| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | dungeon: port rands SmallRng to be reproducible | Freya Murphy | 2025-11-18 | 1 | -15/+18 |
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| * | Enable more clippy lints | Freya Murphy | 2025-11-14 | 1 | -15/+13 |
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| * | bsp: why was this unsafe? | Freya Murphy | 2025-11-13 | 1 | -6/+3 |
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| * | dungeon: have Dungeon store the rng, not the Floor | Freya Murphy | 2025-11-13 | 1 | -9/+9 |
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| * | dungeon: switch to only using small rng from rand | Freya Murphy | 2025-11-12 | 1 | -14/+15 |
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| * | dungeon: bsp generate should return a floor to use same single rng | Freya Murphy | 2025-11-11 | 1 | -8/+9 |
| | | | | | | | | - `Floor::new` is now `Floor::from_parts` and takes in and rng - updated bps tests to operate on a floor - removed pos < MAP_SIZE checks, since `Pos` gurentees this - bsp::generate now returns a floor | ||||
| * | fix lints in nightly | Freya Murphy | 2025-11-11 | 1 | -2/+2 |
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| * | Added many auto-gen test cases for maze connectivity | alf9310 | 2025-11-10 | 1 | -6/+12 |
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| * | dungeon_generation: added Hallway vs Room tiles | alf9310 | 2025-11-09 | 1 | -38/+30 |
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| * | dungeon_generation: added stair generation and fixed room center vs rabdom ↵ | alf9310 | 2025-11-09 | 1 | -11/+30 |
| | | | | | point recursion | ||||
| * | dungeon_generation: variables changed from usize to u16 for pos compatability | alf9310 | 2025-11-09 | 1 | -70/+55 |
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| * | minor changes | Freya Murphy | 2025-11-09 | 1 | -2/+2 |
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| * | Light bsp refactoring | alf9310 | 2025-11-06 | 1 | -3/+4 |
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| * | Wave function collapse | Audrey L Fuller | 2025-10-30 | 1 | -0/+475 |