockZ()); addToConfig("worldBorder.delay", worldborderDelay); addToConfig("worldBorder.size", worldborderSize); addToConfig("worldBorder.enabled", true); sender.sendMessage(messagePrefix + message("WORLDBORDER_ENABLE").addAmount(num).addAmount(delay)); saveConfig(); Game.resetWorldborder(spawnWorld); } public String getLabel() { return "setBorder"; } public String getUsage() { return " "; } public String getDescription() { return "Sets worldboarder's center location, size in blocks, and delay in minutes per shrink. Add no arguments to disable."; } }