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authorRyan Symons <47405201+rsymons22@users.noreply.github.com>2025-11-07 20:13:51 -0500
committerRyan Symons <47405201+rsymons22@users.noreply.github.com>2025-11-07 20:13:51 -0500
commit2ed3362b566079faa825b0cd6e5435b92f085df2 (patch)
treee0b6521790bdd9ffa0ebb9bba0056bcb08c41184 /graphics/src/render.rs
parentremove unused assets (diff)
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Moved Enemy logic to Entity Struct, fixed enemy drift while moving
Diffstat (limited to 'graphics/src/render.rs')
-rw-r--r--graphics/src/render.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/graphics/src/render.rs b/graphics/src/render.rs
index a6b9af0..1fe4b85 100644
--- a/graphics/src/render.rs
+++ b/graphics/src/render.rs
@@ -357,7 +357,7 @@ impl Renderer {
{
self.draw_entity(r, &dungeon.player.entity);
for enemy in &dungeon.enemies {
- self.draw_entity(r, &enemy.entity);
+ self.draw_entity(r, enemy);
}
}
@@ -468,7 +468,7 @@ impl Renderer {
// Draw enemy dots
for enemy in &dungeon.enemies {
- draw_dot(enemy.entity.pos, Color::RED);
+ draw_dot(enemy.pos, Color::RED);
}
// Draw player dot