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DungeonCrawl
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A rust Dungeon Crawler!
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Author
Age
Files
Lines
*
dungeon: downcast! -> try_from!
Freya Murphy
2025-11-11
1
-3
/
+5
*
graphics: load_texture! can be simplified
Freya Murphy
2025-11-11
1
-11
/
+7
*
didnt work
Freya Murphy
2025-11-11
1
-9
/
+0
*
graphics: refactor scratch text buf
Freya Murphy
2025-11-11
1
-5
/
+3
*
graphics: use custom timer for delta_time/fps
Freya Murphy
2025-11-11
4
-30
/
+89
*
fix lints in nightly
Freya Murphy
2025-11-11
1
-2
/
+2
*
dungeon: remove unused impl Default for Tile
Freya Murphy
2025-11-11
1
-5
/
+0
*
graphics: refactor input key type
Freya Murphy
2025-11-11
2
-46
/
+90
*
fix render camera positioning, other minor changes
Freya Murphy
2025-11-11
1
-9
/
+11
*
graphics: zoom out map
Freya Murphy
2025-11-11
1
-2
/
+2
*
add x11 feature
Freya Murphy
2025-11-11
3
-2
/
+3
*
engrish
Freya Murphy
2025-11-11
1
-5
/
+5
*
u16 not u64
Freya Murphy
2025-11-11
1
-2
/
+2
*
Checkpoint docs complete
alf9310
2025-11-11
1
-5
/
+15
*
i forgor to fmt
Freya Murphy
2025-11-10
1
-12
/
+9
*
graphics: add feature to include assets statically in the binary
Freya Murphy
2025-11-10
3
-6
/
+29
*
use fmt fns directly when possible
Freya Murphy
2025-11-10
3
-10
/
+11
*
add more to checkpoint doc
Freya Murphy
2025-11-10
1
-0
/
+1
*
Added a bit more to checkpoint doc
Ryan Symons
2025-11-10
1
-11
/
+1
*
Enemy now follows a moving player, updated checkpoint doc a bit
Ryan Symons
2025-11-10
2
-28
/
+58
*
update checkpoint doc
Freya Murphy
2025-11-10
1
-22
/
+38
*
minimize dependencies & features
Freya Murphy
2025-11-10
5
-195
/
+49
*
Checkpoint writeup started
alf9310
2025-11-10
2
-31
/
+80
*
more unused features
Freya Murphy
2025-11-10
1
-2
/
+0
*
graphics: have raylib enable default features on windows
Freya Murphy
2025-11-10
2
-1
/
+6
*
Added player movement check for walkab;e tiles
Yusuf Elsharawy
2025-11-10
1
-1
/
+7
*
Fixed `Game` methods' returns
Yusuf Elsharawy
2025-11-10
1
-4
/
+2
*
Refactored some code, implemented player movement
Yusuf Elsharawy
2025-11-10
6
-68
/
+329
*
graphics: decouple sdl & wayland
Freya Murphy
2025-11-10
4
-7
/
+18
*
dungeon: new_unchecked should be unsafe
Freya Murphy
2025-11-10
2
-39
/
+19
*
graphics: have some window arguments passed in through cmd args, fix camera pos
Freya Murphy
2025-11-10
6
-52
/
+307
*
update raylib to 5.6-dev
Freya Murphy
2025-11-10
5
-41
/
+83
*
graphics: fix atlas rendering offset bug, and make minimap scalable past 48px
Freya Murphy
2025-11-10
1
-81
/
+89
*
main: hallway color change
alf9310
2025-11-10
1
-1
/
+1
*
main: Slight merge conflict with Air resolved
alf9310
2025-11-10
1
-2
/
+3
*
Merge branch 'dungeon_generation' into 'main'
Audrey L Fuller
2025-11-10
4
-122
/
+281
|
\
|
*
Merge branch 'main' into 'dungeon_generation'
Audrey L Fuller
2025-11-10
4
-36
/
+116
|
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/
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*
|
oops
Freya Murphy
2025-11-09
1
-1
/
+1
*
|
dungeon: always use seeded rand, other minor refactoring
Freya Murphy
2025-11-09
4
-68
/
+111
*
|
dungeon: fix astar neighbor generation
Freya Murphy
2025-11-09
1
-2
/
+6
|
*
Added many auto-gen test cases for maze connectivity
alf9310
2025-11-10
2
-30
/
+120
|
*
dungeon_generation: added Hallway vs Room tiles
alf9310
2025-11-09
4
-49
/
+65
|
*
dungeon_generation: added stair generation and fixed room center vs rabdom po...
alf9310
2025-11-09
2
-11
/
+44
|
*
dungeon_generation: variables changed from usize to u16 for pos compatability
alf9310
2025-11-09
2
-70
/
+57
|
/
*
graphics: refactor string formatting to use single common scratch buffer
Freya Murphy
2025-11-09
1
-42
/
+29
*
minor changes
Freya Murphy
2025-11-09
3
-5
/
+5
*
graphics: remove unused vars
Freya Murphy
2025-11-09
1
-22
/
+3
*
graphics: have window default to minimum size
Freya Murphy
2025-11-08
3
-5
/
+17
*
graphics: set minimum window size
Freya Murphy
2025-11-08
1
-0
/
+3
*
graphics: update ui padding
Freya Murphy
2025-11-08
1
-2
/
+2
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