1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
|
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: throwjoint inward
m_Shader: {fileID: 4800000, guid: dda0b9a14092bae4ba83995a830bdc56, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _NoiseTest:
m_Texture: {fileID: 2800000, guid: 4ce40eff399b11a4fb5cddbc29ee2227, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OffsetNoise:
m_Texture: {fileID: 2800000, guid: c0264675a41c58142ac2cd8e1e2c60d8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Ramp:
m_Texture: {fileID: 2800000, guid: 22bbbb495e29b8f4bae863a3c2f0dedf, type: 3}
m_Scale: {x: 2, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Cutoff: 0.5
- _DistortionFresnelExp: 4
- _DistortionPower: 4
- _FinalPower: 4
- _OffsetPower: 0
- _OpacityPower: 4
- _node_1750: 2.08
- _node_1819: 0.12
m_Colors:
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
|