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authorFreya Murphy <freya@freyacat.org>2025-11-17 16:50:20 -0500
committerFreya Murphy <freya@freyacat.org>2025-11-17 16:50:20 -0500
commit55a579b9847971511aea1c1950ff9b668969f525 (patch)
treeeb02d7385b3735f41165d64a2da29f4cacf9678a /README.md
parentupdate README (diff)
downloadDungeonCrawl-55a579b9847971511aea1c1950ff9b668969f525.tar.gz
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wasm: remove makefile glob
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@@ -25,7 +25,7 @@ cargo build --release --path game
Web builds require the [emscripten](https://emscripten.org/docs/getting_started/downloads.html) toolchain.
-Download that, and make sure its added into your path, and the `EMSDK` env variable is set. If you use the SDK and `source ./emsdk_env.sh` like the recommended installation instructions state, this should already be done for you.
+Download emscripten, and make sure its added into your path. Also set the `EMSDK` env variable is set (often `/usr/lib/emscripten` when from a package manager). If you use the SDK and `source ./emsdk_env.sh` like the recommended installation instructions state, this should already be done for you.
To build for web, invoke the makefile. The output website will be in `dist`.