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href="../Debug/index.html">Debug</a></li> +<li class="toctree-l2"><a class="reference internal" href="../DistanceJoint2D/index.html">DistanceJoint2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../EdgeCollider2D/index.html">EdgeCollider2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Effector2D/index.html">Effector2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../ExperimentalAnimationsMuscleHandle/index.html">ExperimentalAnimationsMuscleHandle</a></li> +<li class="toctree-l2"><a class="reference internal" href="../FixedJoint2D/index.html">FixedJoint2D</a></li> +<li class="toctree-l2 current"><a class="current reference internal" href="#">FixedJoint</a><ul> +<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-equals">FixedJoint Equals</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-anchor">FixedJoint get_anchor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-autoconfigureconnectedanchor">FixedJoint get_autoConfigureConnectedAnchor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-axis">FixedJoint get_axis</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-breakforce">FixedJoint get_breakForce</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-breaktorque">FixedJoint get_breakTorque</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-connectedanchor">FixedJoint get_connectedAnchor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-connectedbody">FixedJoint get_connectedBody</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-connectedmassscale">FixedJoint get_connectedMassScale</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-currentforce">FixedJoint get_currentForce</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-currenttorque">FixedJoint get_currentTorque</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-enablecollision">FixedJoint get_enableCollision</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-enablepreprocessing">FixedJoint get_enablePreprocessing</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-gameobject">FixedJoint get_gameObject</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-massscale">FixedJoint get_massScale</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-name">FixedJoint get_name</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-get-transform">FixedJoint get_transform</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-getcomponent">FixedJoint GetComponent</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-getcomponentinchildren">FixedJoint GetComponentInChildren</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-getcomponentinparent">FixedJoint GetComponentInParent</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-getcomponents">FixedJoint GetComponents</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-getcomponentsinchildren">FixedJoint GetComponentsInChildren</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-getcomponentsinparent">FixedJoint GetComponentsInParent</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-gethashcode">FixedJoint GetHashCode</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-getinstanceid">FixedJoint GetInstanceID</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-gettype">FixedJoint GetType</a></li> +<li class="toctree-l3"><a class="reference internal" href="#op-implicit">op_Implicit</a></li> +<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-set-anchor">FixedJoint set_anchor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-set-autoconfigureconnectedanchor">FixedJoint set_autoConfigureConnectedAnchor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-set-axis">FixedJoint set_axis</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-set-breakforce">FixedJoint set_breakForce</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-set-breaktorque">FixedJoint set_breakTorque</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-set-connectedanchor">FixedJoint set_connectedAnchor</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-set-connectedbody">FixedJoint set_connectedBody</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-set-connectedmassscale">FixedJoint set_connectedMassScale</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-set-enablecollision">FixedJoint set_enableCollision</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-set-enablepreprocessing">FixedJoint set_enablePreprocessing</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-set-massscale">FixedJoint set_massScale</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-set-name">FixedJoint set_name</a></li> +<li class="toctree-l3"><a class="reference internal" href="#fixedjoint-tostring">FixedJoint ToString</a></li> +<li class="toctree-l3"><a class="reference internal" href="#id38">FixedJoint</a></li> +</ul> +</li> +<li class="toctree-l2"><a class="reference internal" href="../FrictionJoint2D/index.html">FrictionJoint2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../GameObject/index.html">GameObject</a></li> +<li class="toctree-l2"><a class="reference internal" href="../Gizmos/index.html">Gizmos</a></li> +<li class="toctree-l2"><a class="reference internal" href="../HingeJoint2D/index.html">HingeJoint2D</a></li> +<li class="toctree-l2"><a class="reference internal" href="../HingeJoint/index.html">HingeJoint</a></li> +<li class="toctree-l2"><a class="reference internal" href="../HumanBone/index.html">HumanBone</a></li> +<li class="toctree-l2"><a class="reference internal" href="../HumanDescription/index.html">HumanDescription</a></li> +<li class="toctree-l2"><a class="reference internal" 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id="UnityEngineFixedJoint.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="fixedjoint-equals"> +<h2>FixedJoint Equals<a class="headerlink" href="#fixedjoint-equals" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__Equals__SystemObject__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Object other</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-anchor"> +<h2>FixedJoint get_anchor<a class="headerlink" href="#fixedjoint-get-anchor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_anchor__UnityEngineVector3"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_anchor__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_anchor__UnityEngineVector3" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-anchor.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-autoconfigureconnectedanchor"> +<h2>FixedJoint get_autoConfigureConnectedAnchor<a class="headerlink" href="#fixedjoint-get-autoconfigureconnectedanchor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_autoConfigureConnectedAnchor__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_autoConfigureConnectedAnchor__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_autoConfigureConnectedAnchor__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-autoConfigureConnectedAnchor.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-axis"> +<h2>FixedJoint get_axis<a class="headerlink" href="#fixedjoint-get-axis" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_axis__UnityEngineVector3"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_axis__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_axis__UnityEngineVector3" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-axis.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-breakforce"> +<h2>FixedJoint get_breakForce<a class="headerlink" href="#fixedjoint-get-breakforce" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_breakForce__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_breakForce__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_breakForce__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-breakForce.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-breaktorque"> +<h2>FixedJoint get_breakTorque<a class="headerlink" href="#fixedjoint-get-breaktorque" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_breakTorque__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_breakTorque__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_breakTorque__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-breakTorque.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-connectedanchor"> +<h2>FixedJoint get_connectedAnchor<a class="headerlink" href="#fixedjoint-get-connectedanchor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_connectedAnchor__UnityEngineVector3"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_connectedAnchor__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_connectedAnchor__UnityEngineVector3" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-connectedAnchor.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-connectedbody"> +<h2>FixedJoint get_connectedBody<a class="headerlink" href="#fixedjoint-get-connectedbody" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_connectedBody__UnityEngineRigidbody"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_connectedBody__UnityEngineRigidbody</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_connectedBody__UnityEngineRigidbody" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Rigidbody</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-connectedBody.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-connectedmassscale"> +<h2>FixedJoint get_connectedMassScale<a class="headerlink" href="#fixedjoint-get-connectedmassscale" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_connectedMassScale__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_connectedMassScale__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_connectedMassScale__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-connectedMassScale.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-currentforce"> +<h2>FixedJoint get_currentForce<a class="headerlink" href="#fixedjoint-get-currentforce" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_currentForce__UnityEngineVector3"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_currentForce__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_currentForce__UnityEngineVector3" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-currentForce.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-currenttorque"> +<h2>FixedJoint get_currentTorque<a class="headerlink" href="#fixedjoint-get-currenttorque" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_currentTorque__UnityEngineVector3"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_currentTorque__UnityEngineVector3</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_currentTorque__UnityEngineVector3" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Vector3</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-currentTorque.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-enablecollision"> +<h2>FixedJoint get_enableCollision<a class="headerlink" href="#fixedjoint-get-enablecollision" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_enableCollision__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_enableCollision__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_enableCollision__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-enableCollision.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-enablepreprocessing"> +<h2>FixedJoint get_enablePreprocessing<a class="headerlink" href="#fixedjoint-get-enablepreprocessing" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_enablePreprocessing__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_enablePreprocessing__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_enablePreprocessing__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-enablePreprocessing.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-gameobject"> +<h2>FixedJoint get_gameObject<a class="headerlink" href="#fixedjoint-get-gameobject" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_gameObject__UnityEngineGameObject"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_gameObject__UnityEngineGameObject</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_gameObject__UnityEngineGameObject" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">GameObject</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-gameObject.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-massscale"> +<h2>FixedJoint get_massScale<a class="headerlink" href="#fixedjoint-get-massscale" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_massScale__SystemSingle"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_massScale__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_massScale__SystemSingle" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-massScale.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-name"> +<h2>FixedJoint get_name<a class="headerlink" href="#fixedjoint-get-name" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_name__SystemString"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_name__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_name__SystemString" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-name.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-get-transform"> +<h2>FixedJoint get_transform<a class="headerlink" href="#fixedjoint-get-transform" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__get_transform__UnityEngineTransform"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__get_transform__UnityEngineTransform</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__get_transform__UnityEngineTransform" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Transform</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-transform.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-getcomponent"> +<h2>FixedJoint GetComponent<a class="headerlink" href="#fixedjoint-getcomponent" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__GetComponent__SystemType__UnityEngineComponent"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__GetComponent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__GetComponent__SystemType__UnityEngineComponent" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-getcomponentinchildren"> +<h2>FixedJoint GetComponentInChildren<a class="headerlink" href="#fixedjoint-getcomponentinchildren" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__GetComponentInChildren__SystemBoolean__T"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__GetComponentInChildren__SystemBoolean__T</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Boolean includeInactiveSystem.Type type</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__GetComponentInChildren__SystemBoolean__T" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: T (<code class="docutils literal notranslate"><span class="pre">Object</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint.GetComponentInChildren.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-getcomponentinparent"> +<h2>FixedJoint GetComponentInParent<a class="headerlink" href="#fixedjoint-getcomponentinparent" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__GetComponentInParent__SystemType__UnityEngineComponent"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__GetComponentInParent__SystemType__UnityEngineComponent</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Type t</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__GetComponentInParent__SystemType__UnityEngineComponent" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Component</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-getcomponents"> +<h2>FixedJoint GetComponents<a class="headerlink" href="#fixedjoint-getcomponents" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__GetComponents__ListT__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__GetComponents__ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__GetComponents__ListT__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint.GetComponents.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-getcomponentsinchildren"> +<h2>FixedJoint GetComponentsInChildren<a class="headerlink" href="#fixedjoint-getcomponentsinchildren" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] result</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__GetComponentsInChildren__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint.GetComponentsInChildren.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-getcomponentsinparent"> +<h2>FixedJoint GetComponentsInParent<a class="headerlink" href="#fixedjoint-getcomponentsinparent" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__GetComponentsInParent__SystemBoolean_ListT__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Boolean includeInactiveSystem.Collections.Generic.List`1[UnityEngine.Object] results</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__GetComponentsInParent__SystemBoolean_ListT__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint.GetComponentsInParent.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-gethashcode"> +<h2>FixedJoint GetHashCode<a class="headerlink" href="#fixedjoint-gethashcode" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__GetHashCode__SystemInt32"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__GetHashCode__SystemInt32" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint.GetHashCode.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-getinstanceid"> +<h2>FixedJoint GetInstanceID<a class="headerlink" href="#fixedjoint-getinstanceid" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__GetInstanceID__SystemInt32"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__GetInstanceID__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__GetInstanceID__SystemInt32" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint.GetInstanceID.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-gettype"> +<h2>FixedJoint GetType<a class="headerlink" href="#fixedjoint-gettype" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__GetType__SystemType"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__GetType__SystemType" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint.html">Unity Documentation</a></p> +</div> +<div class="section" id="op-implicit"> +<h2>op_Implicit<a class="headerlink" href="#op-implicit" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__op_Implicit__UnityEngineObject__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__op_Implicit__UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__op_Implicit__UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="op-inequality"> +<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p> +<p>flow: none</p> +</div> +<div class="section" id="fixedjoint-set-anchor"> +<h2>FixedJoint set_anchor<a class="headerlink" href="#fixedjoint-set-anchor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__set_anchor__UnityEngineVector3__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__set_anchor__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__set_anchor__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-anchor.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-set-autoconfigureconnectedanchor"> +<h2>FixedJoint set_autoConfigureConnectedAnchor<a class="headerlink" href="#fixedjoint-set-autoconfigureconnectedanchor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__set_autoConfigureConnectedAnchor__SystemBoolean__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__set_autoConfigureConnectedAnchor__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__set_autoConfigureConnectedAnchor__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-autoConfigureConnectedAnchor.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-set-axis"> +<h2>FixedJoint set_axis<a class="headerlink" href="#fixedjoint-set-axis" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__set_axis__UnityEngineVector3__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__set_axis__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__set_axis__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-axis.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-set-breakforce"> +<h2>FixedJoint set_breakForce<a class="headerlink" href="#fixedjoint-set-breakforce" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__set_breakForce__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__set_breakForce__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__set_breakForce__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-breakForce.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-set-breaktorque"> +<h2>FixedJoint set_breakTorque<a class="headerlink" href="#fixedjoint-set-breaktorque" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__set_breakTorque__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__set_breakTorque__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__set_breakTorque__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-breakTorque.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-set-connectedanchor"> +<h2>FixedJoint set_connectedAnchor<a class="headerlink" href="#fixedjoint-set-connectedanchor" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__set_connectedAnchor__UnityEngineVector3__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__set_connectedAnchor__UnityEngineVector3__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceUnityEngine.Vector3 value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__set_connectedAnchor__UnityEngineVector3__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-connectedAnchor.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-set-connectedbody"> +<h2>FixedJoint set_connectedBody<a class="headerlink" href="#fixedjoint-set-connectedbody" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__set_connectedBody__UnityEngineRigidbody__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__set_connectedBody__UnityEngineRigidbody__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceUnityEngine.Rigidbody value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__set_connectedBody__UnityEngineRigidbody__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-connectedBody.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-set-connectedmassscale"> +<h2>FixedJoint set_connectedMassScale<a class="headerlink" href="#fixedjoint-set-connectedmassscale" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__set_connectedMassScale__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__set_connectedMassScale__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__set_connectedMassScale__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-connectedMassScale.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-set-enablecollision"> +<h2>FixedJoint set_enableCollision<a class="headerlink" href="#fixedjoint-set-enablecollision" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__set_enableCollision__SystemBoolean__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__set_enableCollision__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__set_enableCollision__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-enableCollision.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-set-enablepreprocessing"> +<h2>FixedJoint set_enablePreprocessing<a class="headerlink" href="#fixedjoint-set-enablepreprocessing" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__set_enablePreprocessing__SystemBoolean__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__set_enablePreprocessing__SystemBoolean__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Boolean value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__set_enablePreprocessing__SystemBoolean__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-enablePreprocessing.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-set-massscale"> +<h2>FixedJoint set_massScale<a class="headerlink" href="#fixedjoint-set-massscale" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__set_massScale__SystemSingle__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__set_massScale__SystemSingle__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.Single value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__set_massScale__SystemSingle__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-massScale.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-set-name"> +<h2>FixedJoint set_name<a class="headerlink" href="#fixedjoint-set-name" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__set_name__SystemString__SystemVoid"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__set_name__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__set_name__SystemString__SystemVoid" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow inputs: unnamed</p> +<p>flow outputs: unnamed</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint-name.html">Unity Documentation</a></p> +</div> +<div class="section" id="fixedjoint-tostring"> +<h2>FixedJoint ToString<a class="headerlink" href="#fixedjoint-tostring" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="UnityEngineFixedJoint.__ToString__SystemString"> +<code class="sig-prename descclassname">UnityEngineFixedJoint.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineFixedJoint.__ToString__SystemString" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint.ToString.html">Unity Documentation</a></p> +</div> +<div class="section" id="id38"> +<h2>FixedJoint<a class="headerlink" href="#id38" title="Permalink to this headline">¶</a></h2> +<dl class="function"> +<dt id="Variable_UnityEngineFixedJoint"> +<code class="sig-name descname">Variable_UnityEngineFixedJoint</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.FixedJoint FixedJointSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineFixedJoint" title="Permalink to this definition">¶</a></dt> +<dd></dd></dl> + +<p>outputs: none</p> +<p>flow: none</p> +<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/FixedJoint.html">Unity Documentation</a></p> +</div> +</div> + + + </div> + <div class="articleComments"> + + </div> + </div> + <footer> + + <div class="rst-footer-buttons" role="navigation" aria-label="footer navigation"> + + <a href="../FrictionJoint2D/index.html" class="btn btn-neutral float-right" title="FrictionJoint2D" accesskey="n" rel="next">Next <span class="fa fa-arrow-circle-right"></span></a> + + + <a href="../FixedJoint2D/index.html" class="btn btn-neutral" 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