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path: root/VRCSDK3Avatars/Assets/_PoiyomiShaders/Shaders/PoiLabels.txt
blob: 61838a27d05ff47b4efda17a3580b1a659674108 (plain)
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--{reference_property:REFERENCEA,button_right:{text:Tutorial,action:{type:URL,data:URLSTRING},hover:YouTube}}
THINGASD:=NAMESD--{hide_in_inspector:true}

reference_property:REFERENCEA,

--{reference_property:REFERENCEA}
:=--{reference_property:REFERENCEA}

--{button_right:{text:Tutorial,action:{type:URL,data:URLSTRING},hover:YouTube}}

--{hide_in_inspector:true}

// Main
m_mainOptions:=Main--{button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=5yxREJE8DPA&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},is_visible_simple:true}
_MainTex:=Main Texture--{reference_properties:[_MainTexPan, _MainTextureUV]}
_BumpMap:=Normal Map--{reference_properties:[_BumpMapPan, _BumpMapUV]}
_AlphaMask:=Alpha Map--{reference_properties:[_AlphaMaskPan, _AlphaMaskUV]}
_VertexManipulationHeightMask:=Height Map--{reference_properties:[_VertexManipulationHeightPan, _VertexManipulationHeightUV]}
_BackFaceTexture:= Texture--{reference_properties:[_BackFacePanning, _BackFaceTextureUV]}

// RGB Mask
m_start_RGBMask:=RGB Mask--{button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=VVJ9Ac1_fXk&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},reference_property:_RGBMaskEnabled,is_hideable:true}
_RGBMask:=RGB Mask--{reference_properties:[_RGBMaskPanning, _RGBMaskUV]}
_RedTexure:=R Texture--{reference_properties:[_RGBRedPanning, _RGBRed_UV]}
_GreenTexture:=G Texture--{reference_properties:[_RGBGreenPanning, _RGBGreen_UV]}
_BlueTexture:=B Texture--{reference_properties:[_RGBBluePanning, _RGBBlue_UV]}

// Hue Shift
m_start_MainHueShift:=Hue Shift--{button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=Asj7u0Wd5T4&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},reference_property:_MainHueShiftToggle,is_hideable:true}
_MainHueShiftMask:=Mask--{reference_properties:[_MainHueShiftMaskPan, _MainHueShiftMaskUV]}

// Decal 
m_start_DecalSection:=Decal--{button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=xHoQVN_F7JE&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},reference_property:_DecalEnabled,is_hideable:true}
_DecalTexture:=Decal--{reference_properties:[_DecalTexturePan, _DecalTextureUV]}
_DecalMask:=Mask--{reference_properties:[_DecalMaskPan, _DecalMaskUV]}

// Details
m_start_DetailOptions:=Details--{button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=9oIcQln9of4&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},is_hideable:true}
_DetailMask:=Detail Mask--{reference_properties:[_DetailMaskPan, _DetailMaskUV]}
_DetailTex:=Detail Texture--{reference_properties:[_DetailTexPan, _DetailTexUV]}
_DetailNormalMap:=Detail Normal--{reference_properties:[_DetailNormalMapPan, _DetailNormalMapUV]}

// Vertex Manipulation 
m_start_vertexManipulation:=Vertex Options--{button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=x728WN50JeA&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},is_hideable:true}
// Alpha Options
m_start_Alpha:=Alpha Options--{button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=kP4KFOd6P6o&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},is_hideable:true}

// Backface
m_start_backFace:=Back Face--{reference_property:_BackFaceEnabled,button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=uZnNpiCvsDg&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},is_hideable:true}
_BackFaceEnabled:=Back Face--{hide_in_inspector:true}
_BackFaceTexture:=Backface Texture--{reference_properties:[_BackFacePanning, _BackFaceTextureUV]}

// Lighting
m_lightingOptions:=Lighting & Reflections--{is_hideable:true,is_visible_simple:true}
m_start_Lighting:=Light & Shadow--{reference_property:_EnableLighting,button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=TxVmCYkH8CM&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw&index=11&t=0s},hover:YouTube},is_hideable:true,is_visible_simple:true}
_EnableLighting:=Light & Shadow--{hide_in_inspector:true}
_LightingAOTex:=AO Map--{reference_properties:[_LightingAOTexPan, _LightingAOTexUV]}

// Subsurface Scattering
m_start_subsurface:=Subsurface Scattering--{reference_property:_EnableSSS,button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=WZ1fmFMVk0U&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},is_hideable:true}
_EnableSSS:=Subsurface Scattering--{hide_in_inspector:true}
_SSSThicknessMap:=Thickness Map--{reference_properties:[_SSSThicknessMapPan, _SSSThicknessMapUV]}

_ToonRamp1:=Lighting Ramp 2--{texture:{width:512,height:4,filterMode:Bilinear,wrapMode:Clamp},force_texture_options:true}
_ToonRamp2:=Lighting Ramp 3--{texture:{width:512,height:4,filterMode:Bilinear,wrapMode:Clamp},force_texture_options:true}
_ToonRamp3:=Lighting Ramp 4--{texture:{width:512,height:4,filterMode:Bilinear,wrapMode:Clamp},force_texture_options:true}

m_start_lightingStandard:=Standardish Settings

m_start_lightingAdvanced:=Additive Lighting (Point & Spot Light)--{button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=at3p5yRRVU0&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw&index=12},hover:YouTube}}

// Rim Lighting
m_start_rimLightOptions:=Rim Lighting--{reference_property:_EnableRimLighting,button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=RE2eWlpdTm8&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},is_hideable:true}
_EnableRimLighting:=Rim Lighting--{hide_in_inspector:true}
_RimTex:=Rim Texture--{reference_properties:[_RimTexPan]}
_RimTex:=Rim Texture--{reference_properties:[_RimTexPan, _RimTexUV]}
_RimMask:=Rim Mask--{reference_properties:[_RimMaskPan, _RimMaskUV]}
_RimWidthNoiseTexture:=Width Noise--{reference_properties:[_RimWidthNoiseTexturePan, _RimWidthNoiseTextureUV]}

// Environmental Rim Lighting 
m_start_reflectionRim:=Environmental Rim Lighting--{button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=R1LTIjzk-WM&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},reference_property:_EnableEnvironmentalRim,is_hideable:true}
_EnableEnvironmentalRim:=Environmental Rim Lighting--{hide_in_inspector:true}
_RimEnviroMask:=Mask--{reference_properties:[_RimEnviroMaskPan, _RimEnviroMaskUV]}

m_start_bakedLighting:=Baked Lighting--{is_hideable:true}

// Reflections
m_reflectionOptions:=Reflections--{is_hideable:true,is_visible_simple:true}
// Metal
m_start_Metallic:=Metallics--{reference_property:_EnableMetallic,button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=uSoj9eEFhPY&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},is_hideable:true,is_visible_simple:true}
_EnableMetallic:=Metallics--{hide_in_inspector:true}
_MetallicMask:=Metallic Map--{reference_properties:[_MetallicMaskPan, _MetallicMaskUV]}
_MetallicTintMap:=RGB Tint A Mask--{reference_properties:[_MetallicTintMapPan, _MetallicTintMapUV]}
_SmoothnessMask:=Smoothness Map--{reference_properties:[_SmoothnessMaskPan, _SmoothnessMaskUV]}

// Clear Coat 
m_start_clearCoat:=Clear Coat--{reference_property:_EnableClearCoat,button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=HtbLCfgzFlg&list=PL4_Gy3VRJSmbXfQSldzUiChgABQsoBlLw},hover:YouTube},is_hideable:true}
_EnableClearCoat:=Clear Coat--{hide_in_inspector:true}
_ClearCoatMask:=Mask--{reference_properties:[_ClearCoatMaskPan, _ClearCoatMaskUV]}
_ClearCoatSmoothnessMap:=Smoothness Map--{reference_properties:[_ClearCoatSmoothnessMapPan, _ClearCoatSmoothnessMapUV]}

// Matcap
m_start_matcap:=Matcap--{reference_property:_MatcapEnable,button_right:{text:Tutorial,action:{type:URL,data:https://youtu.be/DFo87kuO1OI},hover:YouTube},is_hideable:true,is_visible_simple:true}
_MatcapEnable:=Matcap--{hide_in_inspector:true}
_MatcapMask:=Mask--{reference_properties:[_MatcapMaskPan, _MatcapMaskUV]}
m_start_Matcap2:=Matcap 2--{reference_property:_Matcap2Enable,button_right:{text:Tutorial,action:{type:URL,data:https://youtu.be/DFo87kuO1OI},hover:YouTube},is_hideable:true}
_Matcap2Enable:=Matcap 2--{hide_in_inspector:true}
_Matcap2Mask:=Mask--{reference_properties:[_Matcap2MaskPan, _Matcap2MaskUV]}

// Specular
m_start_specular:=Specular Reflections--{reference_property:_EnableSpecular,button_right:{text:Tutorial,action:{type:URL,data:https://youtu.be/YFFe8IrXVnc},hover:YouTube},is_hideable:true,is_visible_simple:true}
_EnableSpecular:=Specular Reflections--{hide_in_inspector:true}
_SpecularMap:=Spec Map--{reference_properties:[_SpecularMapPan, _SpecularMapUV]}
_SpecularMask:=Spec Mask--{reference_properties:[_SpecularMaskPan, _SpecularMaskUV]}

// Specular 2
m_start_specular1:=Specular Reflections 2--{reference_property:_EnableSpecular1,button_right:{text:Tutorial,action:{type:URL,data:https://youtu.be/YFFe8IrXVnc},hover:YouTube},is_hideable:true}
_EnableSpecular1:=Specular Reflections 2--{hide_in_inspector:true}
_SpecularMap1:=Spec Map--{reference_properties:[_SpecularMap1Pan, _SpecularMap1UV]}
_SpecularMask1:=Spec Mask--{reference_properties:[_SpecularMask1Pan, _SpecularMask1UV]}
m_start_SpecularToon1:=Toon Specular
m_start_Anisotropic1:=Anisotropic

m_outlineOptions:=Outlines--{is_hideable:true}

m_start_outlineAdvanced:=Advanced--{is_hideable:true,is_visible_simple:true}

// Special Effects
m_Special_Effects:=Special Effects--{is_hideable:true,is_visible_simple:true}

// Emission
m_emissionOptions:=   Emission--{reference_property:_EnableEmission,button_right:{text:Tutorial,action:{type:URL,data:https://youtu.be/iqk23gtwkz0},hover:YouTube},is_hideable:true}
m_start_emissionOptions:=Emission--{reference_property:_EnableEmission,button_right:{text:Tutorial,action:{type:URL,data:https://youtu.be/iqk23gtwkz0},hover:YouTube},is_hideable:true,is_visible_simple:true}
_EnableEmission:=Emission--{hide_in_inspector:true}
_EmissionMap:=Emission Map--{texture:{width:1224,height:4,filterMode:Bilinear,wrapMode:Repeat},reference_properties:[_EmissionMapPan, _EmissionMapUV], force_texture_options:true}
_EmissionMask:=Emission Mask--{reference_properties:[_EmissionMaskPan, _EmissionMaskUV]}
_EmissionMap1:=Emission Map--{texture:{width:1224,height:4,filterMode:Bilinear,wrapMode:Repeat},reference_properties:[_EmissionMap1Pan, _EmissionMap1UV], force_texture_options:true}
_EmissionMask1:=Emission Mask--{reference_properties:[_EmissionMask1Pan, _EmissionMask1UV]}
m_start_CenterOutEmission:=Center Out Emission
m_start_glowInDarkEmissionOptions:=Glow In The Dark Emission (Requires Lighting Enabled)
m_start_blinkingEmissionOptions:=Blinking Emission
m_start_scrollingEmissionOptions:=Scrolling Emission

m_start_emission1Options:=Emission 2(Requires Emission 1 Enabled)--{reference_property:_EnableEmission1,is_hideable:true}
_EnableEmission1:=Emission 2(Requires Emission 1 Enabled)--{hide_in_inspector:true}
m_start_CenterOutEmission1:=Center Out Emission
m_start_glowInDarkEmissionOptions1:=Glow In The Dark Emission (Requires Lighting Enabled)
m_start_blinkingEmissionOptions1:=Blinking Emission
m_start_scrollingEmissionOptions1:=Scrolling Emission

// Flipbook
m_start_flipBook:=Flipbook--{reference_property:_EnableFlipbook,button_right:{reference_property:_EnableFlipbook,text:Tutorial,action:{type:URL,data:https://youtu.be/NrA18CITEVs},hover:YouTube},is_hideable:true}
_EnableFlipbook:=Flipbook--{hide_in_inspector:true}
m_start_manualFlipbookControl:=Manual Frame Control
_FlipbookTexArray:=Texture Array--{reference_properties:[_FlipbookTexArrayPan, _FlipbookTexArrayUV]}
_FlipbookMask:=Mask--{reference_properties:[_FlipbookMaskPan, _FlipbookMaskUV]}

// Dissolve
m_start_dissolve:=Dissolve--{reference_property:_EnableDissolve,button_right:{reference_property:_EnableDissolve,text:Tutorial,action:{type:URL,data:https://youtu.be/abTejmV4yGU},hover:YouTube},is_hideable:true}
_EnableDissolve:=Dissolve--{hide_in_inspector:true}
m_start_pointToPoint:=Point to Point
_DissolveToTexture:=Dissolved Texture--{reference_properties:[_DissolveToTexturePan, _DissolveToTextureUV]}
_DissolveNoiseTexture:=Dissolve Noise--{reference_properties:[_DissolveNoiseTexturePan, _DissolveNoiseTextureUV, _DissolveInvertNoise]}
_DissolveDetailNoise:=Dissolve Detail Noise--{reference_properties:[_DissolveDetailNoisePan, _DissolveDetailNoiseUV, _DissolveInvertDetailNoise]}
_DissolveMask:=Mask--{reference_properties:[_DissolveMaskPan, _DissolveMaskUV, _DissolveMaskInvert]}

// Panosphere
m_start_panosphereOptions:=Panosphere--{reference_property:_PanoToggle,button_right:{text:Tutorial,action:{type:URL,data:https://youtu.be/wyCY6qE0_Vg},hover:YouTube},is_hideable:true}
_PanoToggle:=Panosphere--{hide_in_inspector:true}
_PanoMask:=Mask--{reference_properties:[_PanoMaskPan, _PanoMaskUV]}

// Glitter
m_start_glitter:=Glitter--{reference_property:_GlitterEnable,is_hideable:true}
_GlitterEnable:=Glitter--{hide_in_inspector:true}
_GlitterColorMap:=Color Map--{reference_properties:[_GlitterColorMapPan, _GlitterColorMapUV]}
_GlitterMask:=Mask--{reference_properties:[_GlitterMaskPan, _GlitterMaskUV]}

// MSDF
m_start_Text:=Text Overlay--{reference_property:_TextEnabled,is_hideable:true}
_TextEnabled:=Text Overlay--{hide_in_inspector:true}
m_start_TextFPS:=FPS--{reference_property:_TextFPSEnabled}
_TextFPSEnabled:=FPS  --{hide_in_inspector:true}
m_start_TextPosition:=Position--{reference_property:_TextPositionEnabled}
_TextPositionEnabled:=Position--{hide_in_inspector:true}
m_start_TextInstanceTime:=Instance Time--{reference_property:_TextTimeEnabled}
_TextTimeEnabled:=Instance Time--{hide_in_inspector:true}

// Mirror Options
m_start_mirrorOptions:=Mirror (VRChat)--{reference_property:_EnableMirrorOptions,button_right:{text:Tutorial,action:{type:URL,data:https://youtu.be/ptnVKyuijO4},hover:YouTube},is_hideable:true}
_EnableMirrorOptions:=Mirror (VRChat)--{hide_in_inspector:true}
_MirrorTexture:=Mirror Texture--{reference_properties:[_MirrorTexturePan, _MirrorTextureUV]}

// Distance Fade
m_start_distanceFade:=Distance Fade--{is_hideable:true}

// Angular Fade
m_start_angularFade:=Angular Fade--{reference_property:_EnableRandom,is_hideable:true}
_EnableRandom:=Angular Fade--{hide_in_inspector:true}
// Optimization
m_optimization:=Optimization 

m_ParallaxMap:=Parallax--{reference_property:_ParallaxMap,is_hideable:true}
_ParallaxMap:=Parallax--{hide_in_inspector:true}

_ParallaxHeightMap:=Height Map--{reference_properties:[_ParallaxHeightMapPan]}

m_start_parallaxHeightmap:=Heightmap--{reference_property:_ParallaxHeightMapEnabled}
_ParallaxHeightMapEnabled:=Heightmap--{hide_in_inspector:true}

m_start_parallaxInternal:=Internal Parallax--{reference_property:_ParallaxInternalMapEnabled}
_ParallaxInternalMapEnabled:=Internal Parallax--{hide_in_inspector:true}

_ParallaxHeightMapMask:=Mask--{reference_properties:[_ParallaxHeightMapMaskPan, _ParallaxHeightMapMaskUV]}
_ParallaxInternalMapMask:=Mask--{reference_properties:[_ParallaxInternalMapMaskPan, _ParallaxInternalMapMaskUV]}

m_start_parallaxAdvanced:=Advanced


m_start_distortionFlow:=UV Distortion--{reference_property:_EnableDistortion,button_right:{text:Tutorial,action:{type:URL,data:https://www.youtube.com/watch?v=J17a3glPMYI&t=1s},hover:YouTube},is_hideable:true}
_EnableDistortion:=UV Distortion--{hide_in_inspector:true}

// Patreon
m_Patreon:=Patreon--{is_hideable:true}

// Video Settings
m_start_Video:=Video--{reference_property:_EnableVideo,is_hideable:true}
_EnableVideo:=Video--{hide_in_inspector:true}
m_start_VideoSettings:=Video Texture Settings
m_start_VideoDebug:=Video Debug
m_start_CRT:=CRT Options
m_start_Gameboy:=Gradient Options

// Touch
m_start_TouchOptions:=Touch FX--(Requires DepthGet Prefab,is_hideable:true)

// Bulge
m_start_Bulge:=Bulge--{reference_property:_EnableBulge,is_hideable:true}
_EnableBulge:=Bulge  --{hide_in_inspector:true}

// Touch Glow
m_start_TouchGlow:=Touch Color--{reference_property:_EnableTouchGlow, is_hideable:true}
_EnableTouchGlow:=Touch Color   --{hide_in_inspector:true}

// Hologram
m_start_Hologram:=Hologram Alpha--{reference_property:_EnableHolo, is_hideable:true}
_EnableHolo:=Hologram Alpha--{hide_in_inspector:true}

m_start_FresnelAlpha:=Fresnel Alpha
_HoloAlphaMap:=Alpha Maptexture--{width:1024,height:4,filterMode:Bilinear,wrapMode:Repeat},force_texture_options:true}

// m_start_GrabPass
m_start_GrabPass:=Grab Pass--{is_hideable:true}

// Refraction
m_start_Refraction:=Refraction--{reference_property:_RefractionEnabled, is_hideable:true}
_RefractionEnabled:=Refraction--{hide_in_inspector:true}

// Blur
m_start_Blur:=Blur--{reference_property:_EnableBlur, is_hideable:true}
_EnableBlur:=Blur  --{hide_in_inspector:true}

// Vertex Glitching
m_start_VertexGlitch:=Vertex Glitching--{reference_property:_EnableVertexGlitch, is_hideable:true}
_EnableVertexGlitch:=Enable Glitching--{hide_in_inspector:true}

// Iridescence
m_start_Iridescence:=Iridescence--{reference_property:_EnableIridescence, is_hideable:true}
_EnableIridescence:=Iridescence--{hide_in_inspector:true}

// scifi spawn in
m_start_ScifiSpawnIn:=Sci Fi--{reference_property:_EnableScifiSpawnIn, is_hideable:true}
_EnableScifiSpawnIn:=Sci Fi  --{hide_in_inspector:true}

// Black Light
m_start_BlackLight:=Black Light Mask--{reference_property:_BlackLightMaskEnabled, is_hideable:true}

// Voronoi
m_start_Voronoi:=Voronoi--{reference_property:_EnableVoronoi, is_hideable:true}
_EnableVoronoi:=Voronoi--{hide_in_inspector:true}
m_start_voronoiRandom:=Random Cell Color--{reference_property:_VoronoiEnableRandomCellColor}
_VoronoiEnableRandomCellColor:=Random Cell Color--{hide_in_inspector:true}
_VoronoiMask:=Mask--{reference_properties:[_VoronoiMaskPan, _VoronoiMaskUV]}
_VoronoiNoise:=Edge Noise--{reference_properties:[_VoronoiNoisePan, _VoronoiNoiseUV]}

m_renderingOptions:=Rendering Options--{button_right:{text:Tutorial,action:{type:URL,data:https://youtu.be/P5KlE9rk9pg},hover:YouTube}, is_hideable:true,is_visible_simple:true}
m_start_StencilPassOptions:=Stencil--{button_right:{text:Tutorial,action:{type:URL,data:https://youtu.be/uniOEpw88jk},hover:YouTube}, is_hideable:true}
m_start_OutlineStencil:=Outline Stencil--{is_hideable:true}

m_start_debugOptions:=Debug--{reference_property:_DebugEnabled,is_hideable:true}

m_animationToggles:=Animation Support Toggles--{is_hideable:true}

// Footer
footer_youtube:={texture:{name:icon-youtube,height:32},action:{type:URL,data:https://www.youtube.com/poiyomi},hover:YOUTUBE}
footer_twitter:={texture:{name:icon-twitter,height:32},action:{type:URL,data:https://twitter.com/poiyomi},hover:TWITTER}
footer_patreon:={texture:{name:icon-patreon,height:32},action:{type:URL,data:https://www.patreon.com/poiyomi},hover:PATREON}
footer_discord:={texture:{name:icon-discord,height:32},action:{type:URL,data:https://discord.gg/Ays52PY},hover:DISCORD}
footer_github:={texture:{name:icon-github,height:32},action:{type:URL,data:https://github.com/poiyomi/PoiyomiToonShader},hover:GITHUB}