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-rw-r--r--services/Apps.qml2
-rw-r--r--services/fuzzysort.js679
2 files changed, 1 insertions, 680 deletions
diff --git a/services/Apps.qml b/services/Apps.qml
index 3f9fb73..e5b7813 100644
--- a/services/Apps.qml
+++ b/services/Apps.qml
@@ -1,6 +1,6 @@
pragma Singleton
-import "fuzzysort.js" as Fuzzy
+import "root:/utils/scripts/fuzzysort.js" as Fuzzy
import "root:/widgets"
import "root:/config"
import Quickshell
diff --git a/services/fuzzysort.js b/services/fuzzysort.js
deleted file mode 100644
index f308fc6..0000000
--- a/services/fuzzysort.js
+++ /dev/null
@@ -1,679 +0,0 @@
-.pragma library
-
-var single = (search, target) => {
- if(!search || !target) return NULL
-
- var preparedSearch = getPreparedSearch(search)
- if(!isPrepared(target)) target = getPrepared(target)
-
- var searchBitflags = preparedSearch.bitflags
- if((searchBitflags & target._bitflags) !== searchBitflags) return NULL
-
- return algorithm(preparedSearch, target)
-}
-
-var go = (search, targets, options) => {
- if(!search) return options?.all ? all(targets, options) : noResults
-
- var preparedSearch = getPreparedSearch(search)
- var searchBitflags = preparedSearch.bitflags
- var containsSpace = preparedSearch.containsSpace
-
- var threshold = denormalizeScore( options?.threshold || 0 )
- var limit = options?.limit || INFINITY
-
- var resultsLen = 0; var limitedCount = 0
- var targetsLen = targets.length
-
- function push_result(result) {
- if(resultsLen < limit) { q.add(result); ++resultsLen }
- else {
- ++limitedCount
- if(result._score > q.peek()._score) q.replaceTop(result)
- }
- }
-
- // This code is copy/pasted 3 times for performance reasons [options.key, options.keys, no keys]
-
- // options.key
- if(options?.key) {
- var key = options.key
- for(var i = 0; i < targetsLen; ++i) { var obj = targets[i]
- var target = getValue(obj, key)
- if(!target) continue
- if(!isPrepared(target)) target = getPrepared(target)
-
- if((searchBitflags & target._bitflags) !== searchBitflags) continue
- var result = algorithm(preparedSearch, target)
- if(result === NULL) continue
- if(result._score < threshold) continue
-
- result.obj = obj
- push_result(result)
- }
-
- // options.keys
- } else if(options?.keys) {
- var keys = options.keys
- var keysLen = keys.length
-
- outer: for(var i = 0; i < targetsLen; ++i) { var obj = targets[i]
-
- { // early out based on bitflags
- var keysBitflags = 0
- for (var keyI = 0; keyI < keysLen; ++keyI) {
- var key = keys[keyI]
- var target = getValue(obj, key)
- if(!target) { tmpTargets[keyI] = noTarget; continue }
- if(!isPrepared(target)) target = getPrepared(target)
- tmpTargets[keyI] = target
-
- keysBitflags |= target._bitflags
- }
-
- if((searchBitflags & keysBitflags) !== searchBitflags) continue
- }
-
- if(containsSpace) for(let i=0; i<preparedSearch.spaceSearches.length; i++) keysSpacesBestScores[i] = NEGATIVE_INFINITY
-
- for (var keyI = 0; keyI < keysLen; ++keyI) {
- target = tmpTargets[keyI]
- if(target === noTarget) { tmpResults[keyI] = noTarget; continue }
-
- tmpResults[keyI] = algorithm(preparedSearch, target, /*allowSpaces=*/false, /*allowPartialMatch=*/containsSpace)
- if(tmpResults[keyI] === NULL) { tmpResults[keyI] = noTarget; continue }
-
- // todo: this seems weird and wrong. like what if our first match wasn't good. this should just replace it instead of averaging with it
- // if our second match isn't good we ignore it instead of averaging with it
- if(containsSpace) for(let i=0; i<preparedSearch.spaceSearches.length; i++) {
- if(allowPartialMatchScores[i] > -1000) {
- if(keysSpacesBestScores[i] > NEGATIVE_INFINITY) {
- var tmp = (keysSpacesBestScores[i] + allowPartialMatchScores[i]) / 4/*bonus score for having multiple matches*/
- if(tmp > keysSpacesBestScores[i]) keysSpacesBestScores[i] = tmp
- }
- }
- if(allowPartialMatchScores[i] > keysSpacesBestScores[i]) keysSpacesBestScores[i] = allowPartialMatchScores[i]
- }
- }
-
- if(containsSpace) {
- for(let i=0; i<preparedSearch.spaceSearches.length; i++) { if(keysSpacesBestScores[i] === NEGATIVE_INFINITY) continue outer }
- } else {
- var hasAtLeast1Match = false
- for(let i=0; i < keysLen; i++) { if(tmpResults[i]._score !== NEGATIVE_INFINITY) { hasAtLeast1Match = true; break } }
- if(!hasAtLeast1Match) continue
- }
-
- var objResults = new KeysResult(keysLen)
- for(let i=0; i < keysLen; i++) { objResults[i] = tmpResults[i] }
-
- if(containsSpace) {
- var score = 0
- for(let i=0; i<preparedSearch.spaceSearches.length; i++) score += keysSpacesBestScores[i]
- } else {
- // todo could rewrite this scoring to be more similar to when there's spaces
- // if we match multiple keys give us bonus points
- var score = NEGATIVE_INFINITY
- for(let i=0; i<keysLen; i++) {
- var result = objResults[i]
- if(result._score > -1000) {
- if(score > NEGATIVE_INFINITY) {
- var tmp = (score + result._score) / 4/*bonus score for having multiple matches*/
- if(tmp > score) score = tmp
- }
- }
- if(result._score > score) score = result._score
- }
- }
-
- objResults.obj = obj
- objResults._score = score
- if(options?.scoreFn) {
- score = options.scoreFn(objResults)
- if(!score) continue
- score = denormalizeScore(score)
- objResults._score = score
- }
-
- if(score < threshold) continue
- push_result(objResults)
- }
-
- // no keys
- } else {
- for(var i = 0; i < targetsLen; ++i) { var target = targets[i]
- if(!target) continue
- if(!isPrepared(target)) target = getPrepared(target)
-
- if((searchBitflags & target._bitflags) !== searchBitflags) continue
- var result = algorithm(preparedSearch, target)
- if(result === NULL) continue
- if(result._score < threshold) continue
-
- push_result(result)
- }
- }
-
- if(resultsLen === 0) return noResults
- var results = new Array(resultsLen)
- for(var i = resultsLen - 1; i >= 0; --i) results[i] = q.poll()
- results.total = resultsLen + limitedCount
- return results
-}
-
-
-// this is written as 1 function instead of 2 for minification. perf seems fine ...
-// except when minified. the perf is very slow
-var highlight = (result, open='<b>', close='</b>') => {
- var callback = typeof open === 'function' ? open : undefined
-
- var target = result.target
- var targetLen = target.length
- var indexes = result.indexes
- var highlighted = ''
- var matchI = 0
- var indexesI = 0
- var opened = false
- var parts = []
-
- for(var i = 0; i < targetLen; ++i) { var char = target[i]
- if(indexes[indexesI] === i) {
- ++indexesI
- if(!opened) { opened = true
- if(callback) {
- parts.push(highlighted); highlighted = ''
- } else {
- highlighted += open
- }
- }
-
- if(indexesI === indexes.length) {
- if(callback) {
- highlighted += char
- parts.push(callback(highlighted, matchI++)); highlighted = ''
- parts.push(target.substr(i+1))
- } else {
- highlighted += char + close + target.substr(i+1)
- }
- break
- }
- } else {
- if(opened) { opened = false
- if(callback) {
- parts.push(callback(highlighted, matchI++)); highlighted = ''
- } else {
- highlighted += close
- }
- }
- }
- highlighted += char
- }
-
- return callback ? parts : highlighted
-}
-
-
-var prepare = (target) => {
- if(typeof target === 'number') target = ''+target
- else if(typeof target !== 'string') target = ''
- var info = prepareLowerInfo(target)
- return new_result(target, {_targetLower:info._lower, _targetLowerCodes:info.lowerCodes, _bitflags:info.bitflags})
-}
-
-var cleanup = () => { preparedCache.clear(); preparedSearchCache.clear() }
-
-
-// Below this point is only internal code
-// Below this point is only internal code
-// Below this point is only internal code
-// Below this point is only internal code
-
-
-class Result {
- get ['indexes']() { return this._indexes.slice(0, this._indexes.len).sort((a,b)=>a-b) }
- set ['indexes'](indexes) { return this._indexes = indexes }
- ['highlight'](open, close) { return highlight(this, open, close) }
- get ['score']() { return normalizeScore(this._score) }
- set ['score'](score) { this._score = denormalizeScore(score) }
-}
-
-class KeysResult extends Array {
- get ['score']() { return normalizeScore(this._score) }
- set ['score'](score) { this._score = denormalizeScore(score) }
-}
-
-var new_result = (target, options) => {
- const result = new Result()
- result['target'] = target
- result['obj'] = options.obj ?? NULL
- result._score = options._score ?? NEGATIVE_INFINITY
- result._indexes = options._indexes ?? []
- result._targetLower = options._targetLower ?? ''
- result._targetLowerCodes = options._targetLowerCodes ?? NULL
- result._nextBeginningIndexes = options._nextBeginningIndexes ?? NULL
- result._bitflags = options._bitflags ?? 0
- return result
-}
-
-
-var normalizeScore = score => {
- if(score === NEGATIVE_INFINITY) return 0
- if(score > 1) return score
- return Math.E ** ( ((-score + 1)**.04307 - 1) * -2)
-}
-var denormalizeScore = normalizedScore => {
- if(normalizedScore === 0) return NEGATIVE_INFINITY
- if(normalizedScore > 1) return normalizedScore
- return 1 - Math.pow((Math.log(normalizedScore) / -2 + 1), 1 / 0.04307)
-}
-
-
-var prepareSearch = (search) => {
- if(typeof search === 'number') search = ''+search
- else if(typeof search !== 'string') search = ''
- search = search.trim()
- var info = prepareLowerInfo(search)
-
- var spaceSearches = []
- if(info.containsSpace) {
- var searches = search.split(/\s+/)
- searches = [...new Set(searches)] // distinct
- for(var i=0; i<searches.length; i++) {
- if(searches[i] === '') continue
- var _info = prepareLowerInfo(searches[i])
- spaceSearches.push({lowerCodes:_info.lowerCodes, _lower:searches[i].toLowerCase(), containsSpace:false})
- }
- }
-
- return {lowerCodes: info.lowerCodes, _lower: info._lower, containsSpace: info.containsSpace, bitflags: info.bitflags, spaceSearches: spaceSearches}
-}
-
-
-
-var getPrepared = (target) => {
- if(target.length > 999) return prepare(target) // don't cache huge targets
- var targetPrepared = preparedCache.get(target)
- if(targetPrepared !== undefined) return targetPrepared
- targetPrepared = prepare(target)
- preparedCache.set(target, targetPrepared)
- return targetPrepared
-}
-var getPreparedSearch = (search) => {
- if(search.length > 999) return prepareSearch(search) // don't cache huge searches
- var searchPrepared = preparedSearchCache.get(search)
- if(searchPrepared !== undefined) return searchPrepared
- searchPrepared = prepareSearch(search)
- preparedSearchCache.set(search, searchPrepared)
- return searchPrepared
-}
-
-
-var all = (targets, options) => {
- var results = []; results.total = targets.length // this total can be wrong if some targets are skipped
-
- var limit = options?.limit || INFINITY
-
- if(options?.key) {
- for(var i=0;i<targets.length;i++) { var obj = targets[i]
- var target = getValue(obj, options.key)
- if(target == NULL) continue
- if(!isPrepared(target)) target = getPrepared(target)
- var result = new_result(target.target, {_score: target._score, obj: obj})
- results.push(result); if(results.length >= limit) return results
- }
- } else if(options?.keys) {
- for(var i=0;i<targets.length;i++) { var obj = targets[i]
- var objResults = new KeysResult(options.keys.length)
- for (var keyI = options.keys.length - 1; keyI >= 0; --keyI) {
- var target = getValue(obj, options.keys[keyI])
- if(!target) { objResults[keyI] = noTarget; continue }
- if(!isPrepared(target)) target = getPrepared(target)
- target._score = NEGATIVE_INFINITY
- target._indexes.len = 0
- objResults[keyI] = target
- }
- objResults.obj = obj
- objResults._score = NEGATIVE_INFINITY
- results.push(objResults); if(results.length >= limit) return results
- }
- } else {
- for(var i=0;i<targets.length;i++) { var target = targets[i]
- if(target == NULL) continue
- if(!isPrepared(target)) target = getPrepared(target)
- target._score = NEGATIVE_INFINITY
- target._indexes.len = 0
- results.push(target); if(results.length >= limit) return results
- }
- }
-
- return results
-}
-
-
-var algorithm = (preparedSearch, prepared, allowSpaces=false, allowPartialMatch=false) => {
- if(allowSpaces===false && preparedSearch.containsSpace) return algorithmSpaces(preparedSearch, prepared, allowPartialMatch)
-
- var searchLower = preparedSearch._lower
- var searchLowerCodes = preparedSearch.lowerCodes
- var searchLowerCode = searchLowerCodes[0]
- var targetLowerCodes = prepared._targetLowerCodes
- var searchLen = searchLowerCodes.length
- var targetLen = targetLowerCodes.length
- var searchI = 0 // where we at
- var targetI = 0 // where you at
- var matchesSimpleLen = 0
-
- // very basic fuzzy match; to remove non-matching targets ASAP!
- // walk through target. find sequential matches.
- // if all chars aren't found then exit
- for(;;) {
- var isMatch = searchLowerCode === targetLowerCodes[targetI]
- if(isMatch) {
- matchesSimple[matchesSimpleLen++] = targetI
- ++searchI; if(searchI === searchLen) break
- searchLowerCode = searchLowerCodes[searchI]
- }
- ++targetI; if(targetI >= targetLen) return NULL // Failed to find searchI
- }
-
- var searchI = 0
- var successStrict = false
- var matchesStrictLen = 0
-
- var nextBeginningIndexes = prepared._nextBeginningIndexes
- if(nextBeginningIndexes === NULL) nextBeginningIndexes = prepared._nextBeginningIndexes = prepareNextBeginningIndexes(prepared.target)
- targetI = matchesSimple[0]===0 ? 0 : nextBeginningIndexes[matchesSimple[0]-1]
-
- // Our target string successfully matched all characters in sequence!
- // Let's try a more advanced and strict test to improve the score
- // only count it as a match if it's consecutive or a beginning character!
- var backtrackCount = 0
- if(targetI !== targetLen) for(;;) {
- if(targetI >= targetLen) {
- // We failed to find a good spot for this search char, go back to the previous search char and force it forward
- if(searchI <= 0) break // We failed to push chars forward for a better match
-
- ++backtrackCount; if(backtrackCount > 200) break // exponential backtracking is taking too long, just give up and return a bad match
-
- --searchI
- var lastMatch = matchesStrict[--matchesStrictLen]
- targetI = nextBeginningIndexes[lastMatch]
-
- } else {
- var isMatch = searchLowerCodes[searchI] === targetLowerCodes[targetI]
- if(isMatch) {
- matchesStrict[matchesStrictLen++] = targetI
- ++searchI; if(searchI === searchLen) { successStrict = true; break }
- ++targetI
- } else {
- targetI = nextBeginningIndexes[targetI]
- }
- }
- }
-
- // check if it's a substring match
- var substringIndex = searchLen <= 1 ? -1 : prepared._targetLower.indexOf(searchLower, matchesSimple[0]) // perf: this is slow
- var isSubstring = !!~substringIndex
- var isSubstringBeginning = !isSubstring ? false : substringIndex===0 || prepared._nextBeginningIndexes[substringIndex-1] === substringIndex
-
- // if it's a substring match but not at a beginning index, let's try to find a substring starting at a beginning index for a better score
- if(isSubstring && !isSubstringBeginning) {
- for(var i=0; i<nextBeginningIndexes.length; i=nextBeginningIndexes[i]) {
- if(i <= substringIndex) continue
-
- for(var s=0; s<searchLen; s++) if(searchLowerCodes[s] !== prepared._targetLowerCodes[i+s]) break
- if(s === searchLen) { substringIndex = i; isSubstringBeginning = true; break }
- }
- }
-
- // tally up the score & keep track of matches for highlighting later
- // if it's a simple match, we'll switch to a substring match if a substring exists
- // if it's a strict match, we'll switch to a substring match only if that's a better score
-
- var calculateScore = matches => {
- var score = 0
-
- var extraMatchGroupCount = 0
- for(var i = 1; i < searchLen; ++i) {
- if(matches[i] - matches[i-1] !== 1) {score -= matches[i]; ++extraMatchGroupCount}
- }
- var unmatchedDistance = matches[searchLen-1] - matches[0] - (searchLen-1)
-
- score -= (12+unmatchedDistance) * extraMatchGroupCount // penality for more groups
-
- if(matches[0] !== 0) score -= matches[0]*matches[0]*.2 // penality for not starting near the beginning
-
- if(!successStrict) {
- score *= 1000
- } else {
- // successStrict on a target with too many beginning indexes loses points for being a bad target
- var uniqueBeginningIndexes = 1
- for(var i = nextBeginningIndexes[0]; i < targetLen; i=nextBeginningIndexes[i]) ++uniqueBeginningIndexes
-
- if(uniqueBeginningIndexes > 24) score *= (uniqueBeginningIndexes-24)*10 // quite arbitrary numbers here ...
- }
-
- score -= (targetLen - searchLen)/2 // penality for longer targets
-
- if(isSubstring) score /= 1+searchLen*searchLen*1 // bonus for being a full substring
- if(isSubstringBeginning) score /= 1+searchLen*searchLen*1 // bonus for substring starting on a beginningIndex
-
- score -= (targetLen - searchLen)/2 // penality for longer targets
-
- return score
- }
-
- if(!successStrict) {
- if(isSubstring) for(var i=0; i<searchLen; ++i) matchesSimple[i] = substringIndex+i // at this point it's safe to overwrite matchehsSimple with substr matches
- var matchesBest = matchesSimple
- var score = calculateScore(matchesBest)
- } else {
- if(isSubstringBeginning) {
- for(var i=0; i<searchLen; ++i) matchesSimple[i] = substringIndex+i // at this point it's safe to overwrite matchehsSimple with substr matches
- var matchesBest = matchesSimple
- var score = calculateScore(matchesSimple)
- } else {
- var matchesBest = matchesStrict
- var score = calculateScore(matchesStrict)
- }
- }
-
- prepared._score = score
-
- for(var i = 0; i < searchLen; ++i) prepared._indexes[i] = matchesBest[i]
- prepared._indexes.len = searchLen
-
- const result = new Result()
- result.target = prepared.target
- result._score = prepared._score
- result._indexes = prepared._indexes
- return result
-}
-var algorithmSpaces = (preparedSearch, target, allowPartialMatch) => {
- var seen_indexes = new Set()
- var score = 0
- var result = NULL
-
- var first_seen_index_last_search = 0
- var searches = preparedSearch.spaceSearches
- var searchesLen = searches.length
- var changeslen = 0
-
- // Return _nextBeginningIndexes back to its normal state
- var resetNextBeginningIndexes = () => {
- for(let i=changeslen-1; i>=0; i--) target._nextBeginningIndexes[nextBeginningIndexesChanges[i*2 + 0]] = nextBeginningIndexesChanges[i*2 + 1]
- }
-
- var hasAtLeast1Match = false
- for(var i=0; i<searchesLen; ++i) {
- allowPartialMatchScores[i] = NEGATIVE_INFINITY
- var search = searches[i]
-
- result = algorithm(search, target)
- if(allowPartialMatch) {
- if(result === NULL) continue
- hasAtLeast1Match = true
- } else {
- if(result === NULL) {resetNextBeginningIndexes(); return NULL}
- }
-
- // if not the last search, we need to mutate _nextBeginningIndexes for the next search
- var isTheLastSearch = i === searchesLen - 1
- if(!isTheLastSearch) {
- var indexes = result._indexes
-
- var indexesIsConsecutiveSubstring = true
- for(let i=0; i<indexes.len-1; i++) {
- if(indexes[i+1] - indexes[i] !== 1) {
- indexesIsConsecutiveSubstring = false; break;
- }
- }
-
- if(indexesIsConsecutiveSubstring) {
- var newBeginningIndex = indexes[indexes.len-1] + 1
- var toReplace = target._nextBeginningIndexes[newBeginningIndex-1]
- for(let i=newBeginningIndex-1; i>=0; i--) {
- if(toReplace !== target._nextBeginningIndexes[i]) break
- target._nextBeginningIndexes[i] = newBeginningIndex
- nextBeginningIndexesChanges[changeslen*2 + 0] = i
- nextBeginningIndexesChanges[changeslen*2 + 1] = toReplace
- changeslen++
- }
- }
- }
-
- score += result._score / searchesLen
- allowPartialMatchScores[i] = result._score / searchesLen
-
- // dock points based on order otherwise "c man" returns Manifest.cpp instead of CheatManager.h
- if(result._indexes[0] < first_seen_index_last_search) {
- score -= (first_seen_index_last_search - result._indexes[0]) * 2
- }
- first_seen_index_last_search = result._indexes[0]
-
- for(var j=0; j<result._indexes.len; ++j) seen_indexes.add(result._indexes[j])
- }
-
- if(allowPartialMatch && !hasAtLeast1Match) return NULL
-
- resetNextBeginningIndexes()
-
- // allows a search with spaces that's an exact substring to score well
- var allowSpacesResult = algorithm(preparedSearch, target, /*allowSpaces=*/true)
- if(allowSpacesResult !== NULL && allowSpacesResult._score > score) {
- if(allowPartialMatch) {
- for(var i=0; i<searchesLen; ++i) {
- allowPartialMatchScores[i] = allowSpacesResult._score / searchesLen
- }
- }
- return allowSpacesResult
- }
-
- if(allowPartialMatch) result = target
- result._score = score
-
- var i = 0
- for (let index of seen_indexes) result._indexes[i++] = index
- result._indexes.len = i
-
- return result
-}
-
-// we use this instead of just .normalize('NFD').replace(/[\u0300-\u036f]/g, '') because that screws with japanese characters
-var remove_accents = (str) => str.replace(/\p{Script=Latin}+/gu, match => match.normalize('NFD')).replace(/[\u0300-\u036f]/g, '')
-
-var prepareLowerInfo = (str) => {
- str = remove_accents(str)
- var strLen = str.length
- var lower = str.toLowerCase()
- var lowerCodes = [] // new Array(strLen) sparse array is too slow
- var bitflags = 0
- var containsSpace = false // space isn't stored in bitflags because of how searching with a space works
-
- for(var i = 0; i < strLen; ++i) {
- var lowerCode = lowerCodes[i] = lower.charCodeAt(i)
-
- if(lowerCode === 32) {
- containsSpace = true
- continue // it's important that we don't set any bitflags for space
- }
-
- var bit = lowerCode>=97&&lowerCode<=122 ? lowerCode-97 // alphabet
- : lowerCode>=48&&lowerCode<=57 ? 26 // numbers
- // 3 bits available
- : lowerCode<=127 ? 30 // other ascii
- : 31 // other utf8
- bitflags |= 1<<bit
- }
-
- return {lowerCodes:lowerCodes, bitflags:bitflags, containsSpace:containsSpace, _lower:lower}
-}
-var prepareBeginningIndexes = (target) => {
- var targetLen = target.length
- var beginningIndexes = []; var beginningIndexesLen = 0
- var wasUpper = false
- var wasAlphanum = false
- for(var i = 0; i < targetLen; ++i) {
- var targetCode = target.charCodeAt(i)
- var isUpper = targetCode>=65&&targetCode<=90
- var isAlphanum = isUpper || targetCode>=97&&targetCode<=122 || targetCode>=48&&targetCode<=57
- var isBeginning = isUpper && !wasUpper || !wasAlphanum || !isAlphanum
- wasUpper = isUpper
- wasAlphanum = isAlphanum
- if(isBeginning) beginningIndexes[beginningIndexesLen++] = i
- }
- return beginningIndexes
-}
-var prepareNextBeginningIndexes = (target) => {
- target = remove_accents(target)
- var targetLen = target.length
- var beginningIndexes = prepareBeginningIndexes(target)
- var nextBeginningIndexes = [] // new Array(targetLen) sparse array is too slow
- var lastIsBeginning = beginningIndexes[0]
- var lastIsBeginningI = 0
- for(var i = 0; i < targetLen; ++i) {
- if(lastIsBeginning > i) {
- nextBeginningIndexes[i] = lastIsBeginning
- } else {
- lastIsBeginning = beginningIndexes[++lastIsBeginningI]
- nextBeginningIndexes[i] = lastIsBeginning===undefined ? targetLen : lastIsBeginning
- }
- }
- return nextBeginningIndexes
-}
-
-var preparedCache = new Map()
-var preparedSearchCache = new Map()
-
-// the theory behind these being globals is to reduce garbage collection by not making new arrays
-var matchesSimple = []; var matchesStrict = []
-var nextBeginningIndexesChanges = [] // allows straw berry to match strawberry well, by modifying the end of a substring to be considered a beginning index for the rest of the search
-var keysSpacesBestScores = []; var allowPartialMatchScores = []
-var tmpTargets = []; var tmpResults = []
-
-// prop = 'key' 2.5ms optimized for this case, seems to be about as fast as direct obj[prop]
-// prop = 'key1.key2' 10ms
-// prop = ['key1', 'key2'] 27ms
-// prop = obj => obj.tags.join() ??ms
-var getValue = (obj, prop) => {
- var tmp = obj[prop]; if(tmp !== undefined) return tmp
- if(typeof prop === 'function') return prop(obj) // this should run first. but that makes string props slower
- var segs = prop
- if(!Array.isArray(prop)) segs = prop.split('.')
- var len = segs.length
- var i = -1
- while (obj && (++i < len)) obj = obj[segs[i]]
- return obj
-}
-
-var isPrepared = (x) => { return typeof x === 'object' && typeof x._bitflags === 'number' }
-var INFINITY = Infinity; var NEGATIVE_INFINITY = -INFINITY
-var noResults = []; noResults.total = 0
-var NULL = null
-
-var noTarget = prepare('')
-
-// Hacked version of https://github.com/lemire/FastPriorityQueue.js
-var fastpriorityqueue=r=>{var e=[],o=0,a={},v=r=>{for(var a=0,v=e[a],c=1;c<o;){var s=c+1;a=c,s<o&&e[s]._score<e[c]._score&&(a=s),e[a-1>>1]=e[a],c=1+(a<<1)}for(var f=a-1>>1;a>0&&v._score<e[f]._score;f=(a=f)-1>>1)e[a]=e[f];e[a]=v};return a.add=(r=>{var a=o;e[o++]=r;for(var v=a-1>>1;a>0&&r._score<e[v]._score;v=(a=v)-1>>1)e[a]=e[v];e[a]=r}),a.poll=(r=>{if(0!==o){var a=e[0];return e[0]=e[--o],v(),a}}),a.peek=(r=>{if(0!==o)return e[0]}),a.replaceTop=(r=>{e[0]=r,v()}),a}
-var q = fastpriorityqueue() // reuse this
-