kenshinshideandseek/src/main/java/net/tylermurphy/hideAndSeek/command/SetBorder.java

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/*
* This file is part of Kenshins Hide and Seek
*
* Copyright (c) 2021 Tyler Murphy.
*
* Kenshins Hide and Seek free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
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* he Free Software Foundation version 3.
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*
* Kenshins Hide and Seek is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
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package net.tylermurphy.hideAndSeek.command;
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import static net.tylermurphy.hideAndSeek.configuration.Config.*;
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import net.tylermurphy.hideAndSeek.game.Game;
import net.tylermurphy.hideAndSeek.util.Status;
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import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
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import static net.tylermurphy.hideAndSeek.configuration.Localization.*;
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public class SetBorder implements ICommand {
public void execute(CommandSender sender, String[] args) {
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if(Game.status != Status.STANDBY) {
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sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
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return;
}
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if(spawnPosition == null) {
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sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN"));
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return;
}
if(args.length < 2) {
worldborderEnabled = false;
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addToConfig("worldBorder.enabled",false);
saveConfig();
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sender.sendMessage(messagePrefix + message("WORLDBORDER_DISABLE"));
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Game.resetWorldborder(spawnWorld);
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return;
}
int num,delay;
try { num = Integer.parseInt(args[0]); } catch (Exception e) {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[0]));
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return;
}
try { delay = Integer.parseInt(args[1]); } catch (Exception e) {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[1]));
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return;
}
if(num < 100) {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_MIN_SIZE"));
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return;
}
Vector newWorldborderPosition = new Vector();
Player player = (Player) sender;
newWorldborderPosition.setX(player.getLocation().getBlockX());
newWorldborderPosition.setY(0);
newWorldborderPosition.setZ(player.getLocation().getBlockZ());
if(spawnPosition.distance(newWorldborderPosition) > 100) {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
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return;
}
worldborderPosition = newWorldborderPosition;
worldborderSize = num;
worldborderDelay = delay;
worldborderEnabled = true;
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addToConfig("worldBorder.x", worldborderPosition.getBlockX());
addToConfig("worldBorder.z", worldborderPosition.getBlockZ());
addToConfig("worldBorder.delay", worldborderDelay);
addToConfig("worldBorder.size", worldborderSize);
addToConfig("worldBorder.enabled", true);
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sender.sendMessage(messagePrefix + message("WORLDBORDER_ENABLE").addAmount(num).addAmount(delay));
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saveConfig();
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Game.resetWorldborder(spawnWorld);
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}
public String getLabel() {
return "setBorder";
}
public String getUsage() {
return "<size> <delay>";
}
public String getDescription() {
return "Sets worldboarder's center location, size in blocks, and delay in minutes per shrink. Add no arguments to disable.";
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}
}