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authorAudrey L Fuller <alf9310@g.rit.edu>2025-10-30 17:16:56 +0000
committerAudrey L Fuller <alf9310@g.rit.edu>2025-10-30 17:16:56 +0000
commit6d7632172b3c6dbe063905d7573d0159902509ef (patch)
tree9ce380df206cb456e3c62d7e50e170e699a3e1e6 /game
parentgraphics: add docs to AtlasTexture (diff)
parentWave function collapse (diff)
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Merge branch 'wave-function-collapse' into 'main'
Wave function collapse See merge request psr2251/project/DungeonCrawl!1
Diffstat (limited to 'game')
-rw-r--r--game/src/main.rs2
1 files changed, 1 insertions, 1 deletions
diff --git a/game/src/main.rs b/game/src/main.rs
index c13fc20..22203c3 100644
--- a/game/src/main.rs
+++ b/game/src/main.rs
@@ -5,7 +5,7 @@ fn main() -> Result<()> {
// Load the window
let mut window = Window::new(720, 480, "game")?;
// Initial game state
- let dungeon = Dungeon::default();
+ let dungeon = Dungeon::new();
// Main game loop
while window.is_open() {