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+<li class="toctree-l2"><a class="reference internal" href="../Animation/index.html">Animation</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationClip/index.html">AnimationClip</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationsAimConstraint/index.html">AnimationsAimConstraint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationsConstraintSource/index.html">AnimationsConstraintSource</a></li>
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+<li class="toctree-l2"><a class="reference internal" href="../AnimationsRotationConstraint/index.html">AnimationsRotationConstraint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationsScaleConstraint/index.html">AnimationsScaleConstraint</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimationState/index.html">AnimationState</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../Animator/index.html">Animator</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimatorClipInfo/index.html">AnimatorClipInfo</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimatorControllerParameter/index.html">AnimatorControllerParameter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimatorOverrideController/index.html">AnimatorOverrideController</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimatorStateInfo/index.html">AnimatorStateInfo</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimatorTransitionInfo/index.html">AnimatorTransitionInfo</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AnimatorUtility/index.html">AnimatorUtility</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AreaEffector2D/index.html">AreaEffector2D</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AudioChorusFilter/index.html">AudioChorusFilter</a></li>
+<li class="toctree-l2 current"><a class="current reference internal" href="#">AudioClip</a><ul>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-create">AudioClip Create</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#op-equality">op_Equality</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-equals">AudioClip Equals</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-get-ambisonic">AudioClip get_ambisonic</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-get-channels">AudioClip get_channels</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-get-frequency">AudioClip get_frequency</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-get-length">AudioClip get_length</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-get-loadinbackground">AudioClip get_loadInBackground</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-get-loadstate">AudioClip get_loadState</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-get-loadtype">AudioClip get_loadType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-get-name">AudioClip get_name</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-get-preloadaudiodata">AudioClip get_preloadAudioData</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-get-samples">AudioClip get_samples</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-getdata">AudioClip GetData</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-gethashcode">AudioClip GetHashCode</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-getinstanceid">AudioClip GetInstanceID</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-gettype">AudioClip GetType</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#op-implicit">op_Implicit</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#op-inequality">op_Inequality</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-loadaudiodata">AudioClip LoadAudioData</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-set-name">AudioClip set_name</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-setdata">AudioClip SetData</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-tostring">AudioClip ToString</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#audioclip-unloadaudiodata">AudioClip UnloadAudioData</a></li>
+<li class="toctree-l3"><a class="reference internal" href="#id20">AudioClip</a></li>
+</ul>
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+<li class="toctree-l2"><a class="reference internal" href="../AudioDistortionFilter/index.html">AudioDistortionFilter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AudioEchoFilter/index.html">AudioEchoFilter</a></li>
+<li class="toctree-l2"><a class="reference internal" href="../AudioHighPassFilter/index.html">AudioHighPassFilter</a></li>
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+ <div class="section" id="audioclip">
+<h1>AudioClip<a class="headerlink" href="#audioclip" title="Permalink to this headline">¶</a></h1>
+<p>The AudioClip module.</p>
+<div class="toctree-wrapper compound">
+</div>
+<div class="section" id="audioclip-create">
+<h2>AudioClip Create<a class="headerlink" href="#audioclip-create" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__Create__SystemString_SystemInt32_SystemInt32_SystemInt32_SystemBoolean__UnityEngineAudioClip">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__Create__SystemString_SystemInt32_SystemInt32_SystemInt32_SystemBoolean__UnityEngineAudioClip</code><span class="sig-paren">(</span><em class="sig-param">System.String nameSystem.Int32 lengthSamplesSystem.Int32 channelsSystem.Int32 frequencySystem.Boolean stream</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__Create__SystemString_SystemInt32_SystemInt32_SystemInt32_SystemBoolean__UnityEngineAudioClip" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AudioClip</span></code>)</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip.Create.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="op-equality">
+<h2>op_Equality<a class="headerlink" href="#op-equality" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__op_Equality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+</div>
+<div class="section" id="audioclip-equals">
+<h2>AudioClip Equals<a class="headerlink" href="#audioclip-equals" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__Equals__SystemObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__Equals__SystemObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instanceSystem.Object other</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__Equals__SystemObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.microsoft.com/en-us/dotnet/api/system.object.equals?view=netframework-4.8">C# Documentation</a></p>
+</div>
+<div class="section" id="audioclip-get-ambisonic">
+<h2>AudioClip get_ambisonic<a class="headerlink" href="#audioclip-get-ambisonic" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__get_ambisonic__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__get_ambisonic__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__get_ambisonic__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip-ambisonic.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-get-channels">
+<h2>AudioClip get_channels<a class="headerlink" href="#audioclip-get-channels" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__get_channels__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__get_channels__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__get_channels__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip-channels.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-get-frequency">
+<h2>AudioClip get_frequency<a class="headerlink" href="#audioclip-get-frequency" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__get_frequency__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__get_frequency__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__get_frequency__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip-frequency.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-get-length">
+<h2>AudioClip get_length<a class="headerlink" href="#audioclip-get-length" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__get_length__SystemSingle">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__get_length__SystemSingle</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__get_length__SystemSingle" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Single</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip-length.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-get-loadinbackground">
+<h2>AudioClip get_loadInBackground<a class="headerlink" href="#audioclip-get-loadinbackground" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__get_loadInBackground__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__get_loadInBackground__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__get_loadInBackground__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip-loadInBackground.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-get-loadstate">
+<h2>AudioClip get_loadState<a class="headerlink" href="#audioclip-get-loadstate" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__get_loadState__UnityEngineAudioDataLoadState">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__get_loadState__UnityEngineAudioDataLoadState</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__get_loadState__UnityEngineAudioDataLoadState" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AudioDataLoadState</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip-loadState.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-get-loadtype">
+<h2>AudioClip get_loadType<a class="headerlink" href="#audioclip-get-loadtype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__get_loadType__UnityEngineAudioClipLoadType">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__get_loadType__UnityEngineAudioClipLoadType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__get_loadType__UnityEngineAudioClipLoadType" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">AudioClipLoadType</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip-loadType.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-get-name">
+<h2>AudioClip get_name<a class="headerlink" href="#audioclip-get-name" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__get_name__SystemString">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__get_name__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__get_name__SystemString" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip-name.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-get-preloadaudiodata">
+<h2>AudioClip get_preloadAudioData<a class="headerlink" href="#audioclip-get-preloadaudiodata" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__get_preloadAudioData__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__get_preloadAudioData__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__get_preloadAudioData__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip-preloadAudioData.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-get-samples">
+<h2>AudioClip get_samples<a class="headerlink" href="#audioclip-get-samples" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__get_samples__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__get_samples__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__get_samples__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip-samples.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-getdata">
+<h2>AudioClip GetData<a class="headerlink" href="#audioclip-getdata" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__GetData__SystemSingleArray_SystemInt32__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__GetData__SystemSingleArray_SystemInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instanceSystem.Single[] dataSystem.Int32 offsetSamples</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__GetData__SystemSingleArray_SystemInt32__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip.GetData.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-gethashcode">
+<h2>AudioClip GetHashCode<a class="headerlink" href="#audioclip-gethashcode" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__GetHashCode__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__GetHashCode__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__GetHashCode__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip.GetHashCode.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-getinstanceid">
+<h2>AudioClip GetInstanceID<a class="headerlink" href="#audioclip-getinstanceid" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__GetInstanceID__SystemInt32">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__GetInstanceID__SystemInt32</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__GetInstanceID__SystemInt32" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Int32</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip.GetInstanceID.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-gettype">
+<h2>AudioClip GetType<a class="headerlink" href="#audioclip-gettype" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__GetType__SystemType">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__GetType__SystemType</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__GetType__SystemType" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Type</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="op-implicit">
+<h2>op_Implicit<a class="headerlink" href="#op-implicit" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__op_Implicit__UnityEngineObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__op_Implicit__UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__op_Implicit__UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+</div>
+<div class="section" id="op-inequality">
+<h2>op_Inequality<a class="headerlink" href="#op-inequality" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.Object UnityEngine.Object</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__op_Inequality__UnityEngineObject_UnityEngineObject__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow: none</p>
+</div>
+<div class="section" id="audioclip-loadaudiodata">
+<h2>AudioClip LoadAudioData<a class="headerlink" href="#audioclip-loadaudiodata" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__LoadAudioData__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__LoadAudioData__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__LoadAudioData__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip.LoadAudioData.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-set-name">
+<h2>AudioClip set_name<a class="headerlink" href="#audioclip-set-name" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__set_name__SystemString__SystemVoid">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__set_name__SystemString__SystemVoid</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instanceSystem.String value</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__set_name__SystemString__SystemVoid" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip-name.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-setdata">
+<h2>AudioClip SetData<a class="headerlink" href="#audioclip-setdata" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__SetData__SystemSingleArray_SystemInt32__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__SetData__SystemSingleArray_SystemInt32__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instanceSystem.Single[] dataSystem.Int32 offsetSamples</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__SetData__SystemSingleArray_SystemInt32__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip.SetData.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-tostring">
+<h2>AudioClip ToString<a class="headerlink" href="#audioclip-tostring" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__ToString__SystemString">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__ToString__SystemString</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__ToString__SystemString" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">String</span></code>)</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip.ToString.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="audioclip-unloadaudiodata">
+<h2>AudioClip UnloadAudioData<a class="headerlink" href="#audioclip-unloadaudiodata" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="UnityEngineAudioClip.__UnloadAudioData__SystemBoolean">
+<code class="sig-prename descclassname">UnityEngineAudioClip.</code><code class="sig-name descname">__UnloadAudioData__SystemBoolean</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip instance</em><span class="sig-paren">)</span><a class="headerlink" href="#UnityEngineAudioClip.__UnloadAudioData__SystemBoolean" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: unnamed (<code class="docutils literal notranslate"><span class="pre">Boolean</span></code>)</p>
+<p>flow inputs: unnamed</p>
+<p>flow outputs: unnamed</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip.UnloadAudioData.html">Unity Documentation</a></p>
+</div>
+<div class="section" id="id20">
+<h2>AudioClip<a class="headerlink" href="#id20" title="Permalink to this headline">¶</a></h2>
+<dl class="function">
+<dt id="Variable_UnityEngineAudioClip">
+<code class="sig-name descname">Variable_UnityEngineAudioClip</code><span class="sig-paren">(</span><em class="sig-param">UnityEngine.AudioClip AudioClipSystem.String nameSystem.Boolean publicSystem.Boolean syncedSystem.String syncMode</em><span class="sig-paren">)</span><a class="headerlink" href="#Variable_UnityEngineAudioClip" title="Permalink to this definition">¶</a></dt>
+<dd></dd></dl>
+
+<p>outputs: none</p>
+<p>flow: none</p>
+<p><a class="reference external" href="https://docs.unity3d.com/2018.4/Documentation/ScriptReference/AudioClip.html">Unity Documentation</a></p>
+</div>
+</div>
+
+
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