| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | dungeon: add chest usage/textures | Freya Murphy | 2025-11-20 | 3 | -11/+46 |
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| * | dungeon: refactor player out of entity.rs | Freya Murphy | 2025-11-20 | 3 | -220/+304 |
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| * | dungeon: make chest items optional (no item = open) | Freya Murphy | 2025-11-20 | 1 | -1/+2 |
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| * | dungeon: add chest tile | Freya Murphy | 2025-11-20 | 1 | -9/+4 |
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| * | dungeon: pickup items | Freya Murphy | 2025-11-20 | 2 | -71/+146 |
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| * | dungeon: entity death | Freya Murphy | 2025-11-20 | 2 | -10/+94 |
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| * | dungeon: inventory usage | Freya Murphy | 2025-11-19 | 3 | -11/+53 |
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| * | dungeon: implement items | Freya Murphy | 2025-11-19 | 1 | -0/+22 |
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| * | dungeon: implement items | Freya Murphy | 2025-11-19 | 3 | -30/+140 |
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| * | dungeon: switch rng to rand_xoshiro | Freya Murphy | 2025-11-18 | 2 | -47/+12 |
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| * | dungeon: port rands SmallRng to be reproducible | Freya Murphy | 2025-11-18 | 6 | -39/+117 |
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| * | dungeon: split rng into game/level to make maps consistant | Freya Murphy | 2025-11-18 | 2 | -10/+13 |
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| * | dungeon: fix wonky movement code (again) | Freya Murphy | 2025-11-17 | 1 | -8/+17 |
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| * | update min rust version to 1.88.0 | Freya Murphy | 2025-11-17 | 1 | -15/+9 |
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| * | wasm support! | Freya Murphy | 2025-11-17 | 1 | -0/+4 |
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| * | dungeon: fix wonky movement | Freya Murphy | 2025-11-15 | 1 | -2/+8 |
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| * | zombie texture | Freya Murphy | 2025-11-15 | 1 | -3/+3 |
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| * | graphics: add astar paths to debug rendering | Freya Murphy | 2025-11-15 | 2 | -0/+18 |
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| * | dungeon: refactor entity movement | Freya Murphy | 2025-11-15 | 3 | -184/+202 |
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| * | graphics: add text message rendering (and sans ig) | Freya Murphy | 2025-11-14 | 3 | -3/+103 |
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| * | graphics: new textures! | Freya Murphy | 2025-11-14 | 1 | -0/+5 |
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| * | Remove wildcard exports/imports | Freya Murphy | 2025-11-14 | 6 | -47/+55 |
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| * | Enable more clippy lints | Freya Murphy | 2025-11-14 | 5 | -25/+22 |
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| * | dungeon: refactor manual drop | Freya Murphy | 2025-11-13 | 1 | -3/+1 |
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| * | bsp: why was this unsafe? | Freya Murphy | 2025-11-13 | 1 | -6/+3 |
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| * | dungeon: have Dungeon store the rng, not the Floor | Freya Murphy | 2025-11-13 | 5 | -98/+100 |
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| * | dungeon: switch to only using small rng from rand | Freya Murphy | 2025-11-12 | 5 | -111/+70 |
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| * | dungeon: bsp generate should return a floor to use same single rng | Freya Murphy | 2025-11-11 | 4 | -54/+56 |
| | | | | | | | | - `Floor::new` is now `Floor::from_parts` and takes in and rng - updated bps tests to operate on a floor - removed pos < MAP_SIZE checks, since `Pos` gurentees this - bsp::generate now returns a floor | ||||
| * | dungeon: rewrite const_pos! | Freya Murphy | 2025-11-11 | 1 | -12/+9 |
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| * | dungeon: downcast! -> try_from! | Freya Murphy | 2025-11-11 | 1 | -3/+5 |
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| * | fix lints in nightly | Freya Murphy | 2025-11-11 | 1 | -2/+2 |
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| * | dungeon: remove unused impl Default for Tile | Freya Murphy | 2025-11-11 | 1 | -5/+0 |
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| * | use fmt fns directly when possible | Freya Murphy | 2025-11-10 | 2 | -7/+7 |
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| * | Enemy now follows a moving player, updated checkpoint doc a bit | Ryan Symons | 2025-11-10 | 1 | -26/+54 |
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| * | minimize dependencies & features | Freya Murphy | 2025-11-10 | 1 | -2/+3 |
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| * | Added player movement check for walkab;e tiles | Yusuf Elsharawy | 2025-11-10 | 1 | -1/+7 |
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| * | Refactored some code, implemented player movement | Yusuf Elsharawy | 2025-11-10 | 4 | -42/+245 |
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| * | graphics: decouple sdl & wayland | Freya Murphy | 2025-11-10 | 1 | -6/+6 |
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| * | dungeon: new_unchecked should be unsafe | Freya Murphy | 2025-11-10 | 2 | -39/+19 |
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| * | main: Slight merge conflict with Air resolved | alf9310 | 2025-11-10 | 1 | -2/+3 |
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| * | Merge branch 'main' into 'dungeon_generation' | Audrey L Fuller | 2025-11-10 | 3 | -35/+115 |
| |\ | | | | | | | # Conflicts: # dungeon/src/map.rs | ||||
| | * | oops | Freya Murphy | 2025-11-09 | 1 | -1/+1 |
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| | * | dungeon: always use seeded rand, other minor refactoring | Freya Murphy | 2025-11-09 | 3 | -67/+110 |
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| | * | dungeon: fix astar neighbor generation | Freya Murphy | 2025-11-09 | 1 | -2/+6 |
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| * | | Added many auto-gen test cases for maze connectivity | alf9310 | 2025-11-10 | 2 | -30/+120 |
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| * | | dungeon_generation: added Hallway vs Room tiles | alf9310 | 2025-11-09 | 3 | -46/+59 |
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| * | | dungeon_generation: added stair generation and fixed room center vs rabdom ↵ | alf9310 | 2025-11-09 | 2 | -11/+44 |
| | | | | | | | | | point recursion | ||||
| * | | dungeon_generation: variables changed from usize to u16 for pos compatability | alf9310 | 2025-11-09 | 2 | -70/+57 |
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| * | minor changes | Freya Murphy | 2025-11-09 | 1 | -2/+2 |
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| * | graphics: refactor renderer to hardcode resolution (360p) | Freya Murphy | 2025-11-08 | 1 | -1/+4 |
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