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//
// Generated by NVIDIA NVVM Compiler
//
// Compiler Build ID: CL-23083092
// Cuda compilation tools, release 9.1, V9.1.85
// Based on LLVM 3.4svn
//

.version 6.1
.target sm_30
.address_size 64

	// .globl	__raygen__oxMain
.const .align 8 .b8 cs[32];

.visible .entry __raygen__oxMain(

)
{
	.reg .pred 	%p<3>;
	.reg .b16 	%rs<12>;
	.reg .f32 	%f<26>;
	.reg .b32 	%r<9>;
	.reg .b64 	%rd<13>;


	// inline asm
	call (%r1), _optix_get_launch_index_x, ();
	// inline asm
	// inline asm
	call (%r2), _optix_get_launch_index_y, ();
	// inline asm
	ld.const.u64 	%rd3, [cs+8];
	cvta.to.global.u64 	%rd4, %rd3;
	ld.const.v2.u32 	{%r4, %r5}, [cs+24];
	mad.lo.s32 	%r7, %r4, %r2, %r1;
	cvt.u64.u32	%rd1, %r7;
	mul.wide.u32 	%rd5, %r7, 16;
	add.s64 	%rd6, %rd4, %rd5;
	ld.global.v4.f32 	{%f10, %f24, %f12, %f13}, [%rd6];
	setp.eq.s32	%p1, %r5, 1;
	selp.f32	%f23, %f12, %f10, %p1;
	selp.f32	%f25, %f10, %f12, %p1;
	setp.eq.s32	%p2, %r5, 0;
	ld.const.u64 	%rd2, [cs];
	@%p2 bra 	BB0_2;

	cvta.to.global.u64 	%rd7, %rd2;
	shl.b64 	%rd8, %rd1, 3;
	add.s64 	%rd9, %rd7, %rd8;
	ld.global.v4.u16 	{%rs4, %rs5, %rs6, %rs7}, [%rd9];
	// inline asm
	{  cvt.f32.f16 %f16, %rs4;}

	// inline asm
	// inline asm
	{  cvt.f32.f16 %f17, %rs5;}

	// inline asm
	// inline asm
	{  cvt.f32.f16 %f18, %rs6;}

	// inline asm
	min.f32 	%f23, %f23, %f16;
	min.f32 	%f24, %f24, %f17;
	min.f32 	%f25, %f25, %f18;

BB0_2:
	cvta.to.global.u64 	%rd10, %rd2;
	shl.b64 	%rd11, %rd1, 3;
	add.s64 	%rd12, %rd10, %rd11;
	mov.f32 	%f22, 0f3F800000;
	// inline asm
	{  cvt.rn.f16.f32 %rs11, %f22;}

	// inline asm
	// inline asm
	{  cvt.rn.f16.f32 %rs10, %f25;}

	// inline asm
	// inline asm
	{  cvt.rn.f16.f32 %rs9, %f24;}

	// inline asm
	// inline asm
	{  cvt.rn.f16.f32 %rs8, %f23;}

	// inline asm
	st.global.v4.u16 	[%rd12], {%rs8, %rs9, %rs10, %rs11};
	ret;
}