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| author | Freya Murphy <freya@freyacat.org> | 2025-11-17 16:53:38 -0500 |
|---|---|---|
| committer | Freya Murphy <freya@freyacat.org> | 2025-11-17 16:53:38 -0500 |
| commit | 3585c62f503666285333e77a813b8a3dc757b471 (patch) | |
| tree | 50992a248a5da2884fa1290804871cfc96c067f6 /README.md | |
| parent | wasm: remove makefile glob (diff) | |
| download | DungeonCrawl-3585c62f503666285333e77a813b8a3dc757b471.tar.gz DungeonCrawl-3585c62f503666285333e77a813b8a3dc757b471.tar.bz2 DungeonCrawl-3585c62f503666285333e77a813b8a3dc757b471.zip | |
wasm: Update emscripten defaults
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -25,7 +25,9 @@ cargo build --release --path game Web builds require the [emscripten](https://emscripten.org/docs/getting_started/downloads.html) toolchain. -Download emscripten, and make sure its added into your path. Also set the `EMSDK` env variable is set (often `/usr/lib/emscripten` when from a package manager). If you use the SDK and `source ./emsdk_env.sh` like the recommended installation instructions state, this should already be done for you. +Download emscripten, and make sure its added into your path. + +If you having build issues, make sure `EMSDK` is set to the library path of the toolchain. If you continue to have issues try installing emscripten though the git repo and the `emsdk` script. To build for web, invoke the makefile. The output website will be in `dist`. |