diff options
Diffstat (limited to 'game')
| -rw-r--r-- | game/src/main.rs | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/game/src/main.rs b/game/src/main.rs index f26ece4..919e22c 100644 --- a/game/src/main.rs +++ b/game/src/main.rs @@ -11,11 +11,12 @@ fn main() -> Result<()> { while window.is_open() { // TODO update game state - // Enemy Tick for enemy in dungeon.enemies.iter_mut() { - enemy - .entity - .move_by_dir(Direction::West, window.delta_time()); + enemy.handle_movement( + dungeon.player.entity.pos, + window.delta_time(), + dungeon.floor.tiles_mut(), + ); } // Draw a single frame |