blob: 075b6988135f4156dc2ba14ac002ae05f71bc9c1 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
|
import qs.components
import qs.services
import qs.config
import QtQuick
import QtQuick.Shapes
ShapePath {
id: root
required property Wrapper wrapper
required property bool invertBottomRounding
readonly property real rounding: wrapper.isDetached ? Appearance.rounding.normal : Config.border.rounding
readonly property bool flatten: wrapper.width < rounding * 2
readonly property real roundingX: flatten ? wrapper.width / 2 : rounding
property real ibr: invertBottomRounding ? -1 : 1
property real sideRounding: startX > 0 ? -1 : 1
strokeWidth: -1
fillColor: Colours.palette.m3surface
PathArc {
relativeX: root.roundingX
relativeY: root.rounding * root.sideRounding
radiusX: Math.min(root.rounding, root.wrapper.width)
radiusY: root.rounding
direction: root.sideRounding < 0 ? PathArc.Clockwise : PathArc.Counterclockwise
}
PathLine {
relativeX: root.wrapper.width - root.roundingX * 2
relativeY: 0
}
PathArc {
relativeX: root.roundingX
relativeY: root.rounding
radiusX: Math.min(root.rounding, root.wrapper.width)
radiusY: root.rounding
}
PathLine {
relativeX: 0
relativeY: root.wrapper.height - root.rounding * 2
}
PathArc {
relativeX: -root.roundingX * root.ibr
relativeY: root.rounding
radiusX: Math.min(root.rounding, root.wrapper.width)
radiusY: root.rounding
direction: root.ibr < 0 ? PathArc.Counterclockwise : PathArc.Clockwise
}
PathLine {
relativeX: -(root.wrapper.width - root.roundingX - root.roundingX * root.ibr)
relativeY: 0
}
PathArc {
relativeX: -root.roundingX
relativeY: root.rounding * root.sideRounding
radiusX: Math.min(root.rounding, root.wrapper.width)
radiusY: root.rounding
direction: root.sideRounding < 0 ? PathArc.Clockwise : PathArc.Counterclockwise
}
Behavior on fillColor {
CAnim {}
}
Behavior on ibr {
Anim {}
}
Behavior on sideRounding {
Anim {}
}
}
|