summaryrefslogtreecommitdiff
path: root/VRCSDK3AvatarsQuestLegacy/Assets/Avatars/Alu/FBX/Man_hair.fbx.meta
blob: cab52e286ee348a36d4d8b2291b2c89114b22755 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
fileFormatVersion: 2
guid: 28212dac2d835184fa1f1a629acd4908
ModelImporter:
  serializedVersion: 19301
  internalIDToNameTable:
  - first:
      1: 100000
    second: Armature
  - first:
      1: 100002
    second: Body
  - first:
      1: 100004
    second: Eye_L
  - first:
      1: 100006
    second: Eye_R
  - first:
      1: 100008
    second: Head
  - first:
      1: 100010
    second: //RootNode
  - first:
      1: 100012
    second: Neck
  - first:
      4: 400000
    second: Armature
  - first:
      4: 400002
    second: Body
  - first:
      4: 400004
    second: Eye_L
  - first:
      4: 400006
    second: Eye_R
  - first:
      4: 400008
    second: Head
  - first:
      4: 400010
    second: //RootNode
  - first:
      4: 400012
    second: Neck
  - first:
      21: 2100000
    second: Material0
  - first:
      43: 4300000
    second: Body
  - first:
      95: 9500000
    second: //RootNode
  - first:
      137: 13700000
    second: Body
  externalObjects:
  - first:
      type: UnityEngine:Material
      assembly: UnityEngine.CoreModule
      name: Material0
    second: {fileID: 2100000, guid: ae5ad4404b5a0e34bab99cb50b381aa7, type: 2}
  materials:
    materialImportMode: 1
    materialName: 0
    materialSearch: 1
    materialLocation: 0
  animations:
    legacyGenerateAnimations: 4
    bakeSimulation: 0
    resampleCurves: 1
    optimizeGameObjects: 1
    motionNodeName: 
    rigImportErrors: 
    rigImportWarnings: 
    animationImportErrors: 
    animationImportWarnings: 
    animationRetargetingWarnings: 
    animationDoRetargetingWarnings: 0
    importAnimatedCustomProperties: 0
    importConstraints: 0
    animationCompression: 1
    animationRotationError: 0.5
    animationPositionError: 0.5
    animationScaleError: 0.5
    animationWrapMode: 0
    extraExposedTransformPaths: []
    extraUserProperties: []
    clipAnimations: []
    isReadable: 1
  meshes:
    lODScreenPercentages: []
    globalScale: 0.01
    meshCompression: 0
    addColliders: 0
    useSRGBMaterialColor: 1
    sortHierarchyByName: 1
    importVisibility: 0
    importBlendShapes: 1
    importCameras: 0
    importLights: 0
    fileIdsGeneration: 1
    swapUVChannels: 0
    generateSecondaryUV: 0
    useFileUnits: 1
    keepQuads: 0
    weldVertices: 1
    preserveHierarchy: 0
    skinWeightsMode: 0
    maxBonesPerVertex: 4
    minBoneWeight: 0.001
    meshOptimizationFlags: -1
    indexFormat: 0
    secondaryUVAngleDistortion: 8
    secondaryUVAreaDistortion: 15.000001
    secondaryUVHardAngle: 88
    secondaryUVPackMargin: 4
    useFileScale: 1
  tangentSpace:
    normalSmoothAngle: 60
    normalImportMode: 0
    tangentImportMode: 3
    normalCalculationMode: 4
    legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
    blendShapeNormalImportMode: 1
    normalSmoothingSource: 0
  referencedClips: []
  importAnimation: 0
  humanDescription:
    serializedVersion: 3
    human: []
    skeleton: []
    armTwist: 0.5
    foreArmTwist: 0.5
    upperLegTwist: 0.5
    legTwist: 0.5
    armStretch: 0.05
    legStretch: 0.05
    feetSpacing: 0
    globalScale: 0.01
    rootMotionBoneName: 
    hasTranslationDoF: 0
    hasExtraRoot: 0
    skeletonHasParents: 1
  lastHumanDescriptionAvatarSource: {instanceID: 0}
  autoGenerateAvatarMappingIfUnspecified: 1
  animationType: 2
  humanoidOversampling: 1
  avatarSetup: 1
  additionalBone: 0
  userData: 
  assetBundleName: 
  assetBundleVariant: