2021-12-27 19:03:08 +00:00
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/*
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* This file is part of Kenshins Hide and Seek
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*
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* Copyright (c) 2021 Tyler Murphy.
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*
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* Kenshins Hide and Seek free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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2021-12-27 19:14:32 +00:00
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* he Free Software Foundation version 3.
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2021-12-27 19:03:08 +00:00
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*
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* Kenshins Hide and Seek is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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2021-09-01 01:55:27 +00:00
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package net.tylermurphy.hideAndSeek.command;
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2021-08-13 20:49:36 +00:00
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2021-10-23 00:03:15 +00:00
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import static net.tylermurphy.hideAndSeek.configuration.Config.*;
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2021-08-25 03:43:01 +00:00
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2021-12-26 22:58:18 +00:00
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import net.tylermurphy.hideAndSeek.game.Game;
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import net.tylermurphy.hideAndSeek.util.Status;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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2021-10-23 00:03:15 +00:00
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import static net.tylermurphy.hideAndSeek.configuration.Localization.*;
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2021-08-13 20:49:36 +00:00
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public class SetBorder implements ICommand {
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public void execute(CommandSender sender, String[] args) {
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2021-12-26 22:58:18 +00:00
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if(Game.status != Status.STANDBY) {
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2021-10-23 00:03:15 +00:00
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sender.sendMessage(errorPrefix + message("GAME_INPROGRESS"));
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2021-08-14 02:30:17 +00:00
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return;
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}
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2021-08-13 20:49:36 +00:00
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if(spawnPosition == null) {
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sender.sendMessage(errorPrefix + message("ERROR_GAME_SPAWN"));
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2021-08-13 20:49:36 +00:00
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return;
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}
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if(args.length < 2) {
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2021-08-23 17:57:50 +00:00
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worldborderEnabled = false;
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2021-10-29 03:09:28 +00:00
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addToConfig("worldBorder.enabled",false);
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2021-08-23 17:57:50 +00:00
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saveConfig();
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2021-10-23 00:03:15 +00:00
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sender.sendMessage(messagePrefix + message("WORLDBORDER_DISABLE"));
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2021-12-26 22:58:18 +00:00
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Game.resetWorldborder(spawnWorld);
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2021-08-13 20:49:36 +00:00
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return;
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}
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int num,delay;
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try { num = Integer.parseInt(args[0]); } catch (Exception e) {
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2021-10-23 00:03:15 +00:00
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sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[0]));
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2021-08-13 20:49:36 +00:00
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return;
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}
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try { delay = Integer.parseInt(args[1]); } catch (Exception e) {
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2021-10-23 00:03:15 +00:00
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sender.sendMessage(errorPrefix + message("WORLDBORDER_INVALID_INPUT").addAmount(args[1]));
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2021-08-13 20:49:36 +00:00
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return;
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}
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if(num < 100) {
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sender.sendMessage(errorPrefix + message("WORLDBORDER_MIN_SIZE"));
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2021-08-13 20:49:36 +00:00
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return;
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}
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Vector newWorldborderPosition = new Vector();
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Player player = (Player) sender;
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newWorldborderPosition.setX(player.getLocation().getBlockX());
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newWorldborderPosition.setY(0);
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newWorldborderPosition.setZ(player.getLocation().getBlockZ());
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if(spawnPosition.distance(newWorldborderPosition) > 100) {
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2021-10-23 00:03:15 +00:00
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sender.sendMessage(errorPrefix + message("WORLDBORDER_POSITION"));
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return;
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}
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worldborderPosition = newWorldborderPosition;
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worldborderSize = num;
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worldborderDelay = delay;
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worldborderEnabled = true;
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2021-10-29 03:09:28 +00:00
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addToConfig("worldBorder.x", worldborderPosition.getBlockX());
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addToConfig("worldBorder.z", worldborderPosition.getBlockZ());
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addToConfig("worldBorder.delay", worldborderDelay);
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addToConfig("worldBorder.size", worldborderSize);
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addToConfig("worldBorder.enabled", true);
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2021-10-23 00:03:15 +00:00
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sender.sendMessage(messagePrefix + message("WORLDBORDER_ENABLE").addAmount(num).addAmount(delay));
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2021-08-13 20:49:36 +00:00
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saveConfig();
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2021-12-26 22:58:18 +00:00
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Game.resetWorldborder(spawnWorld);
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2021-08-13 20:49:36 +00:00
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}
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public String getLabel() {
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return "setBorder";
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}
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public String getUsage() {
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return "<size> <delay>";
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}
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public String getDescription() {
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return "Sets worldboarder's center location, size in blocks, and delay in minutes per shrink. Add no arguments to disable.";
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}
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}
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