diff options
Diffstat (limited to 'game/src/music.rs')
| -rw-r--r-- | game/src/music.rs | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/game/src/music.rs b/game/src/music.rs index 366e79d..58bdbc0 100644 --- a/game/src/music.rs +++ b/game/src/music.rs @@ -48,16 +48,16 @@ pub struct Music { } impl Music { pub fn load() -> crate::Result<Self> { - // TODO: create REAL audio files - let attack = load_asm!("assets/asm/placeholder.asm"); - let discover = load_asm!("assets/asm/placeholder.asm"); + // TODO: create REAL audio files + let attack = load_asm!("assets/asm/attack.asm"); + let discover = load_asm!("assets/asm/discover.asm"); let background = load_asm!("assets/asm/placeholder.asm"); let game_over = load_asm!("assets/asm/placeholder.asm"); - let speak = load_asm!("assets/asm/placeholder.asm"); - let use_potion = load_asm!("assets/asm/placeholder.asm"); - let use_bomb = load_asm!("assets/asm/placeholder.asm"); - let drop_item = load_asm!("assets/asm/placeholder.asm"); - let pickup_item = load_asm!("assets/asm/placeholder.asm"); + let speak = load_asm!("assets/asm/speak.asm"); + let use_potion = load_asm!("assets/asm/use_potion.asm"); + let use_bomb = load_asm!("assets/asm/use_bomb.asm"); + let drop_item = load_asm!("assets/asm/drop_item.asm"); + let pickup_item = load_asm!("assets/asm/pickup_item.asm"); Ok(Self { attack: Sound::new(attack, false, 2), |