index
:
DungeonCrawl
audio
main
A rust Dungeon Crawler!
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
graphics
/
src
/
render.rs
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Commit message (
Expand
)
Author
Age
Files
Lines
*
audio: move 'asm' files out of data segment
Freya Murphy
2025-11-22
1
-5
/
+5
*
dungeon: add chest usage/textures
Freya Murphy
2025-11-20
1
-2
/
+5
*
dungeon: refactor player out of entity.rs
Freya Murphy
2025-11-20
1
-16
/
+7
*
dungeon: add chest tile
Freya Murphy
2025-11-20
1
-2
/
+3
*
dungeon: inventory usage
Freya Murphy
2025-11-19
1
-14
/
+33
*
dungeon: implement items
Freya Murphy
2025-11-19
1
-1
/
+1
*
dungeon: implement items
Freya Murphy
2025-11-19
1
-1
/
+1
*
fix whitespace alignment
Freya Murphy
2025-11-18
1
-1
/
+1
*
update min rust version to 1.88.0
Freya Murphy
2025-11-17
1
-1
/
+1
*
wasm support!
Freya Murphy
2025-11-17
1
-1
/
+1
*
zombie texture
Freya Murphy
2025-11-15
1
-0
/
+4
*
graphics: add astar paths to debug rendering
Freya Murphy
2025-11-15
1
-0
/
+25
*
dungeon: randomize floor brick accents
Freya Murphy
2025-11-15
1
-1
/
+34
*
graphics: add text message rendering (and sans ig)
Freya Murphy
2025-11-14
1
-5
/
+63
*
graphics: new textures!
Freya Murphy
2025-11-14
1
-10
/
+19
*
graphics: make more constants dependant on texture size
Freya Murphy
2025-11-14
1
-1
/
+1
*
graphics: refactor timer
Freya Murphy
2025-11-14
1
-3
/
+3
*
Remove wildcard exports/imports
Freya Murphy
2025-11-14
1
-2
/
+4
*
Enable more clippy lints
Freya Murphy
2025-11-14
1
-10
/
+10
*
dungeon: have Dungeon store the rng, not the Floor
Freya Murphy
2025-11-13
1
-1
/
+1
*
graphics: load_texture! can be simplified
Freya Murphy
2025-11-11
1
-11
/
+7
*
graphics: refactor scratch text buf
Freya Murphy
2025-11-11
1
-5
/
+3
*
graphics: use custom timer for delta_time/fps
Freya Murphy
2025-11-11
1
-25
/
+15
*
fix render camera positioning, other minor changes
Freya Murphy
2025-11-11
1
-9
/
+11
*
graphics: zoom out map
Freya Murphy
2025-11-11
1
-2
/
+2
*
i forgor to fmt
Freya Murphy
2025-11-10
1
-12
/
+9
*
graphics: add feature to include assets statically in the binary
Freya Murphy
2025-11-10
1
-4
/
+25
*
graphics: have some window arguments passed in through cmd args, fix camera pos
Freya Murphy
2025-11-10
1
-2
/
+2
*
update raylib to 5.6-dev
Freya Murphy
2025-11-10
1
-18
/
+9
*
graphics: fix atlas rendering offset bug, and make minimap scalable past 48px
Freya Murphy
2025-11-10
1
-81
/
+89
*
main: hallway color change
alf9310
2025-11-10
1
-1
/
+1
*
dungeon_generation: added Hallway vs Room tiles
alf9310
2025-11-09
1
-3
/
+6
*
graphics: refactor string formatting to use single common scratch buffer
Freya Murphy
2025-11-09
1
-42
/
+29
*
minor changes
Freya Murphy
2025-11-09
1
-3
/
+0
*
graphics: remove unused vars
Freya Murphy
2025-11-09
1
-22
/
+3
*
graphics: have window default to minimum size
Freya Murphy
2025-11-08
1
-2
/
+2
*
graphics: set minimum window size
Freya Murphy
2025-11-08
1
-0
/
+3
*
graphics: update ui padding
Freya Murphy
2025-11-08
1
-2
/
+2
*
graphics: refactor renderer to hardcode resolution (360p)
Freya Murphy
2025-11-08
1
-201
/
+245
*
graphics: refactor debug ui
Freya Murphy
2025-11-08
1
-24
/
+98
*
graphics: refactor text rendering code
Freya Murphy
2025-11-07
1
-40
/
+45
*
graphics: convert font to bitmap texture
Freya Murphy
2025-11-07
1
-31
/
+27
*
Moved Enemy logic to Entity Struct, fixed enemy drift while moving
Ryan Symons
2025-11-07
1
-2
/
+2
*
graphics: fix minimap offset bug
Freya Murphy
2025-11-07
1
-2
/
+2
*
graphics: switch font to NES (copyright?!), also fix crash when screen super ...
Freya Murphy
2025-11-07
1
-6
/
+14
*
graphics: add direction based entity rendering
Freya Murphy
2025-11-07
1
-23
/
+54
*
graphics: add a custom font
Freya Murphy
2025-11-07
1
-18
/
+25
*
graphics: have tilemap cached with a render texture
Freya Murphy
2025-11-07
1
-79
/
+56
*
graphics: properly center camera with new ui bar added
Freya Murphy
2025-11-07
1
-1
/
+1
*
graphics: refactor to get rid of casting hell, use u16 when possible
Freya Murphy
2025-11-07
1
-141
/
+177
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