summaryrefslogtreecommitdiff
path: root/VRCSDK3Worlds/Assets/Udon/Serialization/OdinSerializer/Unity Integration/OdinPrefabSerializationEditorUtility.cs
blob: 4a870b1c3409df03800958482e593cb372a2c497 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
//-----------------------------------------------------------------------
// <copyright file="OdinPrefabSerializationEditorUtility.cs" company="Sirenix IVS">
// Copyright (c) 2018 Sirenix IVS
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// </copyright>
//-----------------------------------------------------------------------

//#define PREFAB_DEBUG
#if UNITY_EDITOR
namespace VRC.Udon.Serialization.OdinSerializer
{
    using System;
    using System.Reflection;
    using UnityEditor;
    using UnityEngine;

    public static class OdinPrefabSerializationEditorUtility
    {
        private static bool? hasNewPrefabWorkflow;
        private static MethodInfo PrefabUtility_GetPrefabAssetType_Method = typeof(PrefabUtility).GetMethod("GetPrefabAssetType", BindingFlags.Public | BindingFlags.Static, null, new Type[] { typeof(UnityEngine.Object) }, null);
        private static MethodInfo PrefabUtility_GetPrefabParent_Method = typeof(PrefabUtility).GetMethod("GetPrefabParent", BindingFlags.Public | BindingFlags.Static, null, new Type[] { typeof(UnityEngine.Object) }, null);
        private static MethodInfo PrefabUtility_GetCorrespondingObjectFromSource_Method = typeof(PrefabUtility).GetMethod("GetCorrespondingObjectFromSource", BindingFlags.Public | BindingFlags.Static, null, new Type[] { typeof(UnityEngine.Object) }, null);
        private static MethodInfo PrefabUtility_GetPrefabType_Method = typeof(PrefabUtility).GetMethod("GetPrefabType", BindingFlags.Public | BindingFlags.Static, null, new Type[] { typeof(UnityEngine.Object) }, null);
        private static MethodInfo PrefabUtility_ApplyPropertyOverride_Method;

        static OdinPrefabSerializationEditorUtility()
        {
            Type interactionModeEnum = typeof(UnityEditor.Editor).Assembly.GetType("UnityEditor.InteractionMode");

            if (interactionModeEnum != null)
            {
                PrefabUtility_ApplyPropertyOverride_Method = typeof(PrefabUtility).GetMethod("ApplyPropertyOverride", BindingFlags.Public | BindingFlags.Static, null, new Type[] { typeof(SerializedProperty), typeof(string), interactionModeEnum }, null);
            }
        }

        public static bool HasNewPrefabWorkflow
        {
            get
            {
                if (hasNewPrefabWorkflow == null)
                {
                    hasNewPrefabWorkflow = DetectNewPrefabWorkflow();
                }

                return hasNewPrefabWorkflow.Value;
            }
        }

        public static bool HasApplyPropertyOverride
        {
            get
            {
                return PrefabUtility_ApplyPropertyOverride_Method != null;
            }
        }

        private static bool DetectNewPrefabWorkflow()
        {
            try
            {
                var method = typeof(PrefabUtility).GetMethod("GetPrefabType", BindingFlags.Public | BindingFlags.Static, null, new Type[] { typeof(UnityEngine.Object) }, null);

                if (method == null) return true;

                if (method.IsDefined(typeof(ObsoleteAttribute), false))
                {
                    return true;
                }

                return false;
            }
            catch
            {
                return false;
            }
        }

        public static void ApplyPropertyOverride(SerializedProperty instanceProperty, string assetPath)
        {
            //PrefabUtility.ApplyPropertyOverride(instanceProperty, assetPath, InteractionMode.AutomatedAction);
            if (!HasApplyPropertyOverride) throw new NotSupportedException("PrefabUtility.ApplyPropertyOverride doesn't exist in this version of Unity");
            PrefabUtility_ApplyPropertyOverride_Method.Invoke(null, new object[] { instanceProperty, assetPath, 0 });
        }

        public static bool ObjectIsPrefabInstance(UnityEngine.Object unityObject)
        {
            if (PrefabUtility_GetPrefabType_Method != null)
            {
                try
                {
                    int prefabType = Convert.ToInt32((Enum)PrefabUtility_GetPrefabType_Method.Invoke(null, new object[] { unityObject }));
                    // PrefabType.PrefabInstance == 3
                    if (prefabType == 3) return true;
                }
                catch (Exception) { }
            }

            if (PrefabUtility_GetPrefabAssetType_Method != null)
            {
                int prefabAssetType = Convert.ToInt32((Enum)PrefabUtility_GetPrefabAssetType_Method.Invoke(null, new object[] { unityObject }));
                // 1 = PrefabAssetType.Regular
                // 3 = PrefabAssetType.Variant
                return prefabAssetType == 1 || prefabAssetType == 3;
            }

            if (PrefabUtility_GetPrefabType_Method == null && PrefabUtility_GetPrefabAssetType_Method == null)
            {
                Debug.LogError("Neither PrefabUtility.GetPrefabType or PrefabUtility.GetPrefabAssetType methods could be located. Prefab functionality will likely be broken in this build of Odin.");
            }

            return GetCorrespondingObjectFromSource(unityObject) != null;
        }

        public static bool ObjectHasNestedOdinPrefabData(UnityEngine.Object unityObject)
        {
            if (!HasNewPrefabWorkflow) return false;
            if (!(unityObject is ISupportsPrefabSerialization)) return false;
            var prefab = GetCorrespondingObjectFromSource(unityObject);
            return IsOdinSerializedPrefabInstance(prefab);
        }

        private static bool IsOdinSerializedPrefabInstance(UnityEngine.Object unityObject)
        {
            if (!(unityObject is ISupportsPrefabSerialization)) return false;
            return GetCorrespondingObjectFromSource(unityObject) != null;
        }

        public static UnityEngine.Object GetCorrespondingObjectFromSource(UnityEngine.Object unityObject)
        {
            if (PrefabUtility_GetCorrespondingObjectFromSource_Method != null)
            {
                return (UnityEngine.Object)PrefabUtility_GetCorrespondingObjectFromSource_Method.Invoke(null, new object[] { unityObject });
            }

            if (PrefabUtility_GetPrefabParent_Method != null)
            {
                return (UnityEngine.Object)PrefabUtility_GetPrefabParent_Method.Invoke(null, new object[] { unityObject });
            }

            Debug.LogError("Neither PrefabUtility.GetCorrespondingObjectFromSource or PrefabUtility.GetPrefabParent methods could be located. Prefab functionality will be broken in this build of Odin.");
            return null;
        }
    }
}
#endif